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#1 |
Weps
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I would like to interject on all of these thought-provoking topics. First off, what is the name of this book by Mr. O'Kane?
Every skipper has different methods that could work given the circumstances. I believe that every situation is different and requires the ability to adapt. That being said, sometimes surface patrol courses are more effective than submerged static/dynamic sonar sweeps and vice-versa. Captain Morton of the USS Wahoo took a sub that was once commanded by a cautious man who lacked proper incentive and aggression, and turned it into a tonnage logging, effective war machine. Mr. Morton spent a lot of time actively patrolling on the surface. Granted his crew paid the ultimate price for their bravery and aggression, but they also are listed in the records as one of the most successful submarines of the war. |
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#2 |
Navy Seal
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O'Kane wrote two books one was about the Wahoo it is called "Wahoo: The Patrols of America's Most Famous World War II Submarine" O'Kane spent much time on this boat but obviously was not aboard when she was lost but he does his best to estimate her last patrol and hed have the best idea seeing as he was the XO for Morton.
The other book is called "Clear the Bridge" it is about the USS Tang which was O'Kanes boat she was lost to a circle runner but O'Kane a few others survived.Both books go into great detail the methods used by O'Kane and Morton while on patrol and they stayed in one place rarely. "Thunder Below" is another excellent book written by a submarine commander Gene Fulckey who received a Medal of Honor for his exploits his book is very detailed as well.Fluckey who clearly from reading the book was a very good officer and cared greatly for his men and defends both O'Kane and Morton who had bad reputations with some war is war people die even when you make the correct choices and neither man made any obviously huge errors in judgment it was just a better day for the Japanese that day. Personally I after reading these books largely used the same tactics and I had a lot of fun doing so therefore ever since then that is how I play.It seems to me that most of the successful boats generally searched actively most of the time but if the situation warranted they might stay immobile that can be very useful in some situations like if you are near a cost line and seeking a ship hugging the coast staying stationary is wise because you know generally where the vessel is going to be this tactic is also useful in several locations in Japanese home waters. |
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#3 |
Silent Hunter
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![]() I'm still not entirely sure everyone understands what I am trying to say. When I use the term 'static search', I don't mean that one spends weeks firmly anchored to the same spot. More like moving 20 or so miles each night, so that you work the patrol area bit by bit. You could, if you wanted, cover the same distance in a single night, but if it is a light traffic area, the odds are you will not come up with anything in a single day, no matter how far you go. Realistically, I think there were many areas where there would be only one or two potential contacts moving through the vicinity each week. Also, I am assuming that there is quite a bit of movement in attack and evasion, whichever search method you use. Perhaps the term 'static search' is not really the most appropriate term. I think we all agree it is preferable to remain surfaced as much as possible. I more or less assumed this in my example, as submerging reduces your detection radius. |
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#4 |
Rear Admiral
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I get the concept and Wahoo certainly did it to a degree. I am in fact reading "Wahoo" again for probably the 10th time. One thing our game lacks is historical realism that would make submerged static hunting viable since we play against AI.
Near Japan Morton did more submerged static hunting, but would place himself in shipping lanes and choke points. When he sunk ships, he usually quickly moved to another location 50-100nm's away and attacked again hoping the enemy would think two subs were in the area and split their ASW effort. Near Japan if you were spotted it usually prompted a ASW response, so one stayed dived more during the day. Many of the island chains also had land radar which would pick you up. The other factor missing in game is ocean currents. I added a lot of China coast traffic in 44 and 45 that basically hugs the coast and travels between the small islands and reefs, in and out of ports, not to mention many patrol boats, fishermen, minefields, shoreguns, coastal lights, air patrols, etc.. In such shallow water it's a dangerous game. I go in at night and attack and slip back to the deeper edge during the day and static hunt where I can still pick them up on sonar. It's fun playing, but hard and mistakes or risk can easily get you killed. |
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#5 | |||
Silent Hunter
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It might work better than it should. In SH4 your view doesn't improve when your higher. Did you ever play SHCE? You could actually see farther when you raised the scope higher (or surfaced). Quote:
True. Another thing is the sea state. I remember O'Kane describing how in rough seas, there was "green water coming over the bow", causing them to waste fuel. I think this is a big part of the reason fuel is less of an issue in this game. Something else that was modeled much better in SHCE. Quote:
I agree. I've come to the conclusion that operating in shallow/coastal areas is fundametally different than deep water ops. O'Kane used the term 'horizontal evasion'; if you cannot use vertical evasion, all you got left is horizontal evasion. |
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#6 | |
Sea Lord
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__________________
Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#7 | |
Silent Hunter
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Pardon for the double post.
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Look, I can see your just a bit skeptical. |
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#8 |
Weps
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So what is the MOST optimal search method, please let me know, because right now I'm driving around in the Marshalls about ready to head to the area between Rabaul and Truk. I've only Sunk Nibu Maru in the Marshalls, and that was because I picked up a hydrophone contact while surfaced.
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#9 | |
Navy Seal
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It is much better to think of searching in the same way Eugene Fluckey of the Barb did. He spent a lot of time explaining the situation, so I'm going to condense it. The fact is, we don't know the disposition of the enemy on the ocean. If you are static in the middle of the horde, you're going to be successful. If you're static in a vacuum, you're coming back with a goose egg. So you say, if you get a goose egg in 24 house, move! That's fine. Murphy's Law says you just moved from the next hot spot. The only thing we can say for sure is that in any moment in time, the enemy is distributed in an unknown array over the surface of the ocean. According to Fluckey, and I agree, the odds of finding a target approach unity when the distance between your sub and a target is within sensor range. So your job is to get within sensor range of as many targets as possible in a 24 hour period. The corollary of that statement is that the number of targets you encounter is directly proportional to the number of square miles of ocean surface you search each day. Let's do the math! You're static with a visual search radius of about 5 miles and a sonar search range of 20 miles on a good day. So you're searching a circle 20 miles in radius. The area you've searched is 3.14*20^2 square miles or 1,256 square miles. Let's move out! We'll assume a 20 mile range for our radar and we're moving on the surface for 24 hours at our best fuel economy speed of 9 knots. Now your searched area approximates a rectangle 40 miles wide and 216 miles long. That's 8,640 square miles. Since the enemy is moving and the effect of that movement is random we can safely ignore any effects on our results. Our movement will bring as many targets in range as it will leave beyond range. Therefore the comparison in the number of targets we develop can be expressed as the ratio between the two numbers of square miles searched. So you are 8640/1256 times more likely to develop a target when moving. That is 6.88 times more likely. Another valid way to interpret the data is that a patrol during which you are actively searching at 9 knots, you will develop 6.88 times more targets in the same number of days as you would be searching statically. But that is not the entire story. There are monstrous advantages to searching on the surface as opposed to searching submerged. Of most importance is the value of fully charged batteries. They can save your life, you know!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#10 |
Weps
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Therefore I choose to surface patrol
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#11 | |
Silent Hunter
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Ughh, too much typing. I'll try to find the relevent page in O'Kane's book. |
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