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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) |
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42 | 52.50% |
Just the way it is (in parts) |
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38 | 47.50% |
Voters: 80. You may not vote on this poll |
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#11 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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One thing I've been talking of before that cannot be emphasised enough is how to keep this mod updated....
Would it really be reasonable to expect Pedrobas to update a supermod whenever new 'must have' mods show up? I do think it's by far more likely we'll have a well running and pretty updated MMM if its packages can be updated separately. Besides - we've all seen what happens when the level of ambition/devotion is closing in to a point where yet new issues occur and the whole thing becomes unmanageable. The cause of a new issue related to a single package is easier and quicker to find and we'll all benefit from it. Yet another thing I've been thinking of is that many glitches, CTDs and other incomprehensible issues seem to be related to mod soups including one ore more rather heavy mods. When the reasons to these issues get tracked down they are most often found to be (or supposed to be) conflicts between a quite small mod and a considerably bigger one. Occasionally these smaller mods are simply left out, which is a waste of the modder's work. Sometimes it can even be practically impossible to find what's causing a certain glitch. As there are so many different computer configs many problems we all sometimes run into can't be explained in another way than that many issues are hardware related. Because of this I think packages will be more flexible and let more of us enjoy the 'MMM-My Mega Mod'. ![]() |
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