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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2011
Location: Houston, TX
Posts: 15
Downloads: 124
Uploads: 0
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haha, thanks everyone! yea i figured out the inside wasnt waterproof on one of my first outings on sh3...getting stuck with 4 destroyers close to Pas-de-Calai isnt very fun, and depth charges don'y help keep the water out, lol
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#2 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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Welcome Aboard!
![]() I don't think you can control engines like that in SH3. I believe it was looked into early on whne the game was released, but it is hard coded. |
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#3 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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Welcome to the family
![]() So far there aren't any mods that allow you to have complete control over your engines. Will need to use the external cam and see, such as a knuckle turn where you would (irl) run one prop flank and the other one full reverse to help you turn faster, I don't think the game does that for you. Think it just puts the rudders to max port/starboard with both engines moving synchronized. |
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#4 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Welcome aboard
![]() I'd like more control over engines, like running electrics on the surface... ![]()
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#6 |
Navy Seal
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Welcome aboard!
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#7 |
SUBSIM Newsman
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Welcome Aboard!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#8 |
Eternal Patrol
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And that is something that definitely was done in real life. When maneuvering in port and when running decks awash.
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“Never do anything you can't take back.” —Rocky Russo |
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