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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fuel Supplier
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@Brett25:
Unfortunately H.sie's Realistic repairs fix sometimes causes CTDs with NYGM, which has its own repairs mod already installed. However, all the other features function perfectly. The only difference between the NYGM and GWX versions of H.sie's V15E patch is that the repair fix is disabled for NYGM and not for GWX. There will be very soon an 'Options Selector' package available, which resolves all these problems for you. [H.sie and I are working on several other goodies too, for the next patch. That is why release of the Options Selector has been delayed.] Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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Stiebler, one more issue that just popped up for me. This is the first time im experiencing this because its the first time I use a FuMo29 radar in NYGM. The radar "shroud" that's supposed to go around the front of the conning tower is appearing on the deck standing upright. very strange, Has anyone reported this before? not sure whats causing this. appears on both typ7c1 and 2 turms
EDIT: I think using the hi re submarine mod has fixed it, need to do more tests. Is this your experience too? Last edited by brett25; 02-19-11 at 12:18 AM. |
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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Hi Stiebler,
Ok after more extensive testing (tests were done with only NYGM up to 3.4 installed) I am almost certain there is a conflict between H.sei's "realistic repair patch for NYGM" and something in NYGM's NSS_Uboat7c.zon file. In base screen, the word "unlimited" appears next to the sonar and radar equipment upgrade options, and then the weird geometry issue will appear in game. Perhaps you guys already know about this (H.Sies's thread is 50 pages long and I tried to locate this issue in there), but hope this helps in your development ![]() regards |
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#4 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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![]() Quote:
the radar problem is an old bug. But it should be fixed in NYGM ![]() The 'unlimited' issue is a stock bug. Actually, the text string 4100 from your menu.txt is shown there. In stock SH3 'none' is written there. In GWX 'unlimited' and in my older NYGM version also 'none'. Are you sure you have a clean NYGM installation? Cheers, LGN1 |
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#5 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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Hi LGN1 yes I downloaded the most recent files for NYGM. It must be something on my end I didnt realize this was an old bug, thanks for the reply. I can remove NSS_Uboat7c.zon from NYGM then it will work I suppose
Last edited by brett25; 02-19-11 at 04:39 AM. |
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#6 | |
Frogman
![]() Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 292
Downloads: 411
Uploads: 0
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![]() Quote:
This is an old problem drain the game. Solved it simply. Replace file - Data/Library/Sensors"Dat" to any other. ![]()
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![]() Last edited by BUKER; 02-19-11 at 07:53 AM. |
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#7 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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problem solved and it was not in NYGM!
again sorry for the blind path, and thanks Stiebler for this most excellent mod (which i willl proceed to play with out further delay) ![]() |
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torpedos through hull |
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