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Old 11-18-11, 06:11 PM   #1
SgtPotato
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the antilag fix doesn't seem much help. However, here's my mod list:

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Old 11-19-11, 04:28 AM   #2
Silent Steel
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Quote:
Originally Posted by SgtPotato View Post
the antilag fix doesn't seem much help. However, here's my mod list:
Hi Sgt,

1. Make sure you have patched the SH5 to 1.2. You see the version in the upper right corner of the Main Menu in the game. It should say 1.2.0
If not run the C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe

2. Make sure you have put the Antilag d3d in; C:\Ubisoft\Silent Hunter 5


3. Set the antilag.cfg to RenderAheadLimit=3/FPSlimit=36
and let's see what effect it has on your FPS.

4. Replace the ' Open Horizons Full v1.5' with ' OPEN HORIZONS II_base v1.5'. The 'Full' version can be very demanding and is heavy on your CPU and RAM.


I've made a few changes to the load order - added recommended other mods or taken some of them away just because the features are included in other mods eg. the OPCF (Filters can be set ingame in NewUIs TDC).

__________________________________________________ ___________________________________

No Damn Bubbles, No Damn Halo Mod

DBM_Alarm_BackGrnd_Video_Widescreen
A fistfull of emblems v1.51
A fistfull of emblems v1.51 (Weathered)
FX Update
IRAI 0.0.30
IRAI 0.0.30 No Aircraft Spotting At Depth
New Uis TDC 6.8.0
New Uis TDC 6.8.0 ERM Reaper7 NightVision
Trevally Automated Scripts v0.6
Trevally Harbour & Canal Pilot v2.8
Stoianm pitch&roll - Here (IMO better wave mechanics than the ImprovedWaves Improved Pitch&Roll)
Mighty Fine Crew Mod 1.2.1
MCCD 1.04
MCCD 1.04 MCFM 1.2.1 compatible
Dynamic Environment - Here
Open Horizons II base v1.5
Crirical Hits v1.1
Critical Hits v1.2
SteelViking's Interior Mod v1.2
SteelViking's Interior Mod v1.2 Patch
R.E.M.
Sobers green crew crew training v3 SH5
Equipment Upgrades Fix 1.2 by the Beast (with this one you can choose your skin when in the bunker so Nozauriu's Skin Mod isn't necessary)


Regards



Last edited by Silent Steel; 11-19-11 at 07:52 AM.
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Old 11-20-11, 01:12 PM   #3
col_Kurtz
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[QUOTE=Silent Steel;1790236]Hi Sgt,

1. Make sure you have patched the SH5 to 1.2. You see the version in the upper right corner of the Main Menu in the game. It should say 1.2.0
If not run the C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe

2. Make sure you have put the Antilag d3d in; C:\Ubisoft\Silent Hunter 5


3. Set the antilag.cfg to RenderAheadLimit=3/FPSlimit=36
and let's see what effect it has on your FPS.

4. Replace the ' Open Horizons Full v1.5' with ' OPEN HORIZONS II_base v1.5'. The 'Full' version can be very demanding and is heavy on your CPU and RAM.


I've made a few changes to the load order - added recommended other mods or taken some of them away just because the features are included in other mods eg. the OPCF (Filters can be set ingame in NewUIs TDC).

__________________________________________________ ___________________________________

No Damn Bubbles, No Damn Halo Mod

DBM_Alarm_BackGrnd_Video_Widescreen
A fistfull of emblems v1.51
A fistfull of emblems v1.51 (Weathered)
FX Update
IRAI 0.0.30
IRAI 0.0.30 No Aircraft Spotting At Depth
New Uis TDC 6.8.0
New Uis TDC 6.8.0 ERM Reaper7 NightVision
Trevally Automated Scripts v0.6
Trevally Harbour & Canal Pilot v2.8
Stoianm pitch&roll - Here (IMO better wave mechanics than the ImprovedWaves Improved Pitch&Roll)
Mighty Fine Crew Mod 1.2.1
MCCD 1.04
MCCD 1.04 MCFM 1.2.1 compatible
Dynamic Environment - Here
Open Horizons II base v1.5<=== I`m trying full + last patch I hope, no matter for my gaming and PC
Crirical Hits v1.1
Critical Hits v1.2
SteelViking's Interior Mod v1.2
SteelViking's Interior Mod v1.2 Patch
R.E.M. <=====Pardon me. Could you be so kind and tell me what is this? I`m trying to find out by typing R.E.M. ...no results. I`m trying this mods menu to start old new SHV version

Best regards,
Kurtz
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Old 11-20-11, 02:24 PM   #4
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Thanks for the quick fix Trevally As I see work on OHII v.1.6 has already began

p.s. Sorry but didn't catch the idea of 'Elite Skipers' optional mod. It only increases the mission tonnage-goals as it was in vanilla?
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Old 11-20-11, 02:32 PM   #5
Silent Steel
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[QUOTE=col_Kurtz;1790926]
Quote:
Originally Posted by Silent Steel View Post
R.E.M. <=====Pardon me. Could you be so kind and tell me what is this?
Hi again,

This is the 'Repaired Equipment Mod'
Here's an excerpt from the mod's 'Readme.txt' file;

' R.E.M_Xrundel_TheBeast"- is modification that will take care of antennas,
periscopes, sonar and radar stations on your U-Boat that previously was not function properly. This MOD was created with idea of taking the game to the new, more realistic and enjoyable level.'

