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Old 02-10-11, 01:43 PM   #17
jhapprich
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Originally Posted by Bospor View Post
First of all WOW! You guys are amazing! So glad to see so many modern subs in SH4. Thank you!

Question. I remember playing Foxtrot class sub and thinking how easy it was to avoid escorts and sink them with homing torps. In this mod will the destroyers also be upgraded to Cold War standards? Will they fire homing torps at me? Or will they try get on top of me again and try to depth charge me? A few pages back here you guys were saying that homing torps don't change depth very well to chase the player. Does this mean no torpedoes for the escorts?
Also you were talking about the planes earlier and mentioned planes dropping torpedoes. Will that really be implemented? If it is hard to make the torpedo change depth, is it possible in this game for a torpedo to get above the diving sub and "spawn" a few depth charges that will sink and hit the sub? I know it might sound stupid, but we have to improvise to squeeze the modern physics into WW2 scenario.
Another question is about the cruise missiles from Echo II sub. First of all, can we really fire them and the enemy boats? I saw screen shots with missiles flying, but are they really operational?
Hello!
There will be both guided and non-guided torpedoes for the subs.the destroyers will be upgraded with more effective sensors and weapons. concerning AI homing torpedos, i haven´t done much about it yet.letting a torpedo spawn depth charges is a good idea, i wantet to try something similar but by now, i cannot tell if it works. the strategic /SLBM´s and the cruise missiles are fully operational, to get an idea of it, download my Charlie-I/Charlie-II mod.
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