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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: May 2010
Location: Greensboro, NC
Posts: 38
Downloads: 16
Uploads: 0
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Alright, I've run an experiment. From a position probably 20 miles south of Truk, I "flew" my free camera north toward Truk. Without sighting any land (but I did see a floating turret) I came across the choicest targets you could ever want. A carrier, battleships, and cruisers all parked in the harbor there, lying at anchor. So, I figure that if I can fly the camera up there, maybe now I can sail up there.
Wrong. I got within 2 miles of one of the channel entrances and, boom, FPS drops like a rock. I reverted to a save I'd made before hand just in case of this happening. So, I've tried it from different directions and at day and night. Has anyone tested this in stock SH4 1.5 without any mods?
__________________
I'm the galloping ghost of the Japanese coast.
You don't hear of me and my crew But just ask any man off the coast of Japan. If he knows of the Trigger Maru. ----------------------------------------- "Oh Lord, your Sea is so big, and my boat is so small." |
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#2 |
Rear Admiral
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I have a sneaky suspicion it's the subnets around the place. Those can be FPS killers.
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#3 |
Seaman
![]() Join Date: May 2010
Location: Greensboro, NC
Posts: 38
Downloads: 16
Uploads: 0
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Hmmm. How effective are the sub nets, is it possible to remove them, and how big of a blow to realism would it be to remove said nets?
__________________
I'm the galloping ghost of the Japanese coast.
You don't hear of me and my crew But just ask any man off the coast of Japan. If he knows of the Trigger Maru. ----------------------------------------- "Oh Lord, your Sea is so big, and my boat is so small." |
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#4 | |
Rear Admiral
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They are easily removed via mission editor. (check Jap_minefield.mis file if i remember correctly). Realism in this case is irrelevant if the game is unplayable in that area. Of course it might not be the subnets at all, but theres a good chance of it. |
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#5 | |
Seaman
![]() Join Date: May 2010
Location: Greensboro, NC
Posts: 38
Downloads: 16
Uploads: 0
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![]() Quote:
__________________
I'm the galloping ghost of the Japanese coast.
You don't hear of me and my crew But just ask any man off the coast of Japan. If he knows of the Trigger Maru. ----------------------------------------- "Oh Lord, your Sea is so big, and my boat is so small." |
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#6 |
Seaman
![]() Join Date: May 2010
Location: Greensboro, NC
Posts: 38
Downloads: 16
Uploads: 0
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OH, ALSO.
I forgot to ask. Does anyone know why the only things I've been able to find within 500 miles of Truk have been fishing boats other than the Jap fleet tied up inside the impenetrable FPS-nets? I killed a nice little Corvette halfway to Palau, but that's all I've found after a month of scouring the sea.
__________________
I'm the galloping ghost of the Japanese coast.
You don't hear of me and my crew But just ask any man off the coast of Japan. If he knows of the Trigger Maru. ----------------------------------------- "Oh Lord, your Sea is so big, and my boat is so small." |
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#7 |
Seaman
![]() Join Date: May 2010
Location: Greensboro, NC
Posts: 38
Downloads: 16
Uploads: 0
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Would anyone be offended if I.... *bumped* this a wee bit?
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__________________
I'm the galloping ghost of the Japanese coast.
You don't hear of me and my crew But just ask any man off the coast of Japan. If he knows of the Trigger Maru. ----------------------------------------- "Oh Lord, your Sea is so big, and my boat is so small." |
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#8 | |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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#9 |
Navy Seal
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i just enable carotios truk mode, it has the coral reef around Truk, its awseome.
Also, anyone know if you can set mines to impact surface traffic? |
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