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Old 11-01-11, 02:47 PM   #16
Ducimus
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The graphics seem kinda choppy, even more-so than SH3's relatively low Screen resolution, but I'm willing to believe my video card is to blame for this and not the game itself, if some of the pictures I've seen on this site hold any merit, this game can be very beautiful to look at when you have the proper stuff to run it.
It might be hardware, driver, or something in vanilla that was fixed awhile ago. The game doesn't seem all that choppy to me and does look pretty sweet with the right stuff done to it.

I like this movie for a few reasons:


- First part of the movie is the mod earlier in development, with the second part of the movie showing the mod later in development after more environmental work was done to it. So in an odd way it kind of showcases some of what the game can do graphically, and how its improved over time.

- user created dramatic submarine youtube movies are almost always cool to watch, and the movie maker used TMO which put a silly grin on my fugly mug.


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My final complaint is the controls, yeah I liked SH3's better, probably because I've had time to get used to them, I'm sure they'll grow on me, but as for right now....meh.
Yeah I can relate. The VERY first thing i did when SH4 was launched was to reconfigure the controls to SH3's. Which sort of bleed over into the TMO supermod, so in an odd sense, every user of TMO is using a SH3-esque keyboard layout.


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Oh and any tips to boost my FPS would be great guys, I'm working with an old dinosaur of a PC here.
Try enabeling only volumentric fog and not enabeling environmental effects. What your really doing is preventing the ghostlike transparent crew from appearing when its foggy, while retaining the transparent water. What you lose is the cloud shadowing effect on the water.
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Old 11-01-11, 05:54 PM   #17
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So I just updated my video card drivers lets see if that makes it run or look any better.






Uhh, I think it was better BEFORE I updated my drivers.

I just hope that didn't do the same thing to my other games.
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Old 11-01-11, 09:26 PM   #18
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Nope.avi

Last edited by shrapnle90; 11-01-11 at 09:37 PM.
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Old 11-01-11, 09:38 PM   #19
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Unless you are trying to create a new neon stealth Submarine
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Old 11-01-11, 09:51 PM   #20
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The VERY first thing i did when SH4 was launched was to reconfigure the controls to SH3's. Which sort of bleed over into the TMO supermod, so in an odd sense, every user of TMO is using a SH3-esque keyboard layout.
So true, to the point of using the SH3 keyboard card as your TMO key chart in the Documentation directory of TMO. Check this over and tell me if it needs any changes. Then you can use it if you wish.



For accelerating operation of SH4 I recommend IoBit's Gamebooster 3.1. This program shuts down unnecessary processes. It can actually look them all up, tell you if they're needed, let you choose which ones to shut down and remember that. When you launch a game from their Game Box (part of the program) it automatically shuts down the processes and starts your game. When you quit, Game Booster 3 automatically restarts all the processes! AND you can tweak machine settings during the boost, like increasing priority of foreground processes. I picked 40% (from 28%) and it made a huge difference. When you quit the game everything goes back to the condition of before you ran the game.

In the bad old days and until several weeks ago I used EndItAll. That was a model T. I'm driving a Ferrari now!
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Old 11-01-11, 11:40 PM   #21
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Performance has greatly been improved! (A little over 20fps on medium quality) And we are looking pretty good too. (Well at least the submarine is fully visible and not neon-green this time.)

One of the things that always bothered me about SH3 was the water surface, it's like a big blanket that you can't see through, as you can tell I'm liking this one just for it's water effects.
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Old 11-03-11, 02:24 AM   #22
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For accelerating operation of SH4 I recommend IoBit's Gamebooster 3.1. This program shuts down unnecessary processes. It can actually look them all up, tell you if they're needed, let you choose which ones to shut down and remember that. When you launch a game from their Game Box (part of the program) it automatically shuts down the processes and starts your game. When you quit, Game Booster 3 automatically restarts all the processes! AND you can tweak machine settings during the boost, like increasing priority of foreground processes. I picked 40% (from 28%) and it made a huge difference. When you quit the game everything goes back to the condition of before you ran the game.

In the bad old days and until several weeks ago I used EndItAll. That was a model T. I'm driving a Ferrari now!
I'm another fan of that Game Booster, I notice you've plugged it a couple of times now RR- do you work for Iobit? Does wonders for me too_ If you combine it with their advanced system care 'turbo mode' which shuts off even more stuff, then you can get a great performance increase. Been using it for years.
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Old 11-03-11, 04:01 AM   #23
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Nope, no connection. By the way, they just upgraded to 3.1 and if you haven't it's twice as good as I described. It now has more customization than EndItAll, plus analytic ability and it will defrag your game directory. Defragging gave me a big boost in Unreal Tournament 3 yesterday. SH4 is similarly resource hogging, so it's worth a try.

Hey, I discover stuff, and if it works, I talk about it.
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Old 11-03-11, 04:09 AM   #24
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Just downloaded it right now!
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Old 11-04-11, 08:51 AM   #25
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Gamebooster? Oh I'm going to download that little proggie as well.
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Old 11-04-11, 10:26 PM   #26
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American subs were capable of winning. German subs were not. Which were the better subs? Just playing the games SH3 and SH4 leaves no doubt that the American subs were superior war machines by a large margin over the WWI designs of German U-Boats used in WWII. And the games give only an incomplete picture of how bad the comparison really was.
German subs had less striking power as the yank ones have mostly 6 forward 4 aft and superior radar, but German subs had a much deeper diving depth and snorkels, and were fighting an uphill battle versus airpower and a large enemy surface navy yet still nearly strangled England, also the XXI was the pioneer of most cold war subs. The Americans had it easy by comparison, with air power and surface naval power on their side.

Just because the soviet union won the war for you does not mean your subs were better than the German ones, correlation is not causation in this instance.
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Old 11-05-11, 03:27 AM   #27
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You should absolutely get it,
I was hesitant at first too, but If you liked III, You'll Love IV, I'd avoid V for a while, but that's just personal preference.
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Old 11-05-11, 03:33 AM   #28
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Welcome to SubSim Montray!

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Old 11-05-11, 06:02 AM   #29
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You should absolutely get it,
I was hesitant at first too, but If you liked III, You'll Love IV, I'd avoid V for a while, but that's just personal preference.
Silent Hunter 5 is $6 from Amazon, so no reason not to get it. With the mods you can download from this website (for the German side at least) I'd say it's a far superior game compared to SH4, in my personal preference that is.
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Old 11-05-11, 06:31 AM   #30
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German subs had a much deeper diving depth and snorkels,
The Type VII had a deeper diving depth, but not "much" deeper. The Type IX was about equal. US boat builders were more conservative in their ratings, but more than one US sub survived a very deep dive.

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The Americans had it easy by comparison, with air power and surface naval power on their side.
Tell that to all the US sub sailors who died.

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Just because the soviet union won the war for you does not mean your subs were better than the German ones, correlation is not causation in this instance.
First, the Soviet Union didn't "win the war for us". Their contribution was as great as any, their loss greater. That said, if the other Allies hadn't been tying up the Germans on the other fronts, and sending the Russians supplies, they likely wouldn't have faired so well either.

Second, no one mentioned any causation, or even correlation, so why are you implying they did? While I disagree with RR's summation that US boats were greatly superior, he said they won "their" war, not "the" war.

Third, talking down to people doesn't mean you're right.
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