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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Mar 2005
Location: Louisiana, USA
Posts: 115
Downloads: 64
Uploads: 0
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I loved SHIII, SHIV was pretty good in my book but I like u-boats better.
So, how does it compare? I wasn't even aware it was out so soon, will have to pick it up ASAP.
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-VP Missing targets since 1990. |
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#2 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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Check out a few of the reviews on the game - I recommend the SimHQ one and of course Neal's.
In my opinion its a great game and you may get it quite cheap now too , but don't go buying it expecting it to be as good as a heavily modded SH3 or 4. You only have one sub at the mo - the type 7 and also the game only goes to '43. You will also need a permanant online connection to play it because of the protection. It's pretty much what you'd expect from a Silent hunter game out of the box - arcady, a few bugs and of course we are waiting to see if there will be any other patches. You should be able to get it cheap enough for it to be worth the risk. |
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#3 |
Lieutenant
![]() Join Date: Apr 2009
Location: Somewhere in the Atlantic Ocean
Posts: 262
Downloads: 60
Uploads: 0
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I love the game with the mods I have.
![]() The game is very good.
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#4 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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The constantly online requirement is aa deal breaker for me.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Depends on how much time you're willing to spend installing mods to fix it.
With mods, it's tons of fun, although still fairly arcadeish at heart.
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#6 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Skip the annoying "I will not buy it because drm, sh3 rox" comments and go for it. Since patch 1.2 is really enjoyable and playable. There are still few minor bugs and glitches, but nothing serious and which can't be covered with mods. Right now I would rate it 8/10, before patch was 4.5/10 or lower. And btw, I own the game and play it without mods.
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#7 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I'd echo this sentiment. Strides are being made to rework the shipping and the campaign, so this is looking like it will be addressed at some point.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#8 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Takeing the day off from Ubisoft to post here ? ![]() |
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#9 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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#10 |
Stowaway
Posts: n/a
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My answer regarding this is a single word: unplayable. Besides my answer, the game speaks for itself ...
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#11 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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Why not publish your specs and we'll see if we can get that game you own working for you matey. |
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#12 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
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Clearly, there's a broad range of opinions. The best course of action at this point is to just find out for yourself. With the mods, it's well beyond playable and is pretty enjoyable. There's always mods coming out to further the experience so if you're ready to treat it like a hobby, not as one-time play through expecting the whole world in one go round, it'll be right up your alley. If you want a console like experience where you play it once through otb then shelf it... it's probably not your thing.
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.Godspeed. |
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#13 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#14 |
Soundman
![]() Join Date: Apr 2005
Location: Arizona, USA
Posts: 142
Downloads: 93
Uploads: 0
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![]() ^^ LOL!! I was thinking the same thing as I read that post... It is becoming more and more obvious that Ubisoft has several people planted here to try to boost up the game, and it does not take much to figure out who they are... The reality is that the 1.2 patch screwed up nearly as much as it tried to fix, and that after the patch it is still, at best, at 5/10 game. --We still play with barely a handful of ship types as targets, and of those few many are historically incorrect placeholders (I.E. Liberty ships in 1939). --We still have a fairly generic sub interior to represent several classes of Type VII submarines. Although it is beautifully detailed, it is only representative of one class, and as such was as halfheartedly done as the rest of the game. --We still have no fear of mines, nets, or most any aircraft. --We still have enemy AI that is both blind and completely unreactive to events around it. --We still cannot import ships (a feature that was promised to us as a delaying tactic and an excuse for the patch being delayed for over a month) --We can dive to exactly 50 meters depth and enjoy complete immunity from enemy detection. --We still have targets that explode and sink so predictably as to only only be of interest to a 9 year old with attention deficit issues. Thanks to the patch, we no longer have enemy sailors casually walking the decks of burning infernos as they sink....instead they now wait until it is sitting on the bottom of the ocean to do so. Great work Ubisoft... --We still have to suffer the tip-tap-tip-tap of our invisible avatars feet racing down the submarines corridors as though he were a meth addict...even if we are walking slowly or stepping through bulkheads. --We still have to rely on the work of many talented modders to deliver what should have been included off the shelf, from the begining. Without several basic mods, the game is essentially unplayable even after the patch regardless of what Mag is trying to sell you in his above post. --We still have basically empty friendly ports, with no band to greet us and only token friendly shipping to try to avoid whenever possible. Of that shipping that is present, most will sink themselves if given enough time. Yes, they ARE that dumb. --We still have essentially barren enemy ports, so any hope of bringing excitement to the game by trying an unscheduled raid on Scapa or Southhampton or New York will be met with a big giant "WTF mate?". New York was apparently cleared of all life by mutant zombies in 1938, and Scapa Flow is just as easily (and probably more sucessuflly) attacked from the surface...or just a few inches under said surface. --We still have dozens more issues that I could write, but I think I have made my point. SH5 ver 1.2 is such a teeny tiny improvement over the stock game that Ubisoft should be embarrassed to even call it 1.2. It is more like ver. 1.15.4 , at best. So in answer to the original posters question: "How is Silent Hunter V? (after the latest patch?)" SH5 is beautiful (it truly is), but that does not a good game make. It is still buggy, unfinished, and an ongoing insult by Ubisoft to it's paying customers. It is pretty (I already said that), but so is cotton candy until you eat it...and then when you do you just feel unfulfilled and sick to your stomach at the same time. Yeah, that is what SH5 is still like to this day: Pretty...and sickening, all at the same time. ![]()
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....and on the eight day, god created merchant ships to ply the waters between the lands, and unto which was created a weakness to the holy torpedo so that man could blow thy living snot out of them. ...And all was good. "Making a decision to not make a decision would still involve a decision-making process and such a thing has not happened." -sorlim, UBIsoft Community Developer |
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#15 |
Helmsman
![]() Join Date: Dec 2003
Posts: 109
Downloads: 328
Uploads: 0
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