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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1051 | |
Navy Seal
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![]() Did removing IRAI fix the ctd when you enter scapa too? I'm sorry I can't test this myself (making Op Monsun, so can't add and remove mods), but could you try opening TotalGermany campaign with ME2 and changing the BB from docked=true to docked=false and test again with IRAI on? It could be to do with ship state ![]() ![]() |
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#1052 |
Navy Seal
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Op Monsun is making good progress.
So far I have finished making the game campaign menu and finished adding all the new harbours (over 30 new) ![]() Next up is to finish the shipping lanes, traffic and convoys. Soon I am going to need to start working on the roster. Does anyone want to help by adding some Japanese ships from SH4 (I allready have several ships that Rongel Uekel SteelViking AOTDMadMax Stormfly added ![]() ![]() Last edited by Trevally.; 04-14-12 at 04:21 PM. |
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#1053 |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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I've just finished uninstalling/reinstalling SH 5 in the bunker and rearranging and updating my MOD list. Part of that MOD rearrangement involved disabling and uninstalling all the OH II v.1.7 MODS and replacing them with the new OPEN HORIZONS II_full v1.8 MOD.
When I was operating with v.1.7 and would leave Kiel there would be quite a few obvious bouys leaving the harbor and entering the canal but now doing the same thing using the new OHII 1.8, after beginning a new campaign, although everything else is as before, the bouys are gone. I miss my bouys! What flavor was my screw up? By the way, Good Luck with the MONSUN Campaign. I'm most looking forward to it and thanks for all your work! |
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#1054 | ||
Navy Seal
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![]() Hi Quink - sorry I am not sure what could have happened here. The part of the mod that adds the buoys has not been changed and should be just as with version 1.7 You should run TDWs SH5validator (new version) and post the report here. It will tell us why you are not seeing any buoys ![]() Quote:
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#1055 | |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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#1056 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
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Just paste your stuff in the comment box and then, and this is the important bit, highlight it all with the mouse and click the "CODE" button on the menu (the one that looks like a "pound" sign or "hash mark.")
This will wrap the selected text in CODE tags. Of course, you can also do this manually by adding [ CODE ] at the beginning of the text and [ /CODE ] at the end (delete the spaces inside the brackets, though. I have to put those in there or the site will interpret them as legitimate tags.) ![]()
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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#1057 |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
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Mischa, Thanks a bunch!
You resolved it for me. |
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#1058 | |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
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Code:
E Mod Validator v1.0.11.0 by TheDarkWraith C:\Documents and Settings\Frederick D. Coleman\jsgmemodvalidator.cfg exists=False not looking for any items using Silent Hunter 5 SH5 version is 1.2.0.0 MODS installed: No Logo Intro Menu_Animation v. 01.00 by AvM NDB,NDH OM#1 - No Dialog Indicator SteelViking's Bunker Fixes V1.0 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Skin AOB slide ruller for TDW UIs and MO by stoianm Church's Compass Dials Mod v2.2 - Option Two Church's NavMap v1.0 - Blue Waters EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools EQuaTool 01.01 by AvM - Large Style MRP_4_3_ratio gap - HD 1 deg Scope Bearing v 1.0 IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 BrighterNights V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 Dynamic Environment SH5 Sounds V2.1 German U-Boat Crew Language Pack Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 HOTFIX 3 Trevally Automated Scripts v0.6 Trevally Tutorials - All v0.2 (for TDW UI+OH II) Trevally Harbour & Kiel Canal Pilot v2.9 Krauters Automated Scripts (v5_0_0 compatible) Patrol Routine Scripts v. 01.02 by AvM MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Dooms Decks for VIIABC41 1.4 AilWhiteInterior 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith new_KM_binos Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 Nauticalwolf's_Torpedo_Textures_v1.2 More Powerful Torpedoes v1.0 Critical hits v 1.2 Realistic ammo amount for AA and deck guns OPEN HORIZONS II_full v1.8 mtns - more traffic, nations and ships 1_8d mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) smaller flags for Warships 1_0b Accurate German Flags Shadow Improvement ModLR R.E.M_by_Xrundel_TheBeast_1.2 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Equip_Upgrades_Fix_1_4_AFFOE_151 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast Cerberus62 Corrected Depth Charge Projector 1.0 sobers dredging project scapa flow SH5 Small_trees_SH5_V1 sobers 3D deck spray mod V7 QP10 Window_Lights_Redone_V1 AI_sub_crew_1_0_2_TheDarkWraith SubFlags_0_0_9_byTheDarkWraith Change days in bunker AST_SH5_v2 Cerberus62_Ambush_of_RMS_Queen_Mary Convoy HG70 D-Day Langings OHII Scapatest Sinking Tests SM_CONVOY_HG76 SM_CONVOY_HX229 SM_CONVOY_ON115 SM_CONVOY_SC42 SM_PORT_DOVER SM_TASKFORCE_J SM_TASKFORCE_L SM20 SP_DDTEST WolfPack Wotan OHIIv1.8 Full patch2 - Copy TDW FX Fix for Sobers chimney smoke sobers Lights Cfg SH5 sobers best ever waves V2 SH5 sobers_better_rock_Ver_2_mod_ sobers best ever fog V10 SH5 Validating mods... Validating N:\Silent Hunter 5\MODS\No Logo Intro Menu_Animation v. 01.00 by AvM N:\Silent Hunter 5\MODS\No Logo Intro Menu_Animation v. 01.00 by AvM installed correctly Validating N:\Silent Hunter 5\MODS\NDB,NDH OM#1 - No Dialog Indicator N:\Silent Hunter 5\MODS\NDB,NDH OM#1 - No Dialog Indicator installed correctly Validating N:\Silent Hunter 5\MODS\SteelViking's Bunker Fixes V1.0 N:\Silent Hunter 5\MODS\SteelViking's Bunker Fixes V1.0 installed correctly Validating N:\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith N:\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith installed correctly Validating N:\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith N:\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_ByTheDarkWraith installed correctly Validating N:\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator N:\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator installed correctly Validating N:\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Skin N:\Silent Hunter 5\MODS\NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Skin installed correctly Validating N:\Silent Hunter 5\MODS\AOB slide ruller for TDW UIs and MO by stoianm N:\Silent Hunter 5\MODS\AOB slide ruller for TDW UIs and MO by stoianm installed correctly Validating N:\Silent Hunter 5\MODS\Church's Compass Dials Mod v2.2 - Option Two N:\Silent Hunter 5\MODS\Church's Compass Dials Mod v2.2 - Option Two installed correctly Validating N:\Silent Hunter 5\MODS\Church's NavMap v1.0 - Blue Waters N:\Silent Hunter 5\MODS\Church's NavMap v1.0 - Blue Waters installed correctly Validating N:\Silent Hunter 5\MODS\EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools N:\Silent Hunter 5\MODS\EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools installed correctly Validating N:\Silent Hunter 5\MODS\EQuaTool 01.01 by AvM - Large Style N:\Silent Hunter 5\MODS\EQuaTool 01.01 by AvM - Large Style installed correctly Validating N:\Silent Hunter 5\MODS\MRP_4_3_ratio N:\Silent Hunter 5\MODS\MRP_4_3_ratio installed correctly Validating N:\Silent Hunter 5\MODS\gap - HD 1 deg Scope Bearing v 1.0 N:\Silent Hunter 5\MODS\gap - HD 1 deg Scope Bearing v 1.0 installed correctly Validating N:\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith N:\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith installed correctly Validating N:\Silent Hunter 5\MODS\IRAI_upgrade_to_v_0_0_31 N:\Silent Hunter 5\MODS\IRAI_upgrade_to_v_0_0_31 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (realistic version) V2.1 N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (realistic version) V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 BrighterNights V2.1 N:\Silent Hunter 5\MODS\Dynamic Environment SH5 BrighterNights V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Waves (normal version) V2.1 N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Waves (normal version) V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environmental SH5 Realistic Colors V2.1 N:\Silent Hunter 5\MODS\Dynamic Environmental SH5 Realistic Colors V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environmental SH5 Shallow Waters V2.1 N:\Silent Hunter 5\MODS\Dynamic Environmental SH5 Shallow Waters V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Shallow Waters V2.1 Patch N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Shallow Waters V2.1 Patch installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 N:\Silent Hunter 5\MODS\Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 installed correctly Validating N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Sounds V2.1 N:\Silent Hunter 5\MODS\Dynamic Environment SH5 Sounds V2.1 installed correctly Validating N:\Silent Hunter 5\MODS\German U-Boat Crew Language Pack N:\Silent Hunter 5\MODS\German U-Boat Crew Language Pack installed correctly Validating N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 Basemod N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 Basemod installed correctly Validating N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy installed correctly Validating N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 optional NavMap babelling N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 optional NavMap babelling installed correctly Validating N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz installed correctly Validating N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 HOTFIX 3 N:\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 HOTFIX 3 installed correctly Validating N:\Silent Hunter 5\MODS\Trevally Automated Scripts v0.6 N:\Silent Hunter 5\MODS\Trevally Automated Scripts v0.6 installed correctly Validating N:\Silent Hunter 5\MODS\Trevally Tutorials - All v0.2 (for TDW UI+OH II) N:\Silent Hunter 5\MODS\Trevally Tutorials - All v0.2 (for TDW UI+OH II) installed correctly Validating N:\Silent Hunter 5\MODS\Trevally Harbour & Kiel Canal Pilot v2.9 N:\Silent Hunter 5\MODS\Trevally Harbour & Kiel Canal Pilot v2.9 installed correctly Validating N:\Silent Hunter 5\MODS\Krauters Automated Scripts (v5_0_0 compatible) N:\Silent Hunter 5\MODS\Krauters Automated Scripts (v5_0_0 compatible) installed correctly Validating N:\Silent Hunter 5\MODS\Patrol Routine Scripts v. 01.02 by AvM N:\Silent Hunter 5\MODS\Patrol Routine Scripts v. 01.02 by AvM installed correctly Validating N:\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Alt w beards N:\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Alt w beards installed correctly Validating N:\Silent Hunter 5\MODS\MCCD_1.04_MFCM_1.2.1_compatible N:\Silent Hunter 5\MODS\MCCD_1.04_MFCM_1.2.1_compatible installed correctly Validating N:\Silent Hunter 5\MODS\NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 N:\Silent Hunter 5\MODS\NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 installed correctly Validating N:\Silent Hunter 5\MODS\Dooms Decks for VIIABC41 1.4 N:\Silent Hunter 5\MODS\Dooms Decks for VIIABC41 1.4 installed correctly Validating N:\Silent Hunter 5\MODS\AilWhiteInterior 1.0 N:\Silent Hunter 5\MODS\AilWhiteInterior 1.0 installed correctly Validating N:\Silent Hunter 5\MODS\KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith N:\Silent Hunter 5\MODS\KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith installed correctly Validating N:\Silent Hunter 5\MODS\new_KM_binos N:\Silent Hunter 5\MODS\new_KM_binos installed correctly Validating N:\Silent Hunter 5\MODS\Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 N:\Silent Hunter 5\MODS\Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 installed correctly Validating N:\Silent Hunter 5\MODS\Nauticalwolf's_Torpedo_Textures_v1.2 N:\Silent Hunter 5\MODS\Nauticalwolf's_Torpedo_Textures_v1.2 installed correctly Validating N:\Silent Hunter 5\MODS\More Powerful Torpedoes v1.0 N:\Silent Hunter 5\MODS\More Powerful Torpedoes v1.0 installed correctly Validating N:\Silent Hunter 5\MODS\Critical hits v 1.2 N:\Silent Hunter 5\MODS\Critical hits v 1.2 installed correctly Validating N:\Silent Hunter 5\MODS\Realistic ammo amount for AA and deck guns N:\Silent Hunter 5\MODS\Realistic ammo amount for AA and deck guns installed correctly Validating N:\Silent Hunter 5\MODS\OPEN HORIZONS II_full v1.8 N:\Silent Hunter 5\MODS\OPEN HORIZONS II_full v1.8 installed correctly Validating N:\Silent Hunter 5\MODS\mtns - more traffic, nations and ships 1_8d N:\Silent Hunter 5\MODS\mtns - more traffic, nations and ships 1_8d installed correctly Validating N:\Silent Hunter 5\MODS\mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) N:\Silent Hunter 5\MODS\mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) installed correctly Validating N:\Silent Hunter 5\MODS\smaller flags for Warships 1_0b N:\Silent Hunter 5\MODS\smaller flags for Warships 1_0b installed correctly Validating N:\Silent Hunter 5\MODS\Accurate German Flags N:\Silent Hunter 5\MODS\Accurate German Flags installed correctly Validating N:\Silent Hunter 5\MODS\Shadow Improvement ModLR N:\Silent Hunter 5\MODS\Shadow Improvement ModLR installed correctly Validating N:\Silent Hunter 5\MODS\R.E.M_by_Xrundel_TheBeast_1.2 N:\Silent Hunter 5\MODS\R.E.M_by_Xrundel_TheBeast_1.2 installed correctly Validating N:\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_byTheBeast N:\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_byTheBeast installed correctly Validating N:\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 N:\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 installed correctly Validating N:\Silent Hunter 5\MODS\A Fistful of Emblems v1.51 N:\Silent Hunter 5\MODS\A Fistful of Emblems v1.51 installed correctly Validating N:\Silent Hunter 5\MODS\A Fistful of Emblems v1.51 (Weathered) N:\Silent Hunter 5\MODS\A Fistful of Emblems v1.51 (Weathered) installed correctly Validating N:\Silent Hunter 5\MODS\Equip_Upgrades_Fix_1_4_AFFOE_151 N:\Silent Hunter 5\MODS\Equip_Upgrades_Fix_1_4_AFFOE_151 installed correctly Validating N:\Silent Hunter 5\MODS\Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 N:\Silent Hunter 5\MODS\Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 installed correctly Validating N:\Silent Hunter 5\MODS\#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix N:\Silent Hunter 5\MODS\#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix installed correctly Validating N:\Silent Hunter 5\MODS\stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast N:\Silent Hunter 5\MODS\stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast installed correctly Validating N:\Silent Hunter 5\MODS\Cerberus62 Corrected Depth Charge Projector 1.0 N:\Silent Hunter 5\MODS\Cerberus62 Corrected Depth Charge Projector 1.0 installed correctly Validating N:\Silent Hunter 5\MODS\sobers dredging project scapa flow SH5 N:\Silent Hunter 5\MODS\sobers dredging project scapa flow SH5 installed correctly Validating N:\Silent Hunter 