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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Briar Patch Runner
![]() Join Date: Oct 2007
Location: Tucson, AZ
Posts: 95
Downloads: 89
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Makman
Once again Thanks for your great Mod Ijust started a new mission with it in place I think the graphics and interface is superlative. I really like the big compass. I have one question that may have been addressed before. Am I able to use SH Commander's sabatoge and malfunction selection while using your mod? Thanks in advance, and sorry if I am old ground. Brer Rabbit |
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#32 | ||
Hellas
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i can't say exactly becuase its not depending only by me but it will not take long...i guess one week Quote:
i can't answer your question becuase i don't use the commander so i have no idea at all !
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#33 | |
Silent Hunter
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That sounds very good ! ![]() ![]() Best regards, Magic ![]() |
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#34 | |
Bosun
![]() Join Date: Aug 2006
Posts: 61
Downloads: 47
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The Nvidia Control Panel contains the option like Force Aspect Ratio or something which works rather well, but I'm not sure what it looks like on ATI.
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I'm a bit slow at first, but by the time the crew starts screaming "Captain, we're all gonna die!", I'm in complete control. Last edited by ijozic; 04-02-10 at 05:04 AM. |
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#35 |
Hellas
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MaGui v3.1 is out !
first post is updated ps: Happy Easter to all Christians at forum !( and best wishes for all the others ! )
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#36 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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Beautiful mod. Great work.
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#37 | |
Silent Hunter
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![]() ![]() ![]() Best regards, Magic ![]() |
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#38 |
Mate
![]() Join Date: May 2009
Location: Tarnów (Poland)
Posts: 56
Downloads: 470
Uploads: 0
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makman94, this is amaaaazing!
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#39 |
Watch
![]() Join Date: Sep 2009
Posts: 30
Downloads: 49
Uploads: 0
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![]() ![]() Thank you Sir. |
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#40 |
Helmsman
![]() Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
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Thanks Makman, excellent job as usual...
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#41 | ||
Hellas
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Quote:
without his gui ....no MaGui would exist
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#42 | |
Silent Hunter
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Yes, you are right! ![]() ![]() Best regards, Magic ![]() |
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#43 |
Hellas
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oh...well....''perfected'' is a big word (and has to do also with tastes) . there will be always areas to be improved....at least....i hope so or else , i would have to find a new hobby to replace 'moding' !
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#44 |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
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Sent a pm
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#45 | |
Helmsman
![]() Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
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I was was thinking over my JSGME mod list & I was wondering why you say I don't need to install ( Patch_compat_2_DD_OH_V3.09 )? The reason I ask is that w/ MaGui 3.1 everthing seems to work fine at this point ( haven't tested it extensively yet, I have not been in port to try pennant) , & I was thinking over things wondering if I must do the above changes ( in red ) to MaGui 3.1 |
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