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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2010
Posts: 42
Downloads: 11
Uploads: 0
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Wierd. Cool, but wierd. I had not seen this before now. 'course, I haven't been playing all that long. I was actually kind of mad about it because it was shaping up to be a very good "dry run"
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#2 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
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stock sh3 patrols will disappear near the coast of their destination. GWX makes them only disappear in or just next to a dock.
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#3 |
Stowaway
Posts: n/a
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Some Ships still go 'POOF' in GWX
even away from the harbors and docks. ![]() |
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#4 | |
Chief of the Boat
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Wait 'til you meet zombie ships. They sink but never die. Good stuff for the GWX tales of horror.
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#6 |
Bosun
![]() Join Date: Aug 2009
Posts: 69
Downloads: 15
Uploads: 0
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Ugh. I had to put five ****ing eels into a cargo ship before she'd even STOP, let alone go down.
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#7 |
Seaman
![]() Join Date: Apr 2010
Posts: 42
Downloads: 11
Uploads: 0
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LoL, all I did was run a tracking exercise, and she got sucked to another dimension!
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