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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
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How 'bout combining all the work done in the series and making Silent Hunter 6 a global naval simulator? Most of the models have already been built. A player could chose a German, American or maybe even Japanese or British Sub? Hell, why not throw in a playable surface vessel too, a sub-chaser or whatever?
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***THE GENERAL*** |
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#2 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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They should fix up SH5 first, but I wouldn't mind seeing Fleet Boats as the next outing (fully modelled interiors anyone?), though I really think the British boats need some attention at some point.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#3 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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If Ubisoft didn't completely ignore SHIV I think a lot more of us would be playing it.
This would be awesome: 1. Ubisoft releases a "Fleet Boats in the Atlantic" or something in a stroke of irony 2. Modders change it to be back in the pacific 3. It's like SHIV but a million times better |
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#4 |
Frogman
![]() Join Date: Jan 2005
Posts: 302
Downloads: 72
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UBI will not be getting anymore of my money
![]() domain: silenthunter5.com reg_created: 2004-09-13 17:38:06 expires: 2010-09-13 21:38:06 created: 2004-09-13 23:38:06 changed: 2009-11-09 16:53:58
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#5 | |
Helmsman
![]() Join Date: Dec 2003
Posts: 109
Downloads: 328
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the general wrote
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#6 |
Subsim Aviator
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Silent Hunter Six?
Dont even start ![]()
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#7 |
Stowaway
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To be entirely honest, I doubt there will be a Silent Hunter 6, at least not by UBI anyway.
I know someone who works in the games industry, who told me the other week that the SHV sales have been rather poor. I imagine they reserved the domain names years ago incase they needed them. If, there ever is another SH game, I'd like to see it from a totally new perspective - Like playing as the Japanese, or the English!! |
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#8 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
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silent hunter 4 with all the latest mods is the epic of subsims. You can get whatever you want almost. You can start a career in the atlantic and then go to the pacific if you'd like without having to play a different game. If they made SH6 they would have to make it live up to the expansion capabilities of SH4. Currently sh5 is not doing this by any means.. As we speak they are making ww1, surface ship, and japan based campaigns for SH4 the expansion is endless....Alot of people R real upset about Sh5 and its DRM. Even me a die hard fan I refuse to buy it untill its fixed, or I can find a way around the DRM. So in closing if Sh6 has any crap like DRm sh4 will live forever with only the graphics becoming out dated i believe.
if people dont buy sh5 because of DRM UBI will and probably have allready lost money and wont make a sh6.. time will tell but as of today I dont see SH6..
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 |
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#9 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
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Hmmm.. ok maybe somone else should take the helm...like EA or Infinity Ward...
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#10 |
Swabbie
![]() Join Date: Apr 2012
Posts: 11
Downloads: 6
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I too have dreamed of a WW2 navy sim game. Sounds like too high of hopes to me. Oh well. I do wish for a better SH with number 6.
There are some aspects of 5 I like but others I don't. Perhaps take the fun of SH4 with some good stuff from SH5 (depends what one defines good and if there is any) then you might have SH6 |
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#11 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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Ah hmm... don't you mean the British... old boy!
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#12 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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It is truly sad that a major Publisher like Ubisoft seems to have learned nothing in the five years since Silent Hunter III.
They threw Silent Hunter III onto the market as an unfinished, buggy mess that took 4 patches, a lot of modding, and over a year to fix. Silent Hunter IV was in a similar, some would say worse state, and now we have Silent Hunter V. I think Rascal Flatts said it best...... God blessed the broken code That led me straight to you |
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#13 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
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At the time frame of SH4, that idea (above) would have been feasible. The next sim (SH5) could have been a very broad-based package covering everything from the USA Civil War, to WWI, to WWII in both theaters. You'd have a bunch of good exterior 3D models, and very minimal interiors... maybe no interiors at all, just a basic periscope/bridge command interface. Now, however, Ubi has limited future options with a release that shows both a full 3D sub interior and interaction with the crew (sort of) inside that environment. That takes much more in art and programming resources to pull off, and it's probably the reason we only got the Type VII in this game, and the most we might ever get in an expansion is the Type IX. Game companies don't usually reduce the feature set from one version to another, so any hope of more sub models (not to mention surface ships) probably died with this release. However, remember this is the #1 thing people asked for, back in the SH4 days when people were discussing what they wanted in SH5. Everyone wanted a full walk-through sub interior, and a crew that was more than just mannequins standing there without player interaction. Well, now we have it, but it closes out other options. Personally, I don't mind that very much. I've always preferred "deep" sims that modeled one platform well, to do-everything sims that can't really do it except in a superficial way. For example, compare the B-17 bomber in something like IL-2, to a dedicated B-17 sim like the one Microprose made. That latter game wasn't perfect, but it was more immersive and detailed (IIRC) than what you get in IL_2, because IL-2 is trying to model so many other aircraft at the same time. Anyway, to respond to the main topic... given a choice, I'd like to see an upgraded version of SH5 in the same Atlantic theater, building on the current game engine, and expanding into wolf pack tactics. Unfortunately I don't think that's very marketable for Ubi, and they're more likely to make SH6 (if there is one at all) a modern sub sim... something like a Virginia class attack sub, or going back a few years to a Cold War scenario. Whatever it is, it'll be a single boat... if they ever do another version at all. They can't go back to a sub without a full interior now. |
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#14 | ||
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Aside from the eye candy graphics, I don't see where they have improved the detail or the fidelity of the simulation at all in the "single platform" SH5, relative to the last two "multi-platform" titles in this series. Oh, and even though it was explicitly excluded from consideration by the OP, I'll still cast my vote for a WWI sub sim. I think that's the one area that hasn't already been done to death (really hasn't been done at all... I can't count Shells of Fury) - and - would be a good fit for the sim and graphics engines UBI has already developed. JD |
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#15 | |||
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
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1) You can have a full 3D interior and interactive crew, but just the Type VII sub... that's it! 2) You can have the Type VII and IX, and we'll throw in the XX1 too, for alternate history scenarios, but the interiors will be just like SH4 and you can't walk through the boat. Which would the subsim community, as a whole, choose? Sure, we'd like to choose "all of the above," but developer resources are always limited, unless we want to wait 10 years between sim releases. Quote:
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