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Old 11-06-11, 01:05 PM   #7
Arlo
The Old Man
 
Join Date: Nov 2003
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Quote:
Originally Posted by Sailor Steve View Post
The point is that the map is indeed spot on. It's impossible to be out of position by even one mile, whereas in real life navigation isn't perfect. It can be very close, but seldom perfect. The other half is that when you can't see the sky you have to use dead reckoning, which is the knowledge of your speed and course applied to your last known position, which is prey to currents you can't see. Some people want that uncertainty, and some want to actually navigate their boat.
That doesn't appear to be a point as much as a desire. Celestial navigation isn't needed in SH4 and wasn't part of the game's realism settings. I'd like to be able to explore my submarine from stem to stern but there's no point in it, game-wise, because it's not necessary. Now, immersive role-play wise, it'd be cool but if it's not practical to mod or implement then there's no point in asking for it as much as there is in daydreaming about it with other sub-simmers here.

If it does become a mod, well, honestly, there's a few desires I have that outweigh shooting an azimuth in between missing targets with my torpedoes. But to each their own and I'm not one to spray on anyone's celestial parade.
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