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Old 05-27-10, 11:36 PM   #1
kylania
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There's nothing stopping a campaign from running the whole war. The devs just didn't fill that part out. Players have the Mission Editor and can expand the campaign if they want.

So saying that SH5 sucks because it doesn't have the whole war is really just being short sighted. When people talk about the end war in SH3, they sure aren't talking about the stock campaign. They are talking about a reworked modded campaign. The exact same thing you'll see with SH5.
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Old 05-28-10, 01:55 AM   #2
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^ ^ ^ ^ ^

As I said when people first complained about it. Any of the SH3 supermods, as wall as RSRDC for SH4, have completely reworked the campaign from the ground up. There is pretty much nothing left of the stock campaigns in SH3 or SH4 in any version anybody is playing. There is no reason SH5's won't be even better once people figure out how to adapt it to their desires. Actually I also said some time ago that that may be the reason SH5's campaign is unfinished. The devs knew that no matter how much work they put into it, it would be dumped at the first chance.

As for there only being one class of u-boat, I imagine there is a huge amount of work to put everything in that has been put into this one boat. More can be added, and I hope they will.

The real complaints about SH5 are the ones about the bugs that never got fixed from one generation to the next. I'm hoping that this will all be ironed out before they're done with it. We can only wait and see.

Currently people are still playing SH3 and SH4 because those games are more complete, and SH5 still needs a lot of work. As I've also said before, there is every chance that when SH5 has had the time that the others have it really will put them to shame. Right now it won't let me play in a Type II, or play in the Pacific. So for now the older games are not "better", but they are more desirable for anyone who wants to play within that context.

People should learn how to state their preferences and their opinions without condemnatory remarks such as "It sucks" and "It rules". SH5 doesn't rule yet, nor does it truly suck. People who are enjoying it are doing so because it fills their idea of what a subsim should be. Those who aren't play the older versions because for now those fill their idea of what a subsim should be.

It is possible to discuss and even disagree without shouting and screaming about how you're right and anybody who doesn't agree is an idiot.
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Old 05-28-10, 02:28 AM   #3
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Nice post Sailor Stevet! I pretty much agree with you on all accounts.
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Old 05-28-10, 06:58 AM   #4
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Quote:
Originally Posted by Sailor Steve View Post

People should learn how to state their preferences and their opinions without condemnatory remarks such as "It sucks" and "It rules". SH5 doesn't rule yet, nor does it truly suck. People who are enjoying it are doing so because it fills their idea of what a subsim should be. Those who aren't play the older versions because for now those fill their idea of what a subsim should be.

It is possible to discuss and even disagree without shouting and screaming about how you're right and anybody who doesn't agree is an idiot.
Best post I've read on the subject in a good while
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Old 05-28-10, 07:01 AM   #5
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Quote:
Originally Posted by sailor steve View Post
people should learn how to state their preferences and their opinions without condemnatory remarks such as "it sucks" and "it rules". Sh5 doesn't rule yet, nor does it truly suck. People who are enjoying it are doing so because it fills their idea of what a subsim should be. Those who aren't play the older versions because for now those fill their idea of what a subsim should be.

It is possible to discuss and even disagree without shouting and screaming about how you're right and anybody who doesn't agree is an idiot.
You're wrong, SH5 SUX RULERS!




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Old 05-28-10, 07:08 AM   #6
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Old 05-28-10, 09:26 AM   #7
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Excellent post Steve - sums up my thoughts on the whole thing too
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Old 05-28-10, 10:38 AM   #8
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Originally Posted by JScones View Post
You're wrong, SH5 SUX RULERS!




Of course I'm wrong. I'm always wrong.

I was a huge fan of detective Dietrich, played by Steve Landesberg, back on the old Barney Miller TV show. Whenever a difference of opinion came up he would launch into a brilliant explanation that couldn't be refuted. Then right when he had everybody hooked, he'd say "Of course I could be wrong." The expressions on the others' faces was priceles.
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Old 05-28-10, 10:56 AM   #9
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Quote:
Originally Posted by Sailor Steve View Post
Of course I'm wrong. I'm always wrong.

I was a huge fan of detective Dietrich, played by Steve Landesberg, back on the old Barney Miller TV show. Whenever a difference of opinion came up he would launch into a brilliant explanation that couldn't be refuted. Then right when he had everybody hooked, he'd say "Of course I could be wrong." The expressions on the others' faces was priceles.

Well in this particular instance I reckon your right.

I'm off to buy some popcorn because.....Of course I could be wrong
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Old 03-12-12, 03:10 PM   #10
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Quote:
Originally Posted by Sailor Steve View Post
Of course I'm wrong. I'm always wrong.

