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Old 08-26-10, 10:03 PM   #1
Alpha Von Burg
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If you want a type XXI out at 1939 try this link:
http://www.subsim.com/radioroom/down...o=file&id=1357

Hope this helps...
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Old 08-26-10, 10:13 PM   #2
U777
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Quote:
Originally Posted by Alpha Von Burg View Post
If you want a type XXI out at 1939 try this link:
http://www.subsim.com/radioroom/down...o=file&id=1357

Hope this helps...
Yep that's the exact one I used, now I'm trying to find where SH3 keeps files related to torpedoes.
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Old 08-26-10, 10:24 PM   #3
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Found it, so if everything is like this then I assume all torps will be ready by 1939.

[TORPEDO_TYPE0];T I (G7a)
Idx=0
Year=1939
Month=8
Renown=0

[TORPEDO_TYPE1];T I FaT I (G7a)
Idx=1
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=100

[TORPEDO_TYPE2];T II (G7e)
Idx=2
Year=1939
Month=8
Renown=0

[TORPEDO_TYPE3];T III (G7e)
Idx=3
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=0

[TORPEDO_TYPE4];T III FaT II (G7e)
Idx=4
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=250

[TORPEDO_TYPE5];T IV (G7es) - Falke
Idx=5
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=500

[TORPEDO_TYPE6];T V (G7es) – Zaunkönig I
Idx=6
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=800

[TORPEDO_TYPE7];T I LuT I (G7a)
Idx=7
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=350

[TORPEDO_TYPE8];T III LuT II (G7e)
Idx=8
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=450

[TORPEDO_TYPE9];T XI (G7es) – Zaunkönig II
Idx=9
Year=1939
Month=8
PrototypeYear=1939
PrototypeMonth=8
Renown=1000

[TORPEDO_TYPE10]; T VII - Steinbarsch Walter (G7ut)
Idx=10
Year=1939
Month=8
PrototypeYear=1939
PrototypMonth=8
Renown=500
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Old 08-26-10, 10:26 PM   #4
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Quote:
Originally Posted by U777 View Post
Yep that's the exact one I used, now I'm trying to find where SH3 keeps files related to torpedoes.

just use JSGME to install it
(just google it, it's not hard to find)
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Old 08-26-10, 10:28 PM   #5
U777
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Quote:
Originally Posted by Alpha Von Burg View Post
just use JSGME to install it
(just google it, it's not hard to find)
The Submarine is installed with no issues, but so far I haven't found a mod for torpedoes so I'm doing it manually.

Edit--my mod didn't work back to the drawing board.
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Old 08-26-10, 10:43 PM   #6
K-61
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Isn't there a utility that allows you to customize torpedoes? Was it not called SH3 Mini Tweaker? I'm not sure if that will make torpedoes available ahistorically.
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Old 08-26-10, 10:58 PM   #7
Gerald
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No they will not do eels historically,

Quote:
Originally Posted by K-61 View Post
Isn't there a utility that allows you to customize torpedoes? Was it not called SH3 Mini Tweaker? I'm not sure if that will make torpedoes available ahistorically.
but use S3D instead if you want to change anything, but the backup is necessary, do not forget...
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Old 08-26-10, 11:18 PM   #8
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Ok after doing research the XXI comes with the most advanced torpedoes available. I'll try to tweak them just to see how to mod should the need arise. BTW S3D doesn't recognize any files in the game.

Edit---looks like I'll have to find a way anyhow because when i use them up in patrol I may lose them and be stuck with out of date torps.
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