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Old 03-26-10, 07:53 AM   #1
Sonarman
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We are as they say "caught between a rock and a hard place" as SH5 proves, a lot of us have bought it however unfinished. We are in their pocket and they know it. However the general buyers are not and it is they not us who will determine the future for the series and Ubi has let them down even more than us by foolishly rushing the game out and penny pinching on manuals, their more accessible game is actually much less accessible than previous titles.
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Old 03-26-10, 07:57 AM   #2
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And while we are on the subject of massive price cuts my brother just phoned to let me know that GAME in the UK is now selling off Black Shark in their sale at £4.99 (bricks & mortar stores) what does that say for the future of PC simulation gaming?
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Old 03-26-10, 07:58 AM   #3
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And while we are on the subject of massive price cuts my brother just phoned to let me know that GAME in the UK is now selling off Black Shark in their sale at £4.99 (bricks & mortar stores) what does that say for the future of PC simulation gaming?
Sh5 is not a simulator, don't you agree? I would pay much more than 50 euros for a well made simulator. And please, don't "serve" me that line with "niche market", it's not so niche ...
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Old 03-26-10, 08:01 AM   #4
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And while we are on the subject of massive price cuts my brother just phoned to let me know that GAME in the UK is now selling off Black Shark in their sale at £4.99 (bricks & mortar stores) what does that say for the future of PC simulation gaming?
I dont think it says anything at all about the PC sim market. It says something about the disasterous DRM backfiring because Assasins Creed 2 is also being reduced in a big way, and that is a perfectly populist genre.
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Old 03-26-10, 08:25 AM   #5
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I dont think it says anything at all about the PC sim market. It says something about the disasterous DRM backfiring because Assasins Creed 2 is also being reduced in a big way, and that is a perfectly populist genre.
I suspect that this is the real reason we have seen prices plummet so soon after release. Regardless of the consistently negative reviews SH5 has received, I seem to remember SH3 and 4 being just as incomplete and bug ridden, yet becoming immensely popular despite their numerous issues. In fact, I could hardly play either until the mod community started to work their magic. Frankly, I suspected nothing would change with SH5, that's just the way it's always been with this title. Granted, they could have done a lot better, but then again, I tend to feel like that with a lot of games these days (especially so called simulations).

Some people are claiming that poor sales will mean the end of Silent Hunter, yet I'm sure SH4 was not as popular as SH3, yet they clearly made enough money, and thought that there was enough demand for another game. Don't forget the expansion, which while small in nature, still demanded time and effort from the developers. Therefore, I see no reason why this should be the end, assuming money can still be made (they are a business after all).

The real clincher in all of this, despite claims to the contrary, was definitely the net connection fiasco. I have spoken to friends of mine, who have outright refused to buy any games coupled with such a system, and these are people who have previously put up with StarForce and SecuRom without complaint. Obviously the negative press surrounding this issue has not done anything to help their sales, and honestly, they only have themselves to blame. Many of us called this situation before it was really known about, and sadly we were proved right. I'm surprised they didn't realise the trouble it would cause, but I suppose they misjudged the unpopularity of such strict requirements.

If this is to be the last Silent Hunter, then that's just the way it is. Nothing we could have done would change Ubi's mind, because at the end of the day, they are only concerned with profit. This is something which is far more complex than the oft repeated "buy the game, or they won't make more!" argument.

In any case, we now have three sub games, two of which have already been heavily modded, and another which has 'potential'. That should be more than enough to keep most of us occupied should Ubi decide to pull the plug once and for all.
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Old 03-26-10, 08:34 AM   #6
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Some people are claiming that poor sales will mean the end of Silent Hunter, yet I'm sure SH4 was not as popular as SH3, yet they clearly made enough money, and thought that there was enough demand for another game. Don't forget the expansion, which while small in nature, still demanded time and effort from the developers. Therefore, I see no reason why this should be the end, assuming money can still be made (they are a business after all).
Ubisoft would not continue making the games if there was no money in them. SH5 even with poor sales will probbaly make a reasonable profit. Do remember that dev costs in Romania are very cheap compared to the same costs in Western Europe or US/Canada.

A 1 or 2 million dollar budget in Romania will buy you alot of devs and artists.

So the idea that Ubi are doing us all some favour by producing a loss making game is typical corporate pr bunk.
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Old 03-26-10, 08:38 AM   #7
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Ubisoft would not continue making the games if there was no money in them. SH5 even with poor sales will probbaly make a reasonable profit. Do remember that dev costs in Romania are very cheap compared to the same costs in Western Europe or US/Canada.

A 1 or 2 million dollar budget in Romania will buy you alot of devs and artists.

So the idea that Ubi are doing us all some favour by producