![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) |
![]() ![]() ![]() ![]() |
42 | 52.50% |
Just the way it is (in parts) |
![]() ![]() ![]() ![]() |
38 | 47.50% |
Voters: 80. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
![]() |
#1 | |
Electrician's Mate
![]() Join Date: Nov 2007
Location: Landlocked inside M25, U.K.
Posts: 135
Downloads: 212
Uploads: 0
|
![]()
Stormfly wrote:
Quote:
My Mod Load: German U-Boat Crew Language Pack Grossdeutscher Rundfunk RAF Fighter Command Radio Frequency 66.00 MHz RAF Bomber Command Radio Frequency 77.00 MHz Luftwaffe Combat Radio Frequency 88.00 MHz MMM v0.5 Base Mod NewUIs_TDC_6_9_0_Real_Navigation TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7) SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3b_For_All Shadow Improvement ModLR sobers 3D deck spray mod V7 sobers see thru wake fix smaller flags for Warships 1_0b Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english All works ok. Regards, H.T. |
|
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
|
![]()
Maybe I should've done a clean re-install first. I'll do that now and try again...
EDIT (1 hour later):... Nope, still CTD's within 50KM of Port. Dammnit! I'll now try the (in parts) version... EDIT (2hours later): CRASH TO DESKTOP, after attempting to end patrol, once in Port. ![]()
__________________
***THE GENERAL*** Last edited by The General; 03-18-12 at 02:04 PM. |
![]() |
![]() |
![]() |
#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Is there a way to have English voices, not German, and no subtitles?
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Aug 2009
Location: Banyoles (Girona)-Spain
Posts: 7
Downloads: 457
Uploads: 0
|
![]()
Hi Pedrobas,
Greetings from Catalonia. First of all, congratulation for your hard work. I'm using and testing around the scandalous and unfinish wonderful world of SH5 in the last two years, and I have hundreds of hours about choice and test a lot of mods, and I celebrate the arriving of MMM like a big party. ![]() You know better than I than without the modders, no game SH5 possible. I like a lot the simulators (Rise of Flight the best!!!) and I'm shure than SH5 is a great simulator, but with modders. Incredible and stupid work of Ubisoft ![]() I have installed in a clean SH5 on my computer (MacPro with bootcamp-6gb ram-Windows 7 64 bits) your MMM v0.3, v0.4, v0.4AIO, v0.5 and now v0.5AIO, and I want to comment you some thinks about it: All fine and run ok (a big change between Windows 7 32 bits to 64 bits) but I have CTDs sometimes, normaly with a bout near in explossions (when I send all my torpedoes to the major boat in Scapa Flow new mission in OHII for example) or in a Historical Mission like RAOFB. I think than the problem can be the FX, I'm not shure about it. And I have problems too when I'm sumerged to navegate the u-boot, because nothing matter when I order head-to-view or I touch que rudder with the mouse, only the sub change at touching Rudder-to-port key. Strange!!!. I have use in my last intend (afternoon of the last sunday, yesterday) the three first parts of your MMM v0.5: 01-Dynamic environment, 02-Graphics-FX..., 03-TDW and CTDs occur, and when I put only the 01-Dynamic environment and 03_TDW no CTDs, maybe is a problem with the Graphics, but now I have no more time to investigate, but I want to send you the notifications of this problems, maybe help you and to all the community of fans of subsim. And sorry about my poor english (aunque tu y yo nos entenderíamos mejor en espaņol, verdad???, per por respeto al resto). Thanks. |
![]() |
![]() |
![]() |
#5 | |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
|
![]() Quote:
![]() As to your problem with CTDs, I know that this is a known problem at times with "too much happening at once", causing the game to CTD as the computer gets overloaded. One "fix" I've heard of in those few situations where, like Scapa, a whole LOT of things start happening when things start to blow up, is to switch to the Nav Map right after firing the torpedoes and stay there until the targets have sunk. The Nav Map is a good place to hide as it doesn't use near as many resources while still allowing the computer to keep up with what's going on. I use the Nav Map myself when I want to let my graphics card cool down as it apparently treats it like 2D and therefore doesn't do any rendering on it. I hope that makes sense.
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
|
![]() |
![]() |
![]() |
#6 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
|
![]()
See for example last post in OHII thread:
http://www.subsim.com/radioroom/show...&postcount=837
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
![]() |
![]() |
![]() |
#7 | |
Swabbie
![]() Join Date: Aug 2009
Location: Banyoles (Girona)-Spain
Posts: 7
Downloads: 457
Uploads: 0
|
![]() Quote:
Thanks. I try to do in the next installation of MMM. |
|
![]() |
![]() |
![]() |
#8 | |
Swabbie
![]() Join Date: Aug 2009
Location: Banyoles (Girona)-Spain
Posts: 7
Downloads: 457
Uploads: 0
|
![]() Quote:
I try to do it, I can see than this is a problem with more people. Thanks again. |
|
![]() |
![]() |
![]() |
#9 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
|
![]() Quote:
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
|
![]() |
![]() |
![]() |
#10 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
|
![]()
AI Sub Crew is not compatible with MMM, (for the moment)
__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
![]() |
![]() |
![]() |
#11 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
|
![]()
OK, so I am trying to work out why I'm getting CTD as i come into Port. I have a fairly powerful system. When I install SH5 and it gives a list of criteria you must meet I get this weird thing happens. Why is my memory listed as being only 2048? (See below) The top part of the image is my System stats from my Contol Panel and below that the SH5 installation screen:
![]()
__________________
***THE GENERAL*** |
![]() |
![]() |
![]() |
#12 | |
Electrician's Mate
![]() Join Date: Nov 2007
Location: Landlocked inside M25, U.K.
Posts: 135
Downloads: 212
Uploads: 0
|
![]()
Pedrobas wrote:
Quote:
Other than that good job so far, how about mtns ? and any chance of including Harbour Enhancements in AIO ? again not a big deal. Regards, H.T. |
|
![]() |
![]() |
![]() |
#13 |
Watch
![]() Join Date: Jan 2012
Posts: 23
Downloads: 56
Uploads: 0
|
![]() Quote:
I also crash coming into port for some reason after the first objective (The baltic sea one) I was so impressed with myself sinking a 4-5 ships then ending my patrol for the first time, but to CTD once I get near Kiel |
![]() |
![]() |
![]() |
#14 |
中国水兵
![]() Join Date: Mar 2006
Location: Czech Republic Prague
Posts: 286
Downloads: 224
Uploads: 0
|
![]()
Installing mods and playing tutorial will most likely result in ctd. Install all mods after tutorial or skip the tutorial completly.
See here: http://www.subsim.com/radioroom/showthread.php?t=180044
__________________
![]() ![]() First Patrol Of U-21 Part 1:http://www.youtube.com/watch?v=DqBqInzBaGc First Patrol Of U-21 Part 2:http://www.youtube.com/watch?v=WWqyTaomDjM |
![]() |
![]() |
![]() |
#15 | |
Frogman
![]() |
![]() Quote:
Is this Baltic mission an off shoot from the origional tutorial or part of OHII? I'm not sure of this... ![]()
__________________
Bird Lives! |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|