SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-07-12, 03:38 AM | #8896 | |
Watch
Join Date: Jun 2011
Location: CO(USA)
Posts: 20
Downloads: 42
Uploads: 0
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DbgView
Quote:
https://docs.google.com/open?id=0Bzw...l84NTFNQ3c5cUk TY
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May the waves hide you well and the waters part for your torpedoes! -Cpt. Mads Last edited by Cpt.Mads; 06-07-12 at 03:59 AM. |
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06-07-12, 08:39 AM | #8897 | |
Black Magic
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Quote:
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06-08-12, 04:33 AM | #8898 |
Nub
Join Date: Mar 2010
Posts: 3
Downloads: 17
Uploads: 0
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Hi all...
I'm trying to download the mod from GameFront using the url on the first page ( http://www.gamefront.com/files/21026...eDarkWraith_7z ) but it is not working for me. The FX update does the same thing. Do those links work still? or is my PC having an off day. Regards Rob PS sorted! upgraded IE8 to Mozilla... I can see! Last edited by Rob The Bastard; 06-08-12 at 04:56 AM. |
06-08-12, 09:43 PM | #8899 | |
Watch
Join Date: Jun 2011
Location: CO(USA)
Posts: 20
Downloads: 42
Uploads: 0
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Quote:
Note: I did run the Validator with the 6.9 UI. Did I need to do it w/o any mods? It did say there were errors after it was completed. https://docs.google.com/open?id=0Bzw...Xc4cTU1VnNxbkk <---- Validator Diag. What does irai stand for? Ty, Cpt.Mads
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May the waves hide you well and the waters part for your torpedoes! -Cpt. Mads Last edited by Cpt.Mads; 06-09-12 at 04:13 AM. |
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06-08-12, 10:19 PM | #8900 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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The great thing about DW UI is you can have everything hidden if you want. I have SH5 enhanced option and have everything hidden except for mini map and messages. The rest are there when I move the mouse over they will show up. Just edit TheDarkWraithUserOptions.py file to do this
Why am I mentioning something that probably everyone already knows about? Well just incase someone doesn't and yeah I just discovered how to hide stuff last night even tho Ive been using this UI since it came out. Sometimes it pays to read the modders instructions usually found in their first post. Edit: Oh one question: Is there an option in the py file to make the mini map drag-able? Meaning I want to move the mini map to somewhere else instead of always in the left hand corner. Ive looked everywhere and can't seem to find an option to enable this. Last edited by kiwi_2005; 06-08-12 at 10:56 PM. |
06-09-12, 01:37 AM | #8901 |
Black Magic
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No it is not draggable
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06-10-12, 12:43 PM | #8902 |
Sailor man
Join Date: Apr 2012
Location: Tenochtitlan Mexico
Posts: 46
Downloads: 80
Uploads: 0
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hello all long time lurker of this forum. I try and try to set this new TheDarkWraith version 6.9.0. I have modded before so im not to much of a noob. Anyway i have tried to follow direction on how to use this mod but i just cant figure it out. I have the file viewer v1.0.23.0 but i can't seem to find a path. Again i have spent several hours trying to set the path instructed in this forum but no go. Can some one please help. Whats do i need to do with this path
Options File Editor/Viewer v1.0.23.0 by TheDarkWraith Reading in cfg file... Entry found: SH5InstallPath= Entry found: LastMenuTXT=C:\Games\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Menu\ menu.txt Entry found: LastOptionsFilePath=C:\Games\Ubisoft\Silent Hunter 5\data\Scripts\Menu\ Entry found: LastChosenOptionsFilePath= menu.txt path set to C:\New Folder\steamapps\common\silent hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\MODS\NewUI s_TDC_6_9_0_ByTheDarkWraith\data\Menu\menu.txt Any help would be great |
06-10-12, 01:46 PM | #8903 |
Navy Seal
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First you should check that you have installed the mod correctly
Goto - C:\New Folder\steamapps\common\silent hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith and inside you should see a data folder. If you see a MODS and DIALS etc folder - you have not installed correctly. If this is so goto - C:\New Folder\steamapps\common\silent hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\MODS and copy the NewUIs_TDC_6_9_0_ByTheDarkWraith folder to your desktop Then goto - C:\New Folder\steamapps\common\silent hunter 5\MODS and delete the NewUIs_TDC_6_9_0_ByTheDarkWraith folder Then take the folder from your desktop and put it here - C:\New Folder\steamapps\common\silent hunter 5\MODS Now you can install with jsgme and all should work |
06-10-12, 01:50 PM | #8904 |
Navy Seal
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To use the options editor - using jsgme, uninstall the UI
Now run the app Set SH5 install path to - C:\****\steamapps\common\silent hunter 5 Set menu path to - C:\*****\steamapps\common\silent hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\data\menu\ menu.txt Then select open - C:\******\steamapps\common\silent hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith\data\scrip ts\menu\TheDarkWraithUserOptions.py Now use the app to make your changes Then install the UI again using jsgme Easy as pie Last edited by Trevally.; 09-13-12 at 03:44 PM. |
06-10-12, 03:33 PM | #8905 |
Sailor man
Join Date: Apr 2012
Location: Tenochtitlan Mexico
Posts: 46
Downloads: 80
Uploads: 0
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Thanks for the quick response ill give this a try
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06-10-12, 03:44 PM | #8906 |
Sailor man
Join Date: Apr 2012
Location: Tenochtitlan Mexico
Posts: 46
Downloads: 80
Uploads: 0
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Thank you!!!!!!!!! it worked! Ill give this a try on a new campaign!!
