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Old 10-02-10, 05:48 AM   #35
Sammi79
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Join Date: Jan 2010
Location: Penzance
Posts: 428
Downloads: 272
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Quote:
Originally Posted by Admiral8Q View Post
Unless you have a Narwhal class with two 6" guns!

I find I go for a Gato as soon as they're available though. After all, you're playing a submarine not a cruiser...

Keep up the good work, where can I d/l this mod? I know I know, deck guns on subs were obsolete already at the begining of the war... but who doesn't enjoy the big bangs and explosions?
Thankyou for your interest, Admiral8Q. I will hopefully at some point in the near future be able to upload the files as a 'Mod' package, however,

The troubles for me releasing it as a mod are :-

1. the changes involve the files cameras.dat, and then the .dat & .sim files for each gun. The gun files are not a problem but cameras.dat is heavily altered by all of the major 'Mods' (aswell as many of the smaller mods). This means either creating separate versions for each major mod - with expressed permission from the Mods author, or, giving the edited files to the authors that want to include it in their Mods updates/patches.

2. The time I am able to allocate to exploring the myriad possibilities of editing the game files and testing is limited, although I have a fairly convenient job that does give me plenty of random days off, I could easily spend forever tweaking the files, and I get the feeling that It will be very difficult for me to be satisfied that I have done all I can do in regard to the limitations of the unmodifiable files.

watch this space though... I will update further as the work progresses.
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