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Old 01-17-12, 12:23 PM   #9
Ducimus
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Personally, the lack of a mega mod is one thing that keeps me away from this game. I don't care to have to find, and then read readme's for all these little mini mods, to address every little issue in the game. Id much rather have a all in one, big honking "patch" so i don't have to screw with any of it.

The problem with enabling a crap ton of mini mods is they invariably have file conflicts, and a lot of files are interrelated in subtle ways.

Give you a few examples that are not far fetched:

- An environmental mod that try's to fix rolling and pitching. How now were into the sim/zon files for the submarine.
- Realistic physics mod for submarines. This taps into the sim/zon files. Instant file conflict already.
- Someone else makes some sensor adjustments. They did so for the vanilla game, odds are they won't work as advertised with the env mod since they weren't tuned for it.

- A realistic ship physics/sinking mod. This will tap into the zones.cfg file, creating new damage zones and what not.
- At some point, someone makes new units for the game. Enable this with the ship sinking mod, and because their both dependant on the same file, you'll get unpredictable results.
- worse yet, someone makes some "realistic torpedeo" mod, which ups the damage on the torpedo. Do you think the ship sinking mod will still work as advertised? Nevermind the aforementioned units that were added that are dependent on a file that is not tuned for them.

- Someone makes some realistic debris/flotsom.
- someone else makes some realistic smoke. Both tap into the same two files. (materials and particles). yet another file conflict.


I could probably sit here all day and think of examples. The only real problem with supermods, is the designers have a vision that they pursue, and not all end users agree with the envisioned game. Here is where CHOICE of supermod is a great thing. Don't like one? Play the other. SH5 doesn't really have any choice. It's just mod soup that will yield as far as im concerned, unpredictable results. This is why I don't play SH5. I don't care to sit here and go through each and every one of these modlets to make sure they work correctly when used together. At that point, I may as well be making a supermod, and ive done that song and dance. No thanks, too much work.
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