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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#181 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Ahhh, I see Bart isn't using SteelVikings interior mod and your mod Michal is working ok. That's good news.
As for my error it's one from Microsoft that only says Problems found with running this program... It says either Send Error report or Don't send. Actually it's not really a CTD, SH5 just locks up and you can't do anything to get out of SH5 but Reset to restart the computer. All you see is the mouse arrow in certain sections of the screen. You can End Task or anything esle to end SH5. Michal, if SteelViking will do it, still keep separate mods for those that only want to use either his or yours. A merging of both mods can be an alternative choice to use if someone wants to go that route. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#182 | |
Frogman
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Bird Lives! |
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#183 |
Ocean Warrior
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I'm also using SteelViking's mod + Michal's mod and everything is OK..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#184 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I've no idea what's going on. I got SH5 running lastnight with Michal's interior mod removed and all is well now. I've been playing the Baltic mission all this afternoon and no problems at all.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#185 | |
Frogman
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Not sure if you have tried this but did you read post 104 on this thread? Maybe this is causing some confliction in the game with another mod?, anyway worth a try, and hope this helps. This is a great mod.........
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Bird Lives! |
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#186 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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There is no Library folder in mine. I just tried it again as the last mod installed and SH5 locked up again. No big deal.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#187 |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#188 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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It's been a while since I've frequented these forums, but I was just dropping in to see how things were going. I must say, this mod looks amazing. You guys accomplished a lot of things that I was trying to do when I stopped working on SH5. Congratulations!
Please feel free to use anything from my mods! I do ask that you cite me, and all contributors to my mods as we did spend many hours to make them. I will check in over the next several days to try and answer any questions you may have regarding my mods so that you can properly merge them. Also, if you have textures that need work/improvement, please send them my way, and I'll see what I can do. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#189 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I Have a problem, and I don't know how to fix this.
2013-01-24_00001.jpg And the food crates are not appearing in the command room. Maybe file is in complete? Last edited by V13dweller; 01-24-13 at 01:45 AM. |
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#190 |
Willing Webfooted Beast
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That's definitely a texture problem.
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#191 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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The actual file, Silentmichal interior mod, doesn't seem to do anything without the hotfix, and then with the hotfix, I get the texture problem, and no food showing up in the control room.
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#192 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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Any idea's on this problem yet? anybody else have this problem?
This would be a good mod if it worked for me. |
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#193 | |
Ocean Warrior
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![]() I'm using version 1.2.1 and in this post you can see my screens (spoiler) - http://www.sukhoi.ru/forum/showthrea...=1#post1953284 There are no crates in that place as in your screen.. and what you mean - hotfix?
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#194 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I managed to fix it, and could you make the kitchens toilet door closeable? It doesn't seem too hygienic to leave it open
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#195 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I have a new problem, my navigation maps are made of Stainless Steel...
![]() http://www.subsim.com/radioroom/atta...1&d=1359024259 |
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Tags |
dinning place, interior, silentmichal |
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