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#1 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
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Thanks Guys,
I realised there were icebergs in tha Arctic and snow on land but wondered about actual falling snow. That has been answered with the precipitation info. Thanks again. R.R. |
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#2 | |
Pacific Aces Dev Team
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I think it could be a good thing when combined with SH3 Commander (Replacing rain for certain seasons/locations) ![]()
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One day I will return to sea ... |
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#3 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Does sound great for the Arctic trips!
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#4 |
Gunner
![]() Join Date: Aug 2007
Location: 44.26'N 83.20'W
Posts: 100
Downloads: 22
Uploads: 0
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I've seen photos of ice-covered u-boats. Having heavy ice on the tower must have given the L1 fits when he attempted to balance the boat for dives.
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#5 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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There are a couple of skins that are specifically tailored to the arctic patrols. Of the two I can remember off hand one changes the hull largely to a white color to simulate ice, the other one shows ice on the decik itself and between objects on the boat. Fubar made one of the less weathered skins relative to the other. The other skin is hardcore, it nearly ices the whole boat up to replicate what it was like to do arctic patrols and the effect it had on ships.
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#6 | |
Chief of the Boat
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One of the 'iced-up' skins I use is the one by Shaffer 4 a beautifill Type VII skin....I can upload if anyone would like it. |
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#7 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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Would love to get a hold of that skin for the winter patrols. Could you post it up so I could grab it from ya.
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#8 | |
Stowaway
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This would be exactly the opposite of ice building up on surface ships particularly those with high metacentric heights or those with limited reserve bouyancy. I suspect that the biggest problems associated with ice accumulation would be having to deal with crew safety, frozen valves, forward torpedo doors in addition to iced-over snorkels, sensors and guns. It's unlikely that ice accumulation topside presented a significant safety hazard to the boat in most cases. Ugly and inconveniant probably but unlikely to be really dangerous. |
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#9 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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Aside from slipping on it, and then over the side, the ice unbalances the boat. As you said, the submerged parts wouldn't ice up so bad, but the Turm may ice over bad enough to raise the center of gravity high enough to roll the boat. Even modern ships have this problem.
Just read somewhere (Either in Blair or the 564 book i linked in the campaign thread) that the biggest problem (along with mentioned above) was the diesel exhaust valves not sealing on dives, causing severe flooding and damage to the engines. |
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#10 | |
Gunner
![]() Join Date: Aug 2007
Location: 44.26'N 83.20'W
Posts: 100
Downloads: 22
Uploads: 0
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Agreed. I've watched the program "Deadlest Catch" on t.v. which is about men fishing in the Bearing Sea. A captain spoke about the danger of rolling the top-heavy boat, laden with crab pots, if too much ice accumulated on the boat. Doesn't a u-boat have a low center-of-gravity to prevent this sort of thing? |
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#11 |
Fleet Admiral
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TBH I can't recall. I've had a look on my HDD but haven't found enything that looks like it. You may be right that it was only discussed but never released.
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#12 |
Stowaway
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It was only discussed, never actually released.
SH3 Commander would be a great way to enable it though. Then a bit of work on the Subs with a seperate dat in the Library? You could simulate Iceing in 3D. Tied to a StateMachine controller? ![]() Maybe proggresive Iceing? ![]() |
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#13 | |
Pacific Aces Dev Team
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Making it progressive would probably be a bit harder ![]()
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One day I will return to sea ... |
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