5\MODS\Small_trees_SH5_V1 N:\Silent Hunter 5\MODS\Small_trees_SH5_V1 installed correctly Validating N:\Silent Hunter 5\MODS\sobers 3D deck spray mod V7 N:\Silent Hunter 5\MODS\sobers 3D deck spray mod V7 installed correctly Validating N:\Silent Hunter 5\MODS\QP10 N:\Silent Hunter 5\MODS\QP10 installed correctly Validating N:\Silent Hunter 5\MODS\Window_Lights_Redone_V1 N:\Silent Hunter 5\MODS\Window_Lights_Redone_V1 installed correctly Validating N:\Silent Hunter 5\MODS\AI_sub_crew_1_0_2_TheDarkWraith N:\Silent Hunter 5\MODS\AI_sub_crew_1_0_2_TheDarkWraith installed correctly Validating N:\Silent Hunter 5\MODS\SubFlags_0_0_9_byTheDarkWraith N:\Silent Hunter 5\MODS\SubFlags_0_0_9_byTheDarkWraith installed correctly Validating N:\Silent Hunter 5\MODS\Change days in bunker N:\Silent Hunter 5\MODS\Change days in bunker installed correctly Validating N:\Silent Hunter 5\MODS\AST_SH5_v2 N:\Silent Hunter 5\MODS\AST_SH5_v2 installed correctly Validating N:\Silent Hunter 5\MODS\Cerberus62_Ambush_of_RMS_Queen_Mary N:\Silent Hunter 5\MODS\Cerberus62_Ambush_of_RMS_Queen_Mary installed correctly Validating N:\Silent Hunter 5\MODS\Convoy HG70 N:\Silent Hunter 5\MODS\Convoy HG70 installed correctly Validating N:\Silent Hunter 5\MODS\D-Day Langings N:\Silent Hunter 5\MODS\D-Day Langings installed correctly Validating N:\Silent Hunter 5\MODS\OHII Scapatest N:\Silent Hunter 5\MODS\OHII Scapatest installed correctly Validating N:\Silent Hunter 5\MODS\Sinking Tests N:\Silent Hunter 5\MODS\Sinking Tests installed correctly Validating N:\Silent Hunter 5\MODS\SM_CONVOY_HG76 N:\Silent Hunter 5\MODS\SM_CONVOY_HG76 installed correctly Validating N:\Silent Hunter 5\MODS\SM_CONVOY_HX229 N:\Silent Hunter 5\MODS\SM_CONVOY_HX229 installed correctly Validating N:\Silent Hunter 5\MODS\SM_CONVOY_ON115 N:\Silent Hunter 5\MODS\SM_CONVOY_ON115 installed correctly Validating N:\Silent Hunter 5\MODS\SM_CONVOY_SC42 N:\Silent Hunter 5\MODS\SM_CONVOY_SC42 installed correctly Validating N:\Silent Hunter 5\MODS\SM_PORT_DOVER N:\Silent Hunter 5\MODS\SM_PORT_DOVER installed correctly Validating N:\Silent Hunter 5\MODS\SM_TASKFORCE_J N:\Silent Hunter 5\MODS\SM_TASKFORCE_J installed correctly Validating N:\Silent Hunter 5\MODS\SM_TASKFORCE_L N:\Silent Hunter 5\MODS\SM_TASKFORCE_L installed correctly Validating N:\Silent Hunter 5\MODS\SM20 N:\Silent Hunter 5\MODS\SM20 installed correctly Validating N:\Silent Hunter 5\MODS\SP_DDTEST N:\Silent Hunter 5\MODS\SP_DDTEST installed correctly Validating N:\Silent Hunter 5\MODS\WolfPack Wotan N:\Silent Hunter 5\MODS\WolfPack Wotan installed correctly Validating N:\Silent Hunter 5\MODS\OHIIv1.8 Full patch2 - Copy N:\Silent Hunter 5\MODS\OHIIv1.8 Full patch2 - Copy installed correctly Validating N:\Silent Hunter 5\MODS\TDW FX Fix for Sobers chimney smoke N:\Silent Hunter 5\MODS\TDW FX Fix for Sobers chimney smoke installed correctly Validating N:\Silent Hunter 5\MODS\sobers Lights Cfg SH5 N:\Silent Hunter 5\MODS\sobers Lights Cfg SH5 installed correctly Validating N:\Silent Hunter 5\MODS\sobers best ever waves V2 SH5 N:\Silent Hunter 5\MODS\sobers best ever waves V2 SH5 installed correctly Validating N:\Silent Hunter 5\MODS\sobers_better_rock_Ver_2_mod_ N:\Silent Hunter 5\MODS\sobers_better_rock_Ver_2_mod_ installed correctly Validating N:\Silent Hunter 5\MODS\sobers best ever fog V10 SH5 N:\Silent Hunter 5\MODS\sobers best ever fog V10 SH5 installed correctly Checking for items to look for... no items to look for defined Determining each mod conflict's conflicting files... Mod conflicts: +D = creation dates equal, -D = creation dates not equal +A = last accessed dates equal, -A = last accessed dates not equal +W = last accessed write dates equal, -M = last accessed write dates not equal +S = sizes equal, -S = sizes not equal NewUIs_TDC_6_9_0_ByTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S \data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S IRAI_0_0_30_ByTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S Dynamic Environment SH5 Basemod (realistic version) V2.1 conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Textures\TNormal\tex\water_splash.dds -D -A -W +S Stormys DBSM SH5 v1.3 Basemod conflicts with FX_Update_0_0_19_ByTheDarkWraith \Data\Sound\Sh.sdl -D -A -W -S Stormys DBSM SH5 v1.3 HOTFIX 3 conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Sound\Sh.sdl -D -A -W -S OPEN HORIZONS II_full v1.8 conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Zones.cfg -D -A -W -S \data\Library\flag.dat -D -A -W -S \data\Sea\NF_Boat_1\NF_Boat_1.GR2 -D -A +W +S \data\Sea\NF_Boat_1\NF_Boat_1_AO01.dds -D -A +W +S \data\Sea\NF_Boat_1\NF_Boat_1_LOD.GR2 -D -A +W +S \data\Sea\NF_Boat_1\NF_Boat_1_sil.dds -D -A +W +S \data\Sound\Sh.sdl -D -A -W -S R.E.M_by_Xrundel_TheBeast_1.2 conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S SubFlags_0_0_9_byTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Sound\Sh.sdl -D -A -W +S AST_SH5_v2 conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Zones.cfg -D -A -W -S TDW FX Fix for Sobers chimney smoke conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Terrain\Locations\CustomAreas\alexandria\alexandria2.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\augusta\augusta.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\Big_generic\Big_generic.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\france\Brest\brest.