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#1 |
Sparky
![]() Join Date: May 2010
Posts: 154
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I am playing with GWX, and have started a 1939-1940's in a IIA, so needless to say, the usual Western Approches hunting grounds are out of range.
On the 2nd day of the war, I was able to bag a nice 10k ton cargo ship, and took out a V&W near Scapa, but otherwise I am not finding any ships except for a occasional fishing boat. anyone know of good Grids to check out for merchants in the Nord Sea? Cus I need to get some merchants so I can upgrade to a VII so I am not stuck with a IIA! |
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#2 |
Sparky
![]() Join Date: Jun 2006
Posts: 150
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Check this post out mate they have everything you need
![]() http://www.subsim.com/radioroom/showthread.php?t=155855
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Fotia kai tsekouri |
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#3 |
Chief of the Boat
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You might also want to consider hanging about the north east tip of Scotland (east of Scapa Flow) and cath the traffic coming round 'the bend' heading for the English east coast.
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#4 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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You can always fish up and down the East coast of England on the way to and from your assigned grids. The Type II is small, so if you get trapped in shallower water (obviously if it's shallow enough you're in trouble, regardless of size), you can use that to your advantage.
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Plenty of Br mercs travelling from Narvik way to Scotland
From late Oct 39 you will also get some nice fat convoys going between Methil Roads and Bergen ( and back ) though they have a high proportion of neutral in them |
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#6 |
Stowaway
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Southeast AN18.
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#7 |
中国水兵
![]() Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
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You can't be stuck with a Type II. You're blessed with one.
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#8 |
Sparky
![]() Join Date: May 2010
Posts: 154
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IIA do have there advantages, small, quiet, and can maneuver, just that they are limited in their torpedo's and no deck gun means that its a quick hunt, go find one or two ships, then Return to base.
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#9 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
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In WWII, the Type II captains would stop into friendly ports to re-supply and reload. You can simulate this in SHIII, by using SHIII Commander to limit your stay in port to 1 day, but I believe the visit counts as the end/start of another patrol.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#10 | |
Bosun
![]() Join Date: Apr 2002
Posts: 63
Downloads: 10
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From the stock game Basic.cfg file:
Quote:
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