SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-21-11, 03:32 PM   #1
Zedi
Sea Lord
 
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
Default

The mod add volume to the smoke, but not enough height. In 1 year since release I never was able to spot the smoke when it was reported first time. Never. Sometimes even the sonar guys see the smoke sitting inside the sub but I dont :/ Here is how it should look like, is how Lusitania was spotted



Wish some day this could be fixed so we can see the smoke at the same time with the crew.
Zedi is offline   Reply With Quote
Old 04-21-11, 03:35 PM   #2
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

FX_Update mod will do it
TheDarkWraith is offline   Reply With Quote
Old 04-21-11, 04:06 PM   #3
Zedi
Sea Lord
 
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
Default

Quote:
Originally Posted by TheDarkWraith View Post
FX_Update mod will do it
Hallelujah!
Zedi is offline   Reply With Quote
Old 04-21-11, 04:07 PM   #4
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Zedi View Post
Halleluya!
That's been part of the FX_Update mod for some versions now (my version of it that is)
TheDarkWraith is offline   Reply With Quote
Old 04-21-11, 04:43 PM   #5
Zedi
Sea Lord
 
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
Default

Quote:
Originally Posted by TheDarkWraith View Post
That's been part of the FX_Update mod for some versions now (my version of it that is)
Then I need something like ...

Zedi is offline   Reply With Quote
Old 04-21-11, 05:08 PM   #6
jwilliams
Ace of the Deep
 
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
Default

Funnel smoke works fine for me.

Smoke on the horizon reported.




An enhanced copy for clearer visibility.



My mod list :-

Generic Mod Enabler - v2.6.0.157
[D:\Games\Simulator\SilentHunter5\MODS]

Antilag
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Magnum_Opus_v0_0_1
Magnum_Opus_v0_0_1Patch1
Magnum_Opus_v0_0_1Patch2
Menu - Das Boot Departure Theme
Speech fixes and additions (german version)
sobers realistic hydrophone operator SH5
Rel_SH4_BBC_1939_to_1945
Grossdeutscher Rundfunk
Cerberus62 Historical Ship Equipment 1.3
Capthelms Audio+SV Touch Ups
Enhanced FunelSmoke_by HanSolo78
Lite Campaign LC 1.2
MightyFine Crew Mod 1.2.1 Alt faces

Open_Horizons
Speech Recognition_MiTons_NewUI_Editon_v0.3_english
SUB_hyd_fix_SH5
Window_Lights_Redone_V1
Unterseeboot II SFX
Harbour Addition MOD V0.1 - Open_Horizons

sobers talking conning crew mod
U-Boat Propulsion SFX
German U-Boat Hydrophone SFX
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_New_radio_messages_German
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
AirTorpedoes
IO_StrategicMap_4_1_for_TDWv640&MO
Krauters Automated Scripts (v5_0_0 compatible)
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
SOAN - ship data


TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Wasserbomben1_1
U-boat Historical Specifications 1.7 for TDW Mods
Dynamic Environment SH5 (high - dark nights)
Dynamic environment SH5 Sounds
Dynamic environment SH5 Undersea
__________________
Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz).
Radeon HD4870 (1gb gddr5). 6gb Ram.
jwilliams is offline   Reply With Quote
Old 04-21-11, 11:57 PM   #7
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by jwilliams View Post
Funnel smoke works fine for me.

Smoke on the horizon reported.




An enhanced copy for clearer visibility.



My mod list :-

Generic Mod Enabler - v2.6.0.157
[D:\Games\Simulator\SilentHunter5\MODS]

Antilag
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Magnum_Opus_v0_0_1
Magnum_Opus_v0_0_1Patch1
Magnum_Opus_v0_0_1Patch2
Menu - Das Boot Departure Theme
Speech fixes and additions (german version)
sobers realistic hydrophone operator SH5
Rel_SH4_BBC_1939_to_1945
Grossdeutscher Rundfunk
Cerberus62 Historical Ship Equipment 1.3
Capthelms Audio+SV Touch Ups
Enhanced FunelSmoke_by HanSolo78
Lite Campaign LC 1.2
MightyFine Crew Mod 1.2.1 Alt faces

Open_Horizons
Speech Recognition_MiTons_NewUI_Editon_v0.3_english
SUB_hyd_fix_SH5
Window_Lights_Redone_V1
Unterseeboot II SFX
Harbour Addition MOD V0.1 - Open_Horizons

sobers talking conning crew mod
U-Boat Propulsion SFX
German U-Boat Hydrophone SFX
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_New_radio_messages_German
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
AirTorpedoes
IO_StrategicMap_4_1_for_TDWv640&MO
Krauters Automated Scripts (v5_0_0 compatible)
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
SOAN - ship data


TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Wasserbomben1_1
U-boat Historical Specifications 1.7 for TDW Mods
Dynamic Environment SH5 (high - dark nights)
Dynamic environment SH5 Sounds
Dynamic environment SH5 Undersea
He He ... i can tell you from that murky water colors where you were... the funell must be corect corelate with the fogdistance.cfg special in the parameters from [FogDistances 0]... in my version noraml and hight of the dynamic env i tryied to make this as much as compatible... btw wy you not use the storm'y sound mod?

Last edited by stoianm; 04-22-11 at 12:17 AM.
stoianm is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:05 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.