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Old 05-06-10, 05:54 AM   #1
SteveUK
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Sorry for posting a problem

Not sure if your still wanting to of any sonar glitches at all but have just encountered a Large Modern Tanker that couldn't be picked up on sonar even at 700 yards when crossing in front of me.

Date was 6 June 1942, grid square 143E 3S just north of Dagua, New Guinea.

Was at periscope depth in an S class, 1 knot.

RFB is so good, have had an enjoyable hour chasing down another tanker in my pig boat (both with Davy Jones now ) thanks again for all your hard work.

Steve
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Old 05-06-10, 09:09 AM   #2
Hitman
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Hitman....is it also possible to change the colour of the bearing markings when looking through the binos on the bridge during bright days. Mine seem to be a very faint yellow and are hardly readable
I'm considering a different version of them, which would also put the bearing marker back again in the dark background.
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Old 05-06-10, 11:46 AM   #3
Bilge_Rat
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I had another issue which I had noticed before and noticed again last night, namely the sub takes much too long to deccelerate.

Say I dive to PD while going at standard speed (15 knots), the sub will be doing 6-7 knots when it gets to PD. If I then order a lower speed, say one-thirds ahead or specific 1-2 knots speed or even All Stop, the indicated speed will deccelerate very slowly.

Even taking into account the inertia of the boat, decceleration of the boat underwater given the friction of the water should be very quick.
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Old 05-06-10, 12:24 PM   #4
BillBam
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Quote:
Originally Posted by Bilge_Rat View Post

Even taking into account the inertia of the boat, decceleration of the boat underwater given the friction of the water should be very quick.
IMO it is pretty close to right, these boats were made to be very effiecent in the water to reduce drag and increase fuel range. I would expect them to coast for some time, it is normal to hit reverse to quicken the slow down.
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Old 05-06-10, 11:39 PM   #5
Lightning61
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Can't dl patch
file front sucks.
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Old 05-07-10, 02:25 AM   #6
LukeFF
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Quote:
Originally Posted by SteveUK View Post
Not sure if your still wanting to of any sonar glitches at all but have just encountered a Large Modern Tanker that couldn't be picked up on sonar even at 700 yards when crossing in front of me.

Date was 6 June 1942, grid square 143E 3S just north of Dagua, New Guinea.

Was at periscope depth in an S class, 1 knot.
I'll look into it. Do note these sonar sets have a "failure" setting programmed into them, so this may be what you were experiencing.
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Old 05-07-10, 04:14 AM   #7
SteveUK
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Quote:
Originally Posted by LukeFF View Post
I'll look into it. Do note these sonar sets have a "failure" setting programmed into them, so this may be what you were experiencing.
Thanks luke haven't experienced it since so it probabily was - my fault sorry guys!
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Old 05-07-10, 10:46 PM   #8
LukeFF
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Quote:
Originally Posted by SteveUK View Post
Thanks luke haven't experienced it since so it probabily was - my fault sorry guys!
No worries - it's not a well-documented feature.
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Old 05-12-10, 10:08 AM   #9
bybyx
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Hello Luke,
I love this mod but I beg you please, can something be done about the GUI? I have to admit, the GUI in TMO is great. I must confess, I would like to have the interface from TMO in RFB.
Ps. What other mods besides RSRD can I run with RFB? ROW Sound is ok? Skins ok?


Thanks!
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Old 05-12-10, 02:13 PM   #10
BillBam
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Quote:
Originally Posted by bybyx View Post
Hello Luke,
I love this mod but I beg you please, can something be done about the GUI? I have to admit, the GUI in TMO is great. I must confess, I would like to have the interface from TMO in RFB.
Ps. What other mods besides RSRD can I run with RFB? ROW Sound is ok? Skins ok?


Thanks!
It won't break anything to install a mod and see how it works, if you like it keep it if you don't like it or it causes problems remove it.
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Old 05-12-10, 06:32 PM   #11
Chromius
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Thanks for the 23 April patch, your work and efforts are appreciated.

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