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Old 11-20-11, 02:48 PM   #6
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Quote:
p.s. Sorry but didn't catch the idea of 'Elite Skipers' optional mod. It only increases the mission tonnage-goals as it was in vanilla?
Yes - it increases the requirements for many of the campaign objectives.

This is aimed for users who do not use real nav, map contacts on etc. Resulting in finding and sinking more ships and therefore finishing the missions to early. This would then give the player a looonngg gap before the next objective appeared.

The increase in tonnage or ships sunk is not high - it is similar to the light campaign mod that was released about a year ago
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Old 11-20-11, 03:06 PM   #7
vlad29
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Quote:
Originally Posted by Trevally. View Post
Yes - it increases the requirements for many of the campaign objectives.

This is aimed for users who do not use real nav, map contacts on etc. Resulting in finding and sinking more ships and therefore finishing the missions to early.
Ah, thank you for explanation In this case the name 'Shooter-lovers mod' suites better, isn't it
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Old 11-21-11, 03:47 AM   #8
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Drop a spy of at londonderry hey The place is crawling with DDs and with the IRAI V31 test it is awesome so far .
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Old 11-20-11, 06:09 PM   #9
SgtPotato
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Quote:
Originally Posted by Silent Steel View Post
Hi Sgt,

1. Make sure you have patched the SH5 to 1.2. You see the version in the upper right corner of the Main Menu in the game. It should say 1.2.0
If not run the C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe

2. Make sure you have put the Antilag d3d in; C:\Ubisoft\Silent Hunter 5


3. Set the antilag.cfg to RenderAheadLimit=3/FPSlimit=36
and let's see what effect it has on your FPS.

4. Replace the ' Open Horizons Full v1.5' with ' OPEN HORIZONS II_base v1.5'. The 'Full' version can be very demanding and is heavy on your CPU and RAM.


I've made a few changes to the load order - added recommended other mods or taken some of them away just because the features are included in other mods eg. the OPCF (Filters can be set ingame in NewUIs TDC).

__________________________________________________ ___________________________________

No Damn Bubbles, No Damn Halo Mod

DBM_Alarm_BackGrnd_Video_Widescreen
A fistfull of emblems v1.51
A fistfull of emblems v1.51 (Weathered)
FX Update
IRAI 0.0.30
IRAI 0.0.30 No Aircraft Spotting At Depth
New Uis TDC 6.8.0
New Uis TDC 6.8.0 ERM Reaper7 NightVision
Trevally Automated Scripts v0.6
Trevally Harbour & Canal Pilot v2.8
Stoianm pitch&roll - Here (IMO better wave mechanics than the ImprovedWaves Improved Pitch&Roll)
Mighty Fine Crew Mod 1.2.1
MCCD 1.04
MCCD 1.04 MCFM 1.2.1 compatible
Dynamic Environment - Here
Open Horizons II base v1.5
Crirical Hits v1.1
Critical Hits v1.2
SteelViking's Interior Mod v1.2
SteelViking's Interior Mod v1.2 Patch
R.E.M.
Sobers green crew crew training v3 SH5
Equipment Upgrades Fix 1.2 by the Beast (with this one you can choose your skin when in the bunker so Nozauriu's Skin Mod isn't necessary)


Regards


After switching from the full version to the base, I have to start a new campigan again?
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Old 11-20-11, 10:17 PM   #10
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Default OH II v1.5 very low fps

Hi All,

First of all, I want to thank the OH II development team for their effort and constant support.

I switched to OHII and after installing and testing OH II v1.5 parts 1 and 3(Total Germany campaign) I'm getting the following challenges, please advise.

1) Low FPS and frequent crashes (in both Full version and Parts 1&3):

The dps has dropped significantly especially around harbors. Also, getting very frequent crashes at low TC's (even 32) either at end of Kiel Canal, in the middle of the North Sea or at the East British coast (far away from the mines). I have to save and load many times to keep going.

1a) Do you recommend adding the patch for removing mines-dolphin-ice? If so, where can I find it?
1b) What are the recommended antilag settings (I have 3/36)

2) The Kiel and Canal Harbour Pilots v2.8 eject at Bunker (in both Full version and Parts 1&3):

The pilot ejects immediately after starting the script for the Kiel Harbour Pilot at the bunker. However, if I remove version v2.8, the script included in MO works OK but then the script for the Toulon mission is missing ...

I have already removed the entire game and documents/SH5 folder, reinstalled, upgraded to SH5 1.2, reloaded MODS and the problem still persists.

2a) Should I use a different version other than 2.8 to get the Toulon script?

3) Black transport ships

Some convoys contain transport ships with no skin, all the ship is black with no details.

3a) Is there an additional patch for fixing the black ships?

I'm running SH5 v1.2 with MO and OH II v1.5 on a Win7 64 bit Professional SP1, 8GB RAM, ATI Radeon HD 5400 video card and this is the updated MOD list after reinstalling the game:

Generic Mod Enabler - v2.6.0.157
[f:\Program Files\Ubisoft\Silent Hunter 5\MODS]
A Fistful of Emblems v1.51
Magnum_Opus_v0_0_1
Magnum_Opus_v0_0_1_Patch_2
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith_Patch_1
NewUIs_TDC_6_3_0_U-Jagd_Chrono
NewUIs_TDC_6_8_0_jimimadrids_map_tools
Critical hits 1.1 Torpedos
Critical hits v 1.2
Torpedo Splash
FX_Update_0_0_19_ByTheDarkWraith
Manos Scopes-Core Files
Manos Scopes-patch for 85x48
GramophoneShuffler
Grossdeutscher Rundfunk
Radio Paris French Music Full Version 1.2
Trevally Automated Scripts v0.6
Trevally Tutorials RAOBF
Trevally Harbour & Kiel Canal Pilot v2.8
stoianm BrighterNights modv1 (high)
A Fistful of Emblems v1.51 (Weathered)
OPEN HORIZONS II_base v1.5
OPEN HORIZONS II_New_Ships v1.5
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
OH II Minefield map
Equipment_Upgrades_Fix_v1_4_byTheBeast

Thanks for your feedback !
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Old 11-21-11, 04:14 AM   #11
Trevally.
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Hi Rocko

Quote:
1) Low FPS and frequent crashes (in both Full version and Parts 1&3):


Your PC specs look good so you should get ok FPS.
I get about 30-40 when within 30km of a busy harbour.

Shadow setting can effect this. In MO there is an addon mod to reduce the quality of the shodows and han help fps - alos in your games graphics settings, try and reduce shadows to under half.

CTD - can you confirm that you do not use 2 graphic cards in crossfire - this will cause ctds.
If all else fails - you could try OHII light v3

Quote:
2) The Kiel and Canal Harbour Pilots v2.8 eject at Bunker (in both Full version and Parts 1&3):


I think this may be due to an error reading anyone of the automation scripts. Can you confirm that other scrotps work ok or do they drop out too?

If you go into TDWs options.py (C:\Ubisoft\Silent Hunter 5\data\Applications\OptionsFileEditorViewer) there is an option under the automation tab to enable "Automation Debugging".
Turn this on and run the autopilot - when it fails you should get an error report (you may need to Alt+Tab out to see it.
Let me know what is reports.

Quote:
3) Black transport ships


Not sure about this one - it could be related to you low fps issue

Cheers
trevally
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Old 11-21-11, 04:15 AM   #12
Trevally.
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Quote:
Originally Posted by sober View Post
Drop a spy of at londonderry hey The place is crawling with DDs and with the IRAI V31 test it is awesome so far .
you like that one - it works best with "Sobers best ever fog"
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Old 11-21-11, 06:14 AM   #13
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Quote:
Originally Posted by Trevally. View Post
you like that one - it works best with "Sobers best ever fog"
It was all going to plan until this
he just came flying around that island , i didnt know he was there until i heard the gun rounds .

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Old 11-21-11, 09:07 AM   #14
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Quote:
Originally Posted by Trevally. View Post
CTD - can you confirm that you do not use 2 graphic cards in crossfire - this will cause ctds.
If all else fails - you could try OHII light v3
This is completely new to me, I've never heard anyone mention issues with crossfire? I use two 5770s (have to since pushing the particle sliders up), and I get the same amount of CTDs as I do when I used to run it on a single card.

Is there a link to confirmation of this?
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Old 11-21-11, 11:17 AM   #15
Trevally.
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Quote:
Originally Posted by 0rpheus View Post
This is completely new to me, I've never heard anyone mention issues with crossfire? I use two 5770s (have to since pushing the particle sliders up), and I get the same amount of CTDs as I do when I used to run it on a single card.

Is there a link to confirmation of this?
I cant say fro sure other than i have been trying for ages to get SLI working = ctd in harbours

Check these posts
http://www.subsim.com/radioroom/show...00&postcount=4
http://www.subsim.com/radioroom/show...=crossfire+sli
http://www.subsim.com/radioroom/show...=crossfire+sli
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