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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Electrician's Mate
![]() Join Date: May 2010
Posts: 137
Downloads: 190
Uploads: 0
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![]() Quote:
I am giving up and back to the stock. It really kills gameplay trying to sneak out for hours. |
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#2 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
at 7 it is very easy to escape dd - you must to play mouse - cat game as is supouse to i can exacpe 2 dds at 1 level now - i use wasserbomben and i use a tactic that i saw in a movie - work all the time |
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#3 | |
Electrician's Mate
![]() Join Date: May 2010
Posts: 137
Downloads: 190
Uploads: 0
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
wasserbomben it is a sound made for rongel and reworked by stormifly this sound is playing when a depth charge touch the water surface (and means bomb in the water) So i fire my torpedos - i order crush dive and when i am at 80 mettters i order level the boat and i change heading (the direction depend what i intend to do next - for ex i want to leave the area) after the torpedo hit the target i order silent running and i change speed for 0.8 knots if a dd spot me for example and he start to attack me: i hear the sound wasserbomben played (i know that they are in top of me in through dept charges in water) i order ahead flank and i order another dept (i go at 100 meters) i order heading 15 degree to port or staboard (depends of some conditions) i count 45 seconds and i order sillent running - set new speed 0.8 knots i order new heading 15 degree in the oposite direction that i ordered first time if they spot me again i repet the steps (until i go near 200 meters than i change until i go at 80 meters and so on) i play this mouse and cat game until they finish depth charges and they live me allone ![]() if you want to use wasserbomben sound you must use the stormyfly soun mod collection - it is compatible with MO and tdw UIs (in fact they have the same sh file - this is for compatibility) down from here: http://www.subsim.com/radioroom/showthread.php?t=164552 |
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#5 | |
Electrician's Mate
![]() Join Date: May 2010
Posts: 137
Downloads: 190
Uploads: 0
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#6 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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