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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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AFAIK Steam shouldn't cause issues with the majority of mods - however you won't be able to use TDW's .exe patcher to fix the hydrophone or alter the annoying TAI map colours as Steam checks the .exe file at launch.
Steam in general is a very decent platform, however there is one thing - it's often more expensive. At the moment, you can get Silent Hunter 5 for about a fiver on amazon.co.uk - if you buy it on steam you'll pay three times that, even in a Steam sale (was in one recently for £15ish iirc). ![]() If you can go disc for SH5, do. ![]() EDIT: Don't know Macs, sorry Scandiman! |
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#2 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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I don't have SH5 with Steam as I use physical discs, but mods seem to work fine with all of my other Steam games, such as Warband, New Vegas, ETW and others. I can't see why SH5 would be any different.
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#3 |
Swabbie
![]() Join Date: Aug 2011
Posts: 8
Downloads: 42
Uploads: 0
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I appreciate the kind replies from this forum & have been able to get several Mods to work the Mac version of Steam. What it generally require is copying the files into the Steam SH4 data file. W/O JSME it can be a tedious project. If a mod doesn't work, I just reinstall the game via steam.
My next challenge is the TMO 2.2 overhaul. It will be a bear to copy those files individually, but I see no other way atm. It is really tempting to buy a PC just to play this game! For other Mac users out there, Steam (via Crossover games) runs SH III & IV very well. SH5 is not operational at this point. Again, thanks to everyone & it is great to be a part of the community. |
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