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06-10-12, 10:03 PM | #8907 | |
Swabbie
Join Date: Jun 2012
Posts: 7
Downloads: 29
Uploads: 0
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Quote:
If curious: create a new text file, rename it to sh5.exe and place it in the directory NewUIs_TDC_6_9_0_ByTheDarkWraith. Open OptionsFileEditorViewer.exe and set SH5 install dir to that directory. Set menu.txt and the options file appropriately (see the quoted post). Now, on the first tab called submarine and under 'snorkel', change False to True for any or all of the four submarine types listed. This changes the relevant files under the directory. Close the editor and remove the created fake file. Now, you can use jsgme to enable/install the changes and make snorkel available for the chosen subs. |
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06-11-12, 03:11 AM | #8908 | |
Watch
Join Date: Jun 2011
Location: CO(USA)
Posts: 20
Downloads: 42
Uploads: 0
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Quote:
After many days/hours of experimenting and seeing what works and takes the 'least' amount of tweaking, to get them to work, this is my mod soup now Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Real Environment - Revision_3 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Dark_Interior_V1 (Put up gamma by +3 from the middle in your graphic options, looks great) Dark_Interior_additional_Sounds Accurate German Flags DBSM_Music_1_0_4 Nauticalwolf's_Torpedo_Textures_v1.2 FX_Update_0_0_19_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Alt w beards NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith SubFlags_0_0_8_byTheDarkWraith *The mods above are easy to install by just putting them in that order - with just the enabling of the second flag for SubFlags!* I had been trying the MCCD/MFCM Compatible mod and SDBSM, but they were giving me too many control and sound issues. I'm fine with that. My goal is to keep my mod setup simple whilst having some of the most immersion for me. I'll keep my eyes open for another (perhaps background crew sound mod)that doesn't interfere with the others. Great Job, modders !!! Your stuff is great! TDW, your comments before will hopefully help others out later, as well Such a great community! Thank You
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May the waves hide you well and the waters part for your torpedoes! -Cpt. Mads |
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06-11-12, 05:51 PM | #8909 |
Sailor man
Join Date: Apr 2012
Location: Tenochtitlan Mexico
Posts: 46
Downloads: 80
Uploads: 0
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Okay so i installed this mod and so far so good. My issue now is when im on deck watch and i want to enter the sub the hatch will not open and i can not get control of both deck guns ! I didn't have this issue when playing with other UI's. Is this a glitch or is there a patch i need? If i restart the game via Steam and load my latest save the hatch will be open for a split second then it closes by itself. I also can go periscope depth but my character will stay on deck! Please any one with an answer?
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06-12-12, 04:22 AM | #8910 | |
Watch
Join Date: Jun 2011
Location: CO(USA)
Posts: 20
Downloads: 42
Uploads: 0
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Quote:
I'm not too familiar with the Steam version, but you may want to disable all your mods, go into your game folder and make sure your game is up to date for 1.2. Furthermore, you can use the Mod Validator and post a report of it for people to hopefully help you out I'd go about disabling and updating first, then check the mods again. Then, validate.. Sorry I can't help you out more EDIT: There's one deck gun and one or two flak guns... depends on setup; however, where are you when this is occuring? Firstly, Mods should be installed when in Dock. Secondly... maybe saving and reloading will do the trick.. <---Oddly works well enough in some odd circumstances. i.e. do you leave the dock as well to check this out? Are you sure you're not in one of the external camera modes? It can be confusing sometimes... Is the boat too low in the water to be able to utilize anything(how wavey)? ... Did you get an error message?...
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May the waves hide you well and the waters part for your torpedoes! -Cpt. Mads Last edited by Cpt.Mads; 06-12-12 at 04:32 AM. |
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dbrn, favorite, new ui |
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