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Old 07-19-11, 05:29 PM   #1
Sepp von Ch.
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Can I now also use this Trevally***347; mod with your Radio Messages Engine and Open Horizons II, when I use reaper7´s UI?
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Old 07-19-11, 05:35 PM   #2
TheDarkWraith
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Quote:
Originally Posted by Josef von Posorschitz View Post
Can I now also use this Trevally***347; mod with your Radio Messages Engine and Open Horizons II, when I use reaper7´s UI?
Yes you can
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Old 07-23-11, 09:55 AM   #3
Trevally.
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Update to v3
See post 1

Added campaign objective messages
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Old 07-23-11, 12:41 PM   #4
Magic1111
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Quote:
Originally Posted by Trevally. View Post
Update to v3
See post 1

Added campaign objective messages
Thanks Trevally !
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Old 07-23-11, 04:30 PM   #5
kapitan_zur_see
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Nice mod
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Old 07-26-11, 01:06 PM   #6
ataribaby
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It will be possible to modify radio script so you can recieve radio messages only when surfaced and not when you are submerged? I htink it iwll be more realistic.
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Old 07-26-11, 03:26 PM   #7
Trevally.
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Quote:
Originally Posted by ataribaby View Post
It will be possible to modify radio script so you can recieve radio messages only when surfaced and not when you are submerged? I htink it iwll be more realistic.
If you are using TDWs UI and have the default "radio depth" @ 30m,
then that is the depth you will still get messages from.

You can change this here:-
C:\Ubisoft\Silent Hunter 5\data\Scripts\Menu\TheDarkWraithUserOptions.py:up :
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Old 07-26-11, 04:31 PM   #8
TheDarkWraith
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Quote:
Originally Posted by ataribaby View Post
It will be possible to modify radio script so you can recieve radio messages only when surfaced and not when you are submerged? I htink it iwll be more realistic.
those using the radio message engine (not my UIs mod) can alter the .cfg file to choose which depth they don't receive radio messages anymore
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