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Old 05-15-10, 08:56 PM   #1
cpt.spalding
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sh7 and beyond.

howabout a sim that works straight out the box.
One that dont need to be tweeked up, just one that works.
one that dont need internet conection all da time, just one that works.
One that can be modded to make it shine more,but work first time everytime.
dont care if its under the polar caps dont care if its under a polar bear.
me just want one that works.
thats what me pay money for, one that works.
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Old 05-16-10, 12:18 AM   #2
Sailor Steve
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Quote:
Originally Posted by cpt.spalding View Post
sh7 and beyond.

howabout a sim that works straight out the box.
One that dont need to be tweeked up, just one that works.
one that dont need internet conection all da time, just one that works.
One that can be modded to make it shine more,but work first time everytime.
dont care if its under the polar caps dont care if its under a polar bear.
me just want one that works.
thats what me pay money for, one that works.
Aces Of The Deep.
Silent Hunter 1.
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Old 05-16-10, 03:20 PM   #3
cpt.spalding
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Aces Of The Deep.
Silent Hunter 1.
never went there,sh2 was my first sub sim.
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Old 05-16-10, 05:05 PM   #4
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Just sayin' that those two worked perfectly out of the box. There were some mods for SH1, but they didn't fix things - just made it better.
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Old 05-16-10, 05:18 PM   #5
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Can we start talking about Silent Hunter 12 now? I think it's time.
.
.
.
.
.
Here's the reality. I very much doubt we will ever see a SH6...much less a 7.
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Old 05-16-10, 07:17 PM   #6
corvette k225
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I think that this will be the last subsim we will see. Boy I hope I'am wrong
on this.
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Old 05-17-10, 05:03 AM   #7
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Yes,you are wrong.
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Old 05-17-10, 03:57 PM   #8
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Originally Posted by Sailor Steve View Post
Just sayin' that those two worked perfectly out of the box. There were some mods for SH1, but they didn't fix things - just made it better.
That's because PC's of those days had the power of 2 of these...

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Old 05-17-10, 10:18 PM   #9
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That's because PC's of those days had the power of 2 of these...

Yes, it was really amazing how much immersion was experienced playing the Commodore 64 "Silent Service" by MicroProse back in late 1984 (my first computer game). Troop ships, tankers, merchants, and they used zig-zag tactics. The escorts patroled around the convoys and there were times when it took hours to evade them and survive the depth charges after sinking a few target ships.
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Old 05-17-10, 05:48 AM   #10
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Quote:
Originally Posted by Sailor Steve View Post
Aces Of The Deep.
Silent Hunter 1.

Hmm... if that's true why did you, yourself bother uploading patch 1.31 for Silent Hunter to the Subsim Downloads area?

As far as Aces of the Deep's "perfection" the patch readme on the Subsim downloads page states....

When saving a game, the number of deck gun rounds remaining will be correctly saved.
A gauge has been added showing amount of compressed air and water in the boat.
Torpedoes were vanishing from the torpedo loading screen; this was fixed.
The music for "Ride of the Valkyres" and "Tipperary" have been added.
Crash on reporting contact bug fixed.

Very few PC games have ever been perfect out of the box no matter how far back you go take those rose colored classes off Steve!
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