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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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lucky day in campaign... just sunk a 90% of medium sized convoy who had no protection while medium fog support me using the deck gun in Mai43, later also torpedos...
no problems so far all nice and smoth... ...iam after two escaped Middleton Attack Transports now, one of them managed to fool my T5(V) Zaunkönig, he was escaping with high speed, about 13 knots, as the torp came closer, the transport stopped his engines long enough to get out of the search head area and missed him... ![]()
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Stormy...... |
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#2 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#3 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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this campaign run in testing mode for The Beast`s new radar and sensor toys, so i had external view enabled and watched his screw... it was stopped !
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Stormy...... |
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() ![]() ![]() EDIT - how do you like the Upwelling phenomen... did you noticed the ugly water and underwater color for the zones near land... the underwater is more saturate also When is morning and close to evening the water is a green saturate mixed with murky... when the sun is strong the surface of water is shaining because the water is very rich in minerals and give you the impresion of the silver water... there are 6 upwelling efects diferents depends in what zone you are in game Did you observed the speed for wind for example... now is not random anymore... is strict controled depends by the zone where you are and by the season... also you should have zones where is fog and zones where is rain etc.... like in reality |
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