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Old 03-28-11, 05:22 PM   #1
TheDarkWraith
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what is this Subsim for Depth keeping problem I didn't release a mod with that name
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Old 03-28-11, 05:25 PM   #2
Not_Yet _Kameraden
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I got it from the Real Environment thread. There's a link for it there

http://www.subsim.com/radioroom/showthread.php?t=166178
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Old 03-28-11, 05:26 PM   #3
TheDarkWraith
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Quote:
Originally Posted by Not_Yet _Kameraden View Post
I got it from the Real Environment thread. There's a link for it there

http://www.subsim.com/radioroom/showthread.php?t=166178
ah, I see. W_clear needed to make some changes to the sub's .sim files
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Old 03-28-11, 05:30 PM   #4
stoianm
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Quote:
Originally Posted by TheDarkWraith View Post
ah, I see. W_clear needed to make some changes to the sub's .sim files
i tested the w_clear .sim file and i have some strange movements of my uboat... when i go to depth ... or when i am going from deeper to periscope depth for example my uboat is jumping like an rabit... but i like a lot the w_clear .sim balances left-right... maybe when you have time you will try to make them compatible... or maybe you can put them in MO

Last edited by stoianm; 03-28-11 at 05:43 PM.
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Old 03-28-11, 08:21 PM   #5
Not_Yet _Kameraden
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Quote:
Originally Posted by stoianm View Post
i tested the w_clear .sim file and i have some strange movements of my uboat... when i go to depth ... or when i am going from deeper to periscope depth for example my uboat is jumping like an rabit... but i like a lot the w_clear .sim balances left-right... maybe when you have time you will try to make them compatible... or maybe you can put them in MO
Yeah i noticed the the bunny hopping motion of the sub when surfaced with RE installed. Kinda made me sick :p . Is there specific value that controls that aspect of the sub? I was hoping to get back the way it was in MO.

And btw thank you sober....Quite a lot of options in there to mess with with. Gonna compare these with the stock values to see what would cause the jittery waves. My guess would probably be the sea speed guess ill find out.
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Old 03-28-11, 08:26 PM   #6
stoianm
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Quote:
Originally Posted by Not_Yet _Kameraden View Post
Yeah i noticed the the bunny hopping motion of the sub when surfaced with RE installed. Kinda made me sick :p . Is there specific value that controls that aspect of the sub? I was hoping to get back the way it was in MO.

And btw thank you sober....Quite a lot of options in there to mess with with. Gonna compare these with the stock values to see what would cause the jittery waves. My guess would probably be the sea speed guess ill find out.
just unninstall the mod if you not like it... a .sim file is a little bit harder to edit... are to manny parameters... only w_clear can do that because he know what numers he changed and where... so if you not like just unninstall the mod and install at the end of your mod list this one from here:
http://www.gamefront.com/files/17914...h-HB-1-0-0.7z/
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Old 03-28-11, 08:32 PM   #7
Not_Yet _Kameraden
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lol died laughing.....

But sorry for asking so many questions. There are so many mods and somany different versions its hard for me to keep up. I guess ill get used to it as time passes.
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Old 03-28-11, 08:48 PM   #8
stoianm
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lol died laughing.....

But sorry for asking so many questions. There are so many mods and somany different versions its hard for me to keep up. I guess ill get used to it as time passes.
no problem... you can ask how manny quest you want... i was in the same situation 4 months ago
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Old 03-28-11, 08:34 PM   #9
ReallyDedPoet
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Frackin' spammer....

Reported it --------->
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Old 03-28-11, 09:35 PM   #10
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Frackin' spammer....

Reported it --------->
They suck,good to get rid of it
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