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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#27 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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![]() Quote:
GWX - Alternate Loadscreen - Full Circle GWX - Alternative Flotillas GWX - Axis Mediterranean Aircraft Skins GWX - Captain America's Officer Icons GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - Late War Sensors Snorkel Antennas GWX - Main movie - 'Das Boot' GWX - No Medals on Crew GWX - Open Hatch Mod GWX - VIIC41 Player Sub Flags_enlighten LifeBoats&Debris_v4 Radio Deutschland FlatSunFix for M.E.P v3 GWX - Merged Campaign M.E.P v3 MEP v3 VisualSensors for gwx3 WBNN Mission Orders Lite WB's Decks Awash SKIN - IXBC - Bismark Real Depth Charge Torpedo damage Final ver2.0 Pascal_Port_People Thomsen's Sound Pack V3.2cg Splash Screens Package VII RadioMessage - MorseCodeOnly Ice Age I find the GWX experience second to none - SH5 is a good game but: until there is a better variety of targets, until the campaign is changed to something a bit more realistic, until there are more types of U Boat available, Until you can play to '45... Then SH3 + mods will win for me. I should add that as long as there is interest in SH5 , and the mods keep coming for it, I expect that in a year or two my opinion will change. But for now - that's my take on this whole thread. What does it really matter anyway - as long as you are enjoying the game that you are playing , who cares what anyone else thinks? |
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