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\france\Calais\calais.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\france\Dieppe\dieppe.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\france\LaPallice\lapallice.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\germany\wilhelmshaven.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\gibraltar\gibraltar3.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\kiel\Kiel.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\LaSpezia\La_Spezia.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\napoli\napoli4.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\norway\navrik.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\palermo\palermo.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\pantelleria\pantelleria.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\poland\danzig\danzig.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\poland\hela\hela.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\Small_generic\small_channel.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\Small_generic\small_generic.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\Small_generic\small_generic_mediu.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\taranto\taranto.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\tobruk\Tobruk.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\tripoli\Tripoli.sim -D -A -W -S \data\Terrain\Locations\CustomAreas\valletta\Valletta.sim -D -A -W +S \data\Terrain\Locations\CustomAreas\venezia\venezia.sim -D -A -W -S NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S \data\Menu\Gui\Layout\OfficerB.dds -D -A -W +S AOB slide ruller for TDW UIs and MO by stoianm conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Menu\Gui\TabelleStd_English.dds -D -A -W +S Church's Compass Dials Mod v2.2 - Option Two conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Menu\Gui\Dials.dds -D -A -W -S EQuaTool 01.01 by AvM - Large Style conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith MRP_4_3_ratio conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Library\cameras.cam -D -A -W -S \data\Menu\Gui\Layout\RAOBFMiddle_attack.dds -D -A -W +S \data\Menu\Gui\Layout\RAOBFMiddle_obs.dds -D -A -W +S \data\Menu\Gui\Layout\RAOBFMiddle_UZO.dds -D -A -W +S \data\Menu\Skins\German\Gui\Layout\Periscope_Mask_1024_SH5.dds -D -A -W -S \data\Menu\Skins\German\Gui\Layout\Periscope_Mask_1024_SH5_OBS.dds -D -A -W -S IRAI_0_0_30_ByTheDarkWraith conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S German U-Boat Crew Language Pack conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Sound\Speech\RadioMan\Normal\MC_RR_RADIO_15.ogg -D -A -W -S \data\Sound\Speech\RadioMan\Tension\MC_RR_RADIO_15.ogg -D -A -W -S \data\Sound\Speech\RadioMan\Whisper\MC_RR_RADIO_15.ogg -D -A -W -S Stormys DBSM SH5 v1.3 HOTFIX 3 conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Sound\Speech\RadioMan\Normal\MC_RR_RADIO_15.ogg -D -A -W -S \data\Sound\Speech\RadioMan\Tension\MC_RR_RADIO_15.ogg -D -A -W -S \data\Sound\Speech\RadioMan\Whisper\MC_RR_RADIO_15.ogg -D -A -W -S Trevally Automated Scripts v0.6 conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith Trevally Tutorials - All v0.2 (for TDW UI+OH II) conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith Trevally Harbour & Kiel Canal Pilot v2.9 conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith Krauters Automated Scripts (v5_0_0 compatible) conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith Patrol Routine Scripts v. 01.02 by AvM conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith OPEN HORIZONS II_full v1.8 conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\RadioMessages\WWIIShipNames.txt -D -A +W +S \data\RadioMessages\English\1941\03\radiomessages.txt -D -A +W +S \data\RadioMessages\English\1941\04\radiomessages.txt -D -A +W +S \data\RadioMessages\English\1943\03\radiomessages.txt -D -A +W +S \data\Sea\NKMSS_HogIsland\NKMSS_HogIsland.cfg -D -A -W +S \data\Sea\NKSCS_N3SA1\NKSCS_N3SA1.cfg -D -A -W +S \data\Submarine\NSS_Uboat2a\NSS_Uboat2a.dsd -D -A -W -S \data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7a_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7c_AI.dsd -D -A -W -S \data\Submarine\NSS_Undine\NSS_Undine.dsd -D -A -W -S mtns - more traffic, nations and ships 1_8d conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \Data\Library\cameras.cam -D -A -W -S R.E.M_by_Xrundel_TheBeast_1.2 conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S Equipment_Upgrades_Fix_v1_4_byTheBeast conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S \Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sns -D -A -W -S \Data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with NewUIs_TDC_6_9_0_ByTheDarkWraith \data\CFG\Contacts.cfg -D -A -W -S \data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S \data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S IRAI_upgrade_to_v_0_0_31 conflicts with IRAI_0_0_30_ByTheDarkWraith \data\Cfg\Sim.cfg -D -A -W -S R.E.M_by_Xrundel_TheBeast_1.2 conflicts with IRAI_0_0_30_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with IRAI_0_0_30_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S Dynamic Environment SH5 BrighterNights V2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Env\EnvColors_Polar.cfg -D -A -W +S \data\Env\EnvColors_Polar_A.cfg -D -A -W +S \data\Env\EnvColors_Polar_A_luv.cfg -D -A -W +S \data\Env\EnvColors_Polar_luv.cfg -D -A -W +S \data\Env\EnvColors_Temperate.cfg -D -A -W +S \data\Env\EnvColors_Temperate_A.cfg -D -A -W +S \data\Env\EnvColors_Temperate_A_luv.cfg -D -A -W +S \data\Env\EnvColors_Temperate_luv.cfg -D -A -W +S \data\Env\EnvColors_Tropical.cfg -D -A -W +S \data\Env\EnvColors_Tropical_A.cfg -D -A -W +S \data\Env\EnvColors_Tropical_A_luv.cfg -D -A -W +S \data\Env\EnvColors_Tropical_luv.cfg -D -A -W +S Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\scene.dat -D -A -W +S Dynamic Environmental SH5 Realistic Colors V2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Filters\ColorCorrection\hdr_exterior.cfg -D -A -W -S Dynamic Environmental SH5 Shallow Waters V2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Shaders\Water\waterPS.fx -D -A -W -S Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Env\EnvColors_Polar.cfg -D -A -W -S \data\Env\EnvColors_Polar_A.cfg -D -A -W -S \data\Env\EnvColors_Polar_A_luv.cfg -D -A -W -S \data\Env\EnvColors_Polar_luv.cfg -D -A -W -S \data\Env\EnvColors_Temperate.cfg -D -A -W -S \data\Env\EnvColors_Temperate_A.cfg -D -A -W -S \data\Env\EnvColors_Temperate_A_luv.cfg -D -A -W -S \data\Env\EnvColors_Temperate_luv.cfg -D -A -W -S \data\Env\EnvColors_Tropical.cfg -D -A -W -S \data\Env\EnvColors_Tropical_luv.cfg -D -A -W -S Small_trees_SH5_V1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_autumn.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_spring.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_summer.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_winter.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_autumn.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_spring.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_summer.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_winter.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_autumn.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_spring.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_summer.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_winter.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_autumn.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_spring.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_summer.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_winter.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\6.Tropical Forests\vegetation_tropical.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\7.Savannas\vegetation_savanna_summer.dds -D -A -W +S \data\Terrain\Textures_and_Vegetation\7.Savannas\vegetation_savanna_winter.dds -D -A -W +S sobers 3D deck spray mod V7 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Submarine\NSS_Uboat7a\NSS_Uboat7a.fx -D -A -W +S \data\Submarine\NSS_Uboat7b\NSS_Uboat7b.fx -D -A -W +S \data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.fx -D -A -W +S \data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.fx -D -A -W +S sobers Lights Cfg SH5 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Cfg\Lights.cfg -D -A -W -S sobers best ever fog V10 SH5 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Env\FogDistances.cfg -D -A -W -S Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 conflicts with Dynamic Environment SH5 BrighterNights V2.1 \data\Env\EnvColors_Polar.cfg -D -A -W -S \data\Env\EnvColors_Polar_A.cfg -D -A -W -S \data\Env\EnvColors_Polar_A_luv.cfg -D -A -W -S \data\Env\EnvColors_Polar_luv.cfg -D -A -W -S \data\Env\EnvColors_Temperate.cfg -D -A -W -S \data\Env\EnvColors_Temperate_A.cfg -D -A -W -S \data\Env\EnvColors_Temperate_A_luv.cfg -D -A -W -S \data\Env\EnvColors_Temperate_luv.cfg -D -A -W -S \data\Env\EnvColors_Tropical.cfg -D -A -W -S \data\Env\EnvColors_Tropical_luv.cfg -D -A -W -S Stormys DBSM SH5 v1.3 Basemod conflicts with Dynamic Environment SH5 Sounds V2.1 \Data\Sound\amb_Hydrophone.wav -D -A -W -S \Data\Sound\amb_OceanSkylineLight_Q.wav -D -A -W -S \Data\Sound\amb_Underwater_Q.wav -D -A -W -S \Data\Sound\Depth charges exploding at surface.wav -D -A -W -S \Data\Sound\Depth charges exploding from submarine.wav -D -A -W -S \Data\Sound\Depth charges exploding under-water.wav -D -A -W -S \Data\Sound\Sonar.wav -D -A -W -S \Data\Sound\Submarine waves lap.wav -D -A -W -S \Data\Sound\Thunder_3.wav -D -A -W -S \Data\Sound\Thunder_4.wav -D -A -W -S \Data\Sound\Vapor Siaj.wav -D -A -W -S \Data\Sound\Wave Bad Weather.wav -D -A -W -S Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz conflicts with Dynamic Environment SH5 Sounds V2.1 \Data\Sound\Depth charges splashing on water surface 1.wav -D -A -W -S \Data\Sound\Depth charges splashing on water surface 1_hyd.wav -D -A -W -S \Data\Sound\Depth charges splashing on water surface 2.wav -D -A -W -S \Data\Sound\Depth charges splashing on water surface 2_hyd.wav -D -A -W -S \Data\Sound\Depth charges splashing on water surface 3.wav -D -A -W -S \Data\Sound\Depth charges splashing on water surface 3_hyd.wav -D -A -W -S Stormys DBSM SH5 v1.3 Basemod conflicts with German U-Boat Crew Language Pack \Data\Sound\Speech\Bosun\Normal\MCSQ_BOSUN_03.ogg -D -A -W -S \Data\Sound\Speech\Bosun\Tension\MCSQ_BOSUN_03.ogg -D -A -W -S \Data\Sound\Speech\Bosun\Whisper\MCSQ_BOSUN_03.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\HI_CR_CHIEF_01.