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Old 05-05-10, 11:43 AM   #1
Zedwardson
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Default Hunting grounds in the North Sea?

I am playing with GWX, and have started a 1939-1940's in a IIA, so needless to say, the usual Western Approches hunting grounds are out of range.

On the 2nd day of the war, I was able to bag a nice 10k ton cargo ship, and took out a V&W near Scapa, but otherwise I am not finding any ships except for a occasional fishing boat. anyone know of good Grids to check out for merchants in the Nord Sea? Cus I need to get some merchants so I can upgrade to a VII so I am not stuck with a IIA!
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Old 05-05-10, 12:05 PM   #2
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Check this post out mate they have everything you need

http://www.subsim.com/radioroom/showthread.php?t=155855
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Old 05-05-10, 02:06 PM   #3
Jimbuna
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You might also want to consider hanging about the north east tip of Scotland (east of Scapa Flow) and cath the traffic coming round 'the bend' heading for the English east coast.
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Old 05-05-10, 02:30 PM   #4
Weiss Pinguin
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You can always fish up and down the East coast of England on the way to and from your assigned grids. The Type II is small, so if you get trapped in shallower water (obviously if it's shallow enough you're in trouble, regardless of size), you can use that to your advantage.
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Old 05-05-10, 02:55 PM   #5
bigboywooly
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Plenty of Br mercs travelling from Narvik way to Scotland
From late Oct 39 you will also get some nice fat convoys going between Methil Roads and Bergen ( and back ) though they have a high proportion of neutral in them
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Old 05-06-10, 06:12 AM   #6
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Southeast AN18.
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Old 05-06-10, 02:52 PM   #7
Fader_Berg
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Quote:
Originally Posted by Zedwardson View Post
Cus I need to get some merchants so I can upgrade to a VII so I am not stuck with a IIA!
You can't be stuck with a Type II. You're blessed with one.
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Old 05-06-10, 03:09 PM   #8
Zedwardson
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IIA do have there advantages, small, quiet, and can maneuver, just that they are limited in their torpedo's and no deck gun means that its a quick hunt, go find one or two ships, then Return to base.
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Old 05-06-10, 03:53 PM   #9
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Quote:
Originally Posted by Zedwardson View Post
IIA do have there advantages, small, quiet, and can maneuver, just that they are limited in their torpedo's and no deck gun means that its a quick hunt, go find one or two ships, then Return to base.
In WWII, the Type II captains would stop into friendly ports to re-supply and reload. You can simulate this in SHIII, by using SHIII Commander to limit your stay in port to 1 day, but I believe the visit counts as the end/start of another patrol.
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Old 05-06-10, 10:15 PM   #10
Hook
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From the stock game Basic.cfg file:

Quote:
[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
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