I was a huge fan of detective Dietrich, played by Steve Landesberg, back on the old Barney Miller TV show. Whenever a difference of opinion came up he would launch into a brilliant explanation that couldn't be refuted. Then right when he had everybody hooked, he'd say "Of course I could be wrong." The expressions on the others' faces was priceles.
Like the time they confiscated some guys college project (an Atomic bomb) which they all were trying to figure out if it was one indeed, and after a bunch of to and fro, Dietrich walks in and without a beat says "Hey, where'd ya get the Atom Bomb??" .
Just they way he said it,...OK, Ya had to be there...
Yeah, With the current Mods like IRAI and Dyn Env, I can get depth charged till my ears explode in SH5, and my crew reacts to all this. So as far as Immersion or whatever goes, this one is getting better by the month. Every week someone has improved this or that and that's part of the fun of it. I still love my Fleet boat and trolling about the Pacific too in SH4. It's all good!!
Kudo's to all the Modders!!
D40
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Old 03-12-12, 03:19 PM   #11
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Originally Posted by Bilge_Rat View Post
SH5 also has a dynamic campaign, same engine as in SH3, although with many underlying improvements.

I presume you meant that the SH5 campaign ends in 43.

Although I never really understood why this was such a big issue, after may 43, U-Boats are just targets waiting to be killed.
I've read Uboot's history quite thoroughly, despite of losses, there were more U-boats even after 43 (less seaworthy than built but still), main thing was Ubootwaffe had late and minor meaning improvements whereas, Allies had aircrafts and fleet ->Uboatkillers focusing nearly only on Uboats (apart of wargame who catches SUPERBATTLESHIP OF GERMANY). The thing was there wasn't enough number of experienced crews, no Luftwaffe and Kriegsmarine support, and the most important: LACK OF HITLER'S BLESSING.

Anyway that would be interesting playing after 1943 making history and brave almost suicide attacks or just face risk of being sunk just to sink at least one cargo ship... That is what has not been done by Ubisoft what may be done by modders... I thought thread is about comparing clean Silent Hunter 3 and Silent Hunter Five..
Any way what so damn wrong with AI of SH3 when playing above 80 prc realism and what so damn dynamic in SH5 campaign????

Nobody says it loud: we are being cheated and disrespected
I colud say the same about sh3 lets allow to do graphics as in sh5 and interior additions and bla bla bla.... Its not all about: compared should be both stock games. SH3 was brilliant... SH5 is not. Ubisoft should support modders at all cost cause they alone are poor :P
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Old 03-12-12, 03:29 PM   #12
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Quote:
Originally Posted by Ubootsmann96 View Post
I've read Uboot's history quite thoroughly, despite of losses, there were more U-boats even after 43 (less seaworthy than built but still), main thing was Ubootwaffe had late and minor meaning improvements whereas, Allies had aircrafts and fleet ->Uboatkillers focusing nearly only on Uboats (apart of wargame who catches SUPERBATTLESHIP OF GERMANY). The thing was there wasn't enough number of experienced crews, no Luftwaffe and Kriegsmarine support, and the most important: LACK OF HITLER'S BLESSING.

Anyway that would be interesting playing after 1943 making history and brave almost suicide attacks or just face risk of being sunk just to sink at least one cargo ship... That is what has not been done by Ubisoft what may be done by modders... I thought thread is about comparing clean Silent Hunter 3 and Silent Hunter Five..
Any way what so damn wrong with AI of SH3 when playing above 80 prc realism and what so damn dynamic in SH5 campaign????

Nobody says it loud: we are being cheated and disrespected
I colud say the same about sh3 lets allow to do graphics as in sh5 and interior additions and bla bla bla.... Its not all about: compared should be both stock games. SH3 was brilliant... SH5 is not. Ubisoft should support modders at all cost cause they alone are poor :P
Ubootsmann96, first, welcome to Subsim.

Second, the post you quoted was made almost 2 years ago. Since then, the "Open Horizon" campaign I and II have been released which extends the SH5 campaign out to may 1945.

Third, no one really cares about these SH3 v SH4 v SH5 arguments anymore, they all had problems out of the box.
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Old 05-28-10, 11:02 AM   #13
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Quote:
Originally Posted by JScones View Post
You're wrong, SH5 SUX RULERS!




I love frequenting the same thread as you JScones, it makes my life happier.
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Old 05-28-10, 02:35 PM   #14
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I like tater-tots.
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Old 05-28-10, 04:46 PM   #15
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Well y'all bring up great points, but I just have one thing to say...
The most bestest subsim is clearly Silent Hunter 5 *Insert an even bigger pointless screenshot that takes forever to load*
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