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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
Uploads: 0
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Hi there and welcome.
As mentioned above, It looks like you are missing one of MaGui's compatibility mods Look carefully through the MaGui package. I don't know about MaGui F, but in MaGui 3.4 - which is what I use - there is an optional mod called FM-NI_Fix (or something very similar). Install order should be... FM_NewInterior_v1.0 MaGui TorpedoSolutionButton for MaGUI FM-NI_Fix Check to see if everything is working OK and then install the widescreen mod. I can't advise on the widescreen mod as I do not use it. BTW, you don't need the TorpedoSolutionButton mod. If you enable Weapon Officer assistance in options, you'll get an icon for identifying ships and another one to calculate a firing solution in the Weapons Officer menu. In general, the fewer mods you can get away with, the better - stability wise.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 09-02-11 at 12:16 PM. |
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#2 | ||
Hellas
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![]() Quote:
in the Widescreen MaGui v3.4's .rar you will find a 'read me' note which explains exactly the mods and the proper order for a correct installation. the note is called ''Installation''....just read it and follow it . Quote:
the above is not correct , user need to install the ''TorpedoSolutionButton'' if we wants to have the solution button availiable on WE's orders . all are explained at the 'read me' notes. bye
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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