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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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I made a quick test with the sun brightness fix and it seems that you got it just right! It really looks good, I just witnessed some amazing graphics, it seems the world looks different everytime you check what's going on. I really like how the color of sea changes, you did it man!
![]() One thing that bothers me now is that the night graphics can't compare with the daytime graphics. I guess it's hard coded, but the stars bug me. When there is fog, the stars still shine brighty. Night-time storm atmosphere suffers because of this. Well, it's not a this mods problem, it's a problem with the games engine. I had a small problem with the rain sounds (I like all the other additional enviromental sounds!). Somehow it sounded too local, too detailed if you know what I mean. And I couldn't hear the rain if I used free camera and went away from the boat. I need to test this more, could be my own mess. By the way, I remember reading that somebody (maybe Sober?) made a fix to the skipping wave animations. Could it be included in this mod? Or do I remember wrong? Keep it up, this is great! ![]() |
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#2 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#3 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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Stormy...... |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#5 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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And here some small steps for me but big steps for the project
![]() ![]() ![]() Now i know how the game use the dds for bottom of the sea... paris sendet to me also his dds files from underwater love... so with the help of Etherberge and Gap i will finish soon the undersea project.... what do you think... look kind of realistic to me... and will be not static... the botom of the sea will change related to the climate zones and to the seasons ![]() |
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#6 |
Loader
![]() Join Date: Feb 2011
Location: New Jersey
Posts: 87
Downloads: 105
Uploads: 0
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Dude, what?!
Oh, man. I need this mod for my Let's Play. ![]() |
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#7 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#8 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#9 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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![]() Seabed and all the plants look great judging from your screenshots! Can't test more in few days, but it nice to see how it's improving all the time! ![]() |
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#10 | |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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![]() ![]() very good work Stoianm ![]() |
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#11 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I had critics about the underwater color in Tropical, Sub Tropical and Sub Temperate.... so Gap and Frederic force me to rework the underwater colors in those areas
![]() I will apreciate if peoples from those area will came with sugestions about the real underwater colors from those climates zones I think that i will use an underwater blue color base all around the world... the underwater green will be more in the zones near the lands... but the base blue will be very diferent from each climate... i will start lika a blue cold from nord and i will decrease the saturation to soud ![]() |
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#12 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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#13 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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