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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Got it.
I'll look at it right now. ![]() |
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#2 |
Stowaway
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Original Ice Ice Baby 1........
Change the Iceburgs from a Type 105 to a Type 16 and it fired right up. ![]() As I was about to admire the pretty Iceburgs? I got my arse handed to me before I could crash dive!!! ![]() Time in Mission? MAYBE 10 seconds before the whole world came down on me!! ![]() |
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#3 | |
Watch
![]() Join Date: Mar 2005
Location: New Jersey, USA
Posts: 22
Downloads: 18
Uploads: 0
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![]() Quote:
As far as your quick death, I'll quote a part of the included readme: "I have randomized the starting position of your sub within a radius of 15km. This means that you will spawn anywhere in that circle. You may spawn behind, in front or on either side of the convoy. The distance will also be a random number. This means that the mission will play out differently every time." My guess is that you were the inluckiest sailor in the world to have spawned right on top of the enemy. As many times as I have played that mission I have never even come close to that happening, although obviously there is a miniscule chance that it may. **EDIT: I just did a test and found that it was ALL the iceberg types that were crashing my game. After many hours of trying anything I could think of, the one thing I never tried were the icebergs. Aviar
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