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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would You Like To Have A Supermod for SH5? | |||
Yes, Give Me a Merged Supermod for SH5 ASAP! |
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62 | 80.52% |
No, I would Rather Pick out what I use Individually. |
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14 | 18.18% |
As long as you dont steal my work.. me me me |
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0 | 0% |
I Could Care Less.. I am just here to Troll the forums |
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1 | 1.30% |
Voters: 77. You may not vote on this poll |
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#12 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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I think you need to slow down. Why rush the supermod??
As Steve pointed out, rushing a creation like this gives you unwanted results. Let our Modders take their time and release a final (or one that at least their happy with to leave alone for a week) and then start putting pieces together. As for downloading multiple versions, my computer only has limited amount of Data. And while I can just delete the older files, I don't like having to spend more time optimizing and downloading mods then actually playing the game. As many have pointed out, both for the mega-mod and the game. Give it time Or we will end up with a craptacular mega-mod that will render the game unstable and/or unplayable and we will lose even more audience members Edit: Also, while I'm at it, if you really want to roll up a quick mega-mod than man-up yourself and do it, go around and ask for permission, etc. But do it yourself. Otherwise, if you sit around telling modders to set up a Mega-Mod while they're still perfecting their masterpieces, you won't get what you want.. Also, in regards to choosing which UI Mod to use.. I personally would go with TDWs (sorry Reaper.. I never tried yours yet..) But then again, like SH4, you can have multiple Mega-Mods which cater to different people (ala TMO and RFB). Finally, I think for a Mega-Mod to happen, we need to fix more then the Game Cosmetics and Basic Functions. We need to peel into the scripting and campaign scripts to create a realistic and/or fun campaign (again ala TMO or RFB) and get that on the table to make a Mega-Mod feasible. (on a side note, I know that Lurker was talking about doing RUB, but now that Duci is hanging around the forums, [sorry don't know if he has the game..] maybe he could bounce some ideas with a few good scripters and get something going. His TMO of SH4 is a masterpiece, itd be great if we could get something similar in SH5.) Otherwise, you basically just have a bunch of cosmetic fixes and aestetics rolled into a package that I could do myself..
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