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Old 03-30-10, 10:38 AM   #1
ddrgn
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Join Date: Apr 2005
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My wish list, mods or patches:

1) Remove the ability to see ships wakes through high swells
2) Remove the ships reflections seen on the water for 15 km
3) Fix the hydrophone, we want to add contacts and hear contacts much closer, range is off
4) Bring sub nets and mines back, even land ordnance would be nice
5) The radar works like crap, the range is off as well
6) Enemy ship AI improved, increase depth charge damage radius
7) Fix ships steering into land and running aground
8) Better aircraft AI, more aggressive.
9) To be able to actually sit on the bottom of the ocean, dead stop.
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Old 03-30-10, 10:47 AM   #2
alexradu89
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Quote:
Originally Posted by ddrgn View Post
9) To be able to actually sit on the bottom of the ocean, dead stop.
Sit on the bottom of the sea, hear the fishies and play the gramophone! this is the submariner's life
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Old 03-30-10, 11:06 AM   #3
badaboom
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Wonderful to hear that SHV will receive proper support.I think that this can be a fantastic sim with a little work and some great mods.
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Old 03-30-10, 11:23 AM   #4
karamazovnew
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That's quite a fix list But there's something missing:
1 - target damage resetting when loading a game
2 - ships respawning when loading a game
3 - escorts resetting when loading a game
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Old 03-30-10, 11:57 AM   #5
ddrgn
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Quote:
Originally Posted by karamazovnew View Post
That's quite a fix list But there's something missing:
1 - target damage resetting when loading a game
2 - ships respawning when loading a game
3 - escorts resetting when loading a game
Sorry should have noted that I never play the campaign, simply active gameplay fixes.
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Old 03-30-10, 12:11 PM   #6
Hackerspy
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I am glad to see, that UBI is working in this game in order to improve it !!!! Exceptional work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :y eah:
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Old 03-30-10, 12:38 PM   #7
mcarlsonus
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guess I wonder why Ubi couldn't have postponed the original release by a month or so to address these issues BEFORE they put it on the market...

Like they didn't know from their beta testers that the AI sucked (Kiel) canal water, for example? Like no one else plotted a course in the mission assignment map, only to find it gone when starting the actual mission?

BUT, of course, Ubi should be forgiven for EVERYTHING ! After all, the NEW definition of Subsim modders is, "Those who not only enhance the gameplaying experience, but (...new part coming up...) make an unplayable, unenjoyable prematurely-released game acceptable - at NO COST to Ubi - but you, the buyer, are STILL expected to pay Ubi for the privilege!"
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Old 03-30-10, 12:11 PM   #8
PL_Andrev
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I hope that after patch 1.2 release date the new thread will be open:

Patch 1.2: Bugs, glitches, and issues thread
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