![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | ||||
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
|
![]() Quote:
Quote:
![]() I sunk the port DD with by firing all 4 bow torpedoes, spread at 0.5* angle interval to port with the third one set to 0.5* starboard angle just incase she decided to go for a halt. 3 out of 4 hit and obliterated her by the second torpedo. ![]() I was getting greedy when the lead escort came looking for me I decided to lure her in and fire 2 aft torpedoes, both hit the nose and bounced off of her. (forgot to set them to magnetic). ![]() After a few hours of dodging I finally escaped unharmed. (On one of my earlier patrols, getting destroyed by my own torpedo when she exploded by the phrase "torpedo in the water" I went with 'no dud's'). ![]() Quote:
"Attack the escorts, weakening the convoy for later attacks with other assets". So you have a point there. Quote:
HJ |
||||
![]() |
![]() |
![]() |
#2 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
![]()
I have never been ordered to attack the escorts first but I have done it on occasion.
![]() If I felt the merchants were lightly gunned and escorted (one escort positioned in the lead and one to the stern of the last merchant) I would take the lead escort out first. Dive deep all ahead flank. When I felt the escort was within 2000 yards or past 120 degrees to my bow I would slow to 1/3 all quiet and if I am lucky it heads towards my firing position while I get closer to the merchants. I would ready the fish, come to periscope depth, fire towards my targets, angle into the convoy, and once the fish had hit ... or missed ![]() ![]() The merchants would then be easier to pick off with fish or the deck gun. ![]() |
![]() |
![]() |
![]() |
#3 | ||
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() Quote:
I guess you could read it by loading up your save game. IDK if they are saved in a seperate file. |
||
![]() |
![]() |
![]() |
#4 |
Willing Webfooted Beast
|
![]()
In 1943 the American subs were ordered to attack the escorts, in order to wipe them out, so that may be the case.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() |
![]() |
![]() |
![]() |
![]() |
#6 |
Pacific Thunder
|
![]()
You may have radioed you sighted a convoy and then got the order to sink Escorts. I think what is suppose to happen is the convoy gets attacked by allied Task Force aircraft if they are in the area, after you sink the Escorts.
I never radio when I spot a convoy because I don't think it is realistic for the 'Silent Service' USN.... plus it may give away my position. I will radio for a new objective when I need to and I think it is safe. The Germans radioed everything so they could report convoys and coordinate their wolfpacks. Although the US used them occasionally, most of the patrols were single boats in an assigned area/sector. Happy Hunting!
__________________
" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
![]() |
![]() |
![]() |
#7 |
Willing Webfooted Beast
|
![]()
Of course! It's in this really big book called 'Submarines: the illustrated history' by Richard Humble, and published by (my edition at least) Connoisseur.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
![]() |
![]() |
![]() |
#8 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() Quote:
Were they ordered to attack escorts in preference to other ships, or to attack escorts as well as other ships? |
|
![]() |
![]() |
![]() |
#9 |
Samurai Navy
![]() Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
|
![]()
Well I must be the other exception, I have been ordered to attack the escorts during my patrol's before, no problem sink them first and then you can really have fun with the rest of the convoy.
![]() |
![]() |
![]() |
![]() |
#10 |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
Downloads: 214
Uploads: 0
|
![]()
Guess I'm the third .... TMO 2.5 - 1943
__________________
-Arlo |
![]() |
![]() |
![]() |
#11 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
|
![]()
USS Harder, Sam Dealey, heard scuttlebutt that the Japanese were running short of escorts and made it a point to sink destroyers whenever possible.
http://www.history.navy.mil/danfs/h2/harder-i.htm Not necessarily a "suicide mission", after all as soon as you sink a merchant in a convoy with 4 escorts you have 4 escorts hunting for you to rain depth charges on your head. Sink one of the destroyers instead now you have 3 escorts instead of 4 since the one you sank won't be bothering you anymore. What I often do is dive deep to find out where the layer is, then attack a destroyer with two fish, down the throat with three at the next one, then go to flank speed, kick out a decoy and dive below the layer before slowing down. Sink all the escorts first and you can surface to clobber all the unprotected merchant ships with the deck gun, wipe out the entire convoy. ![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|