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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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I think SH5 needs to be re-evaluated as things have moved on quite a bit from v1.2 and there seems to be a lot of misinformation floating about.
The megamod release would seem the most logical time to do that, with the following objectives: 1. Overall rating of SH5 v1.2 + MegaMod 2. What is still considered broken? 3. What is still considered to be a weakness or poor implementation requiring improvement? |
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#2 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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Where is the dining room on the boot? AFAIK We already have it, its just folded away and now being used as a bunk/chart table.
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#3 |
Gunner
![]() Join Date: Feb 2008
Posts: 98
Downloads: 113
Uploads: 0
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Type ix u-boats,don"t forget those!
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#4 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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As far as adding detail, and changing things to be more historically accurate for the interior, you can try my interior mod V1.2. It does not add any missing parts of the boat, but it does a lot of other stuff.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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The only thing keeping me from playing is the lack of merchant ship variety.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#6 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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#7 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#8 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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The real war saw German aircraft used to scout for targets. This is only simulated, I guess, by the radio contact reports. We never know where they come from.
If a mod could simulate the way these aircraft were used and indicate when an air contact report was made, it would be good immersion effects. Internally, get the crew doing stuff, like the visual repair guys in SH4 who turn wrenches to simulate repairs. Empty those bunks when actions stations called. Get some folks walking around through the sub, doing things or carrying stuff.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#9 |
Chief
![]() Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
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well...any sub sim that requires sinking 100.000 tons in the first six months of war is simply ridiculous
so sh5 is simply ridiculous compared to sh3 and sh4 with their megamods |
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#11 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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#12 |
Medic
![]() Join Date: Jan 2006
Posts: 167
Downloads: 70
Uploads: 0
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Hunt Class Destroyers
J Class Destroyers Loch Class Frigates SchnellBoots Better looking US Aircraft - Catalina especially! more Merchants, lots more Merchants. |
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