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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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You need to re-enable the file and enable debugging by editing your \Documents\SH5\data\cfg\main.cfg file and uncomment out the entries for debugging. Also run the DbgView app included in \data\Applications so that it can catch anything SH5 spews out so we can find out the real reason why you and some others are having problems.
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#2 | |
Watch
![]() Join Date: Mar 2004
Location: Sorel-Tracy, Québec, Canada
Posts: 19
Downloads: 86
Uploads: 0
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Ok, here's what I've done : - I've edited my main.cfg file, uncomment those three lines, Modding=Yes MenuEditor=Yes DebugScripts=Yes and saved the file. - Deleted via JSGME all the previous mods - Unpackted fresh Magnum Opus and NewUIs. - Installed and activated them. - Started SH5, created a new campaign, skipped the tutorial, saved the game, quit the game. - Started DbgView (stock settings) - Started SH5, loaded the save game. Selected the mission. Went to sink a ship. Explosion, then the game frooze. Is there a debug file somewhere from SH5? Anyway, here's the last lines from Debugview : 00000518 259.53176880 [7508] Radio message intercepted - transmit once 00000519 259.53189087 [7508] Adding new radio message to radio messages 00000520 264.75543213 [7508] Adding new sub sighted radio message 00000521 264.77496338 [7508] Adding an available radio message for day 00000522 264.78607178 [4692] Entities.cpp (83): Process Message: 00000523 264.78631592 [4692] Entities.cpp (114): OSI Ping 00000524 264.78646851 [4692] Entities.cpp (123): succeeded 00000525 272.34420776 [7508] Z=120.000 TAI Map zoom in 00000526 272.39239502 [7508] Z=120.000 TAI Map zoom in 00000527 272.44125366 [7508] Z=120.000 TAI Map zoom in 00000528 272.82339478 [4692] Entities.cpp (83): Process Message: 00000529 272.82351685 [4692] Entities.cpp (114): OSI Ping 00000530 272.82363892 [4692] Entities.cpp (123): succeeded 00000531 275.31768799 [7508] Z=-120.000 TAI Map zoom out 00000532 280.86495972 [4692] Entities.cpp (83): Process Message: 00000533 280.86502075 [4692] Entities.cpp (114): OSI Ping 00000534 280.86523438 [4692] Entities.cpp (123): succeeded 00000535 288.91525269 [4692] Entities.cpp (83): Process Message: 00000536 288.91546631 [4692] Entities.cpp (114): OSI Ping 00000537 288.91564941 [4692] Entities.cpp (123): succeeded 00000538 296.95812988 [4692] Entities.cpp (83): Process Message: 00000539 296.95822144 [4692] Entities.cpp (114): OSI Ping 00000540 296.95840454 [4692] Entities.cpp (123): succeeded 00000541 305.00314331 [4692] Entities.cpp (83): Process Message: 00000542 305.00338745 [4692] Entities.cpp (114): OSI Ping 00000543 305.00354004 [4692] Entities.cpp (123): succeeded 00000544 312.57656860 [7508] Z=-120.000 TAI Map zoom out 00000545 313.03573608 [4692] Entities.cpp (83): Process Message: 00000546 313.03582764 [4692] Entities.cpp (114): OSI Ping 00000547 313.03601074 [4692] Entities.cpp (123): succeeded 00000548 317.65957642 [4700] Enter CreateDefaultScanToDestsFile 00000549 317.72705078 [4700] Exit CreateDefaultScanToDestsFile 00000550 321.07464600 [4692] Entities.cpp (83): Process Message: 00000551 321.07476807 [4692] Entities.cpp (114): OSI Ping 00000552 321.07489014 [4692] Entities.cpp (123): succeeded 00000553 322.78549194 [4700] Enter CreateDefaultScanToDestsFile 00000554 322.84701538 [4700] Exit CreateDefaultScanToDestsFile 00000555 329.12188721 [4692] Entities.cpp (83): Process Message: 00000556 329.12200928 [4692] Entities.cpp (114): OSI Ping 00000557 329.12213135 [4692] Entities.cpp (123): succeeded 00000558 337.16967773 [4692] Entities.cpp (83): Process Message: 00000559 337.16983032 [4692] Entities.cpp (114): OSI Ping 00000560 337.16995239 [4692] Entities.cpp (123): succeeded 00000561 345.22979736 [4692] Entities.cpp (83): Process Message: 00000562 345.23001099 [4692] Entities.cpp (114): OSI Ping 00000563 345.23016357 [4692] Entities.cpp (123): succeeded 00000564 353.31481934 [4692] Entities.cpp (83): Process Message: 00000565 353.31506348 [4692] Entities.cpp (114): OSI Ping 00000566 353.31530762 [4692] Entities.cpp (123): succeeded |
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#3 |
Black Magic
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how about a dump from DbgView when the game crashes/freezes on you?
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#4 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
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This might be a no brain problem on my part but I just installed MO and the patch (following instructions in the thread) and I seem to be missing all fire and explosion effects along with the wake effects.
Everything else seems to be running fine, I just cannot explain this problem. anyone else had this happen and if so, is there a fix? Mike
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I think we lost em...hey whats that pinging sound? |
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#5 | |
Black Magic
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#6 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
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already beat ya to it on adding your new UI version, it is truly amazing work!
would I have to start a new campaign to make all those work (not a big deal as I just started a new one and look forward to tougher hunting). about a million and a half tons by 1941 seemed like a bit much when I was just using your standard UI. Thank you so much again. Mike
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I think we lost em...hey whats that pinging sound? |
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#7 | ||
Swabbie
![]() Join Date: Mar 2011
Posts: 8
Downloads: 62
Uploads: 0
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i am still getting crashes
![]() here is my DbgView log when the game crashed.. *not sure exactly which point.. very near the end* Quote:
Quote:
here is my mod list *in order* Magnum_Opus_v0_0_1 +Patch2 nVidia missing lights *Patch2* Original map colors *Patch2* Shadow Improvement Mod *Patch2* NewUIs_TDC_6_4_0_ByTheDarkWraith Manos Scopes-patch for 16x9 *NewUIs* FX_Update_0_0_15_ByTheDarkWraith FX_Update_0_0_15_UHS_Fix FX_Update_0_0_15_BARF_1_3_Full_Fix IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting AirTorpedoes Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Last edited by Scrapy; 04-02-11 at 11:46 PM. |
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#8 |
Black Magic
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Did you try my sh5.exe patching program or try to patch your SH5.exe file? Is your sh5.exe a disc version or a download version (NOT steam!)? If it's not a disc version or downloaded version (from Ubisoft) I would not apply my sh5.exe patches to it. I think this is why you're getting your CTDs.
It is not any of my mods causing the problem from viewing the DbgView output. |
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