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#1 | |
Bosun
![]() Join Date: May 2010
Posts: 69
Downloads: 22
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I'm happy to show patrols from uboat.net which were to the Baltic, the Kategatt, and to points off Norway, which it seems GWX3 does not do. What could be causing this discrepancy? |
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#2 |
Navy Seal
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You could just use JScones SH3 Commander to change the Patrol Zone assignment to what you want before starting the sim. BTW GWX does not award renoun for patroling the assigned grid, so you can go anywhere you want with no loss of renoun.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
Bosun
![]() Join Date: May 2010
Posts: 69
Downloads: 22
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I know, HW3
![]() ![]() Here are a few patrols from Flotilla I boats in Sep 1939 which illustrate my point: http://www.uboat.net/boats/patrols/patrol_398.html http://www.uboat.net/boats/patrols/patrol_385.html http://www.uboat.net/boats/patrols/patrol_370.html http://www.uboat.net/boats/patrols/patrol_164.html |
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#4 |
Chief of the Boat
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If you want to reconstruct real life events/patrols then surely using Commander as already suggested would be the best way....otherwise randomisation may send you to a different area when compared with the RL corresponding time frame.
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#5 |
Bosun
![]() Join Date: May 2010
Posts: 69
Downloads: 22
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Well, kind of... Many patrols were to English waters, though, it's just that it wasn't ALL of them. I was thinking that a few random grids in Baltic waters would liven things up a bit for GWX. The random element is part of what makes SHIII fun, no? Adapting to whatever BdU, the weather, and the enemy throws at you!
If we follow the SHIII Commander argument to its conclusion, why have patrol grids at all? Just pick a point on the globe and go. Very ![]() |
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#6 | |
Chief of the Boat
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Who knows, you mightn't think it worthwhile. |
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#7 |
Bosun
![]() Join Date: May 2010
Posts: 69
Downloads: 22
Uploads: 0
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