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\HI_CR_CHIEF_02_A.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\HI_CR_CHIEF_02_B.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_02_A.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_03.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_09.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_10.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_100.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_101.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_102.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_103.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_104.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_105.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_106.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_107.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_108.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_109.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_11.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_111.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_112.ogg -D -A -W -S \Data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIEF_114.ogg -D -A 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\data\Sound\Speech\SoundMan\Whisper\MC_RR_HIDRO_110.ogg -D -A -W -S \data\Sound\Speech\SoundMan\Whisper\MC_RR_HIDRO_111.ogg -D -A -W -S \data\Sound\Speech\SoundMan\Whisper\MC_RR_HIDRO_98.ogg -D -A -W -S \data\Sound\Speech\SoundMan\Whisper\MC_RR_HIDRO_99.ogg -D -A -W -S Stormys DBSM SH5 v1.3 optional NavMap babelling conflicts with Stormys DBSM SH5 v1.3 Basemod \data\Cfg\Commands.cfg -D -A -W -S Stormys DBSM SH5 v1.3 HOTFIX 3 conflicts with Stormys DBSM SH5 v1.3 Basemod \data\Library\Baza_FX_Sounds.dsd -D -A -W -S \data\Sound\HUD_Warning_expired.wav -D -A -W +S \data\Sound\HUD_Warning_started.wav -D -A -W +S \data\Sound\Sh.sdl -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHIEF_36.ogg -D -A -W -S MightyFine Crew Mod 1.2.1 Alt w beards conflicts with Stormys DBSM SH5 v1.3 Basemod \data\Scripts\AI\Crew\crash_dive.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_CR.aix -D -A -W -S \data\Scripts\AI\Crew\dive.aix -D -A -W -S \data\Scripts\AI\Crew\emergency_surface.aix -D 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II_full v1.8 conflicts with Stormys DBSM SH5 v1.3 HOTFIX 3 \data\Sound\Sh.sdl -D -A -W -S SubFlags_0_0_9_byTheDarkWraith conflicts with Stormys DBSM SH5 v1.3 HOTFIX 3 \data\Sound\Sh.sdl -D -A -W -S MCCD_1.04_MFCM_1.2.1_compatible conflicts with MightyFine Crew Mod 1.2.1 Alt w beards \data\submarine\NSS_Uboat7a\crew_commands.txt -D -A -W -S \data\submarine\NSS_Uboat7b\crew_commands.txt -D -A -W -S \data\submarine\NSS_Uboat7c\crew_commands.txt -D -A -W -S \data\submarine\NSS_Uboat7c41\crew_commands.txt -D -A -W -S Nauticalwolf's_Torpedo_Textures_v1.2 conflicts with Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 \data\Menu\Skins\German\Gui\Torpedo\Torpedoes.dds -D -A +W +S \data\Menu\Skins\German\Gui\Torpedo\TorpedoPage.dds -D -A +W +S mtns - more traffic, nations and ships 1_8d conflicts with MRP_4_3_ratio \Data\Library\cameras.cam -D -A -W -S mtns - more traffic, nations and ships 1_8d conflicts with OPEN HORIZONS II_full v1.8 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\Data\Roster\Panama\Sea\KMCSC1B.cfg -D -A -W -S \Data\Roster\Poland\Sea\KLCSC2SB1.cfg -D -A -W -S \Data\Roster\Poland\Sea\KMCSAkita.cfg -D -A -W -S \Data\Roster\Romania\Sea\KLCSC2SB1.cfg -D -A -W -S \Data\Roster\Romania\Sea\KMCSAkita.cfg -D -A -W -S \Data\Roster\SouthAfrica\Sea\DDV&W.cfg -D -A -W -S \Data\Roster\SouthAfrica\Sea\KLCSC2SB1.cfg -D -A -W -S \Data\Roster\SouthAfrica\Sea\KMCSAkita.cfg -D -A -W -S mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) conflicts with OPEN HORIZONS II_full v1.8 \data\Sea\NATF\NATF.sim -D -A -W -S \data\Sea\NF_boat\NF_boat.sim -D -A -W -S \data\Sea\NF_Boat_1\NF_boat_1.sim -D -A -W -S \data\Sea\NKMCS_Akita\NKMCS_Akita.sim -D -A -W -S \data\Sea\NKSCS_Taihosan\NKSCS_Taihosan.sim -D -A -W -S \data\Sea\NKSSS_Kasagisan\NKSSS_Kasagisan.sim -D -A -W -S \data\Sea\NOS_Haruna\NOS_Haruna.sim -D -A -W -S \data\Sea\NPS_Tyohei\NPS_Tyohei.sim -D -A -W -S Accurate German Flags conflicts with OPEN HORIZONS II_full v1.8 \Data\Textures\TNormal\tex\German.dds -D 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\data\Objects\Sensors\coatings.sim -D -A -W -S \data\Objects\Sensors\Uboot_Sensor_parts.dat -D -A -W -S \data\Objects\Sensors\Uboot_Sensor_parts.dat.GrannyIDs -D -A -W -S \data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S \data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.sns -D -A -W -S \data\Textures\TNormal\tex\Conning_7C_01_camo_d.dds -D -A -W +S \data\Textures\TNormal\tex\Conning_7C_01_N_camo_d.dds -D -A -W +S \data\Textures\TNormal\tex\Conning_7C_02_camo_d.dds -D -A -W +S \data\Textures\TNormal\tex\Conning_7C_02_N_camo_d.dds -D -A -W +S \data\Textures\TNormal\tex\Conning_7C_02_O01.dds -D -A -W -S \data\UPCDataGE\UPCLocalization\UPCLocalization.tsr -D -A -W -S \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S A Fistful of Emblems v1.51 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast \Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equip_Upgrades_Fix_1_4_AFFOE_151 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast \data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with R.E.M_by_Xrundel_TheBeast_1.2 \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S A Fistful of Emblems v1.51 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1 \Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equip_Upgrades_Fix_1_4_AFFOE_151 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1 \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1 \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1 \data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1 \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S SubFlags_0_0_9_byTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1 \data\Submarine\NSS_Uboat7c\NSS_Uboat7c.eqp -D -A -W -S \data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.eqp -D -A -W -S A Fistful of Emblems v1.51 (Weathered) conflicts with A Fistful of Emblems v1.51 \Data\Textures\TNormal\tex\13th-Flotilla.dds -D -A -W +S \Data\Textures\TNormal\tex\gf1.dds -D -A -W +S \Data\Textures\TNormal\tex\gf10.dds -D -A -W +S \Data\Textures\TNormal\tex\gf12.dds -D -A -W +S \Data\Textures\TNormal\tex\gf13.dds -D -A -W +S \Data\Textures\TNormal\tex\gf15.dds -D -A -W +S \Data\Textures\TNormal\tex\gf16.dds -D -A -W +S \Data\Textures\TNormal\tex\gf19.dds -D -A -W +S \Data\Textures\TNormal\tex\gf2.dds -D -A -W +S \Data\Textures\TNormal\tex\gf20.dds -D -A -W +S \Data\Textures\TNormal\tex\gf21.dds -D -A -W +S \Data\Textures\TNormal\tex\gf4.dds -D -A -W +S \Data\Textures\TNormal\tex\gf5.dds -D -A -W +S \Data\Textures\TNormal\tex\gf6.dds -D -A -W +S \Data\Textures\TNormal\tex\gf7.dds -D -A -W +S \Data\Textures\TNormal\tex\gf8.dds -D -A -W +S \Data\Textures\TNormal\tex\gf9.dds -D -A -W +S \Data\Textures\TNormal\tex\U-552.dds -D -A -W +S \Data\Textures\TNormal\tex\U-672.dds -D -A -W +S \Data\Textures\TNormal\tex\U-96-Green.dds -D -A -W +S Equip_Upgrades_Fix_1_4_AFFOE_151 conflicts with A Fistful of Emblems v1.51 \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 conflicts with A Fistful of Emblems v1.51 \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast conflicts with A Fistful of Emblems v1.51 \data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 conflicts with 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#1059 | |
Swabbie
![]() Join Date: Apr 2005
Posts: 5
Downloads: 20
Uploads: 0
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Would setting dockedship=false in the campaignmission.mis file of my save have the same effect as a new campaign with the edit you mention? I tried that using a save with the Royal Oak shot lined up for ease of CTD testing, they now had smoke coming out of their stack, but same end result as without the edit: IRAI on = CTD, disabled = kaboom. I'll try and do a fresh campaign test with the "real" campaign file set if I have the chance tonight or tomorrow, and make another save to test IRAI on/off, etc. |
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#1060 | |
Ocean Warrior
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here is http://www.subsim.com/radioroom/show...&postcount=166 |
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#1061 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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I realised too that I should probably start the campaign from the start to get reliable results when editing the Scapa Mission... Is there easier way to test this? I noticed that there is a group of ships whose leader is the Royal Oak (if I remember right). I tried to delete the other ships so that the BB is just a single ship. The problem might be very well the fact that we sink the leader of the pack (which is docked) and the system doesn't know how to react.
My bet is that if we take out the docked state and make the BB a single unit, no crashes. |
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#1062 |
Watch
![]() Join Date: Sep 2008
Posts: 17
Downloads: 79
Uploads: 0
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When i try to download the patch 2 it says Download parameters invalid - please try again later,what should i do??
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#1063 | |
Navy Seal
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@Quink
Yes - Volodya is correct here ![]() Thanks Volodya ![]() Quote:
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#1064 | ||
Navy Seal
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![]() Thanks for testing ![]() Quote:
![]() I am sure that the group status was only added in v1.8 and all other versions were single units ![]() Everything is pointing at IRAI - but where is there only one torp is fired and no ctd is odd. What could be going on that firing 2 or more torps triggers this ctd ![]() I think we may have to wait for TDW to finish his gr2 app and then perhaps he could take a look at this. I guess the more info we can gather the better for him to see what is happening. |
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#1065 | |
Navy Seal
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![]() Here is a direct link - https://rapidshare.com/#!download|33...s_patch2.7z|19 If this does not work, let me know and I will add it to a new host ![]() |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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