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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2010
Location: AO07
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Happened just yesterday on 89%, May 1940 west of scapa flow: Dived from a plane - hydrophone reports several warships:
What the...? And they are heading exactly towards me! I felt very lucky...and very afraid, too. Depth under keel: 110m. I was able to fire all 4 bow torpedoes: 3 electric, 1 steam. The steam was a mistake: Being the fastest, Warspite saw it and turned portside. Too late, the torpedo hit...dud. DAMN! I admit I thought about reloading - when would I ever have that much luck again? And now the Tommies will break my neck! I switched from exterior to the sub, focussing on escaping.... when about a minute later, 2 of the remaining 3 torps hit! Sorry, no picture. But I saw the 3rd after it passed by and warspite's bow had a large hole, right at the front. I guess cruising at high speed has disadvantages, too. After the impacts. You may guess the slight disbalance to the bow. Also the attempted course change by the wake. This looks good! I got her!! Man, Karl is gonna be so proud of me! With all these ships around, I'm sure somebody picked up those guys. Is the one in the middle reading a book?! Those Brits sure are a calm folk... And the best: Not one depth charge. 2 destroyers were seeking for me, one even pinged, but somehow I escaped. I guess the others decided to rather get the remaining ships home.
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If ASDIC be the food of love, ping on. (Frau Kaleun) |
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
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"Happened just yesterday on 89%" - you mean realism? I see auto tdc, external cam, and map contacts, now I didn't add it up but I play around 86% and thats with map contacts only
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Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
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#3 |
SUBSIM Newsman
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In this example, I needed two Eels,
![]() ![]() Sometimes just one or more Depending on the result, at the rear stopper formulas can be sensitive, then it needs a lot of force to go forward, or a hit at the ammo magazine, which mentioned by Jim! ![]()
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#4 | |
Watch
![]() Join Date: Aug 2010
Location: AO07
Posts: 22
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Good morning!
Quote:
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If ASDIC be the food of love, ping on. (Frau Kaleun) |
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#5 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
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that explains everything then, I've always used GWX3.
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Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
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#6 | |
Chief of the Boat
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#7 |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
Posts: 200
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