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#1 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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Just reading through the thread got me thinking about a question that was brought up a while back regarding pre-plotted courses from bases such as Willy.
Obviously plotting the waypoints in ME is simple enough, but how would one go about associating the course with the player unit in the SCR layer? ![]()
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#2 |
Chief of the Boat
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You set the plot as a base then adjust to make it identical as a flotilla plot.
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#3 | |
Prince of
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#4 |
Chief
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I like where this is going... I thought I read something about an autopilot for... WAC? or was it... aha! LSH3. I'll review.
Anyrate, never have problems outbound, just inbound. flotilla plot? scr? *research* edit: LSH3 has points on the map to place a waypoint to launch inbound/outbound transit patterns...
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#5 |
Eternal Patrol
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I use the Wilhelmshaven Schleuse mod, which adds locks and gates to the harbors. I have to do it manually. Also, for me that adds immensely to the experience. Plotting waypoints is easy, and sticking to the center of the canals are easy enough that I keep my "When Near Land" TC setting at 128x. I never crash.
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#6 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#7 | |
Chief of the Boat
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![]() Quote:
![]() You'll notice it is a neutral naval base (for obvious reasons)...one at either end with embedded waypoints should do the trick IIRC, it was a long time ago. ![]() |
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#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
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Very good... Thanks Jim!
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#9 |
Chief of the Boat
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Your welcome and good luck
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#10 |
SUBSIM Newsman
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@Fish In The Water! Welcome to the new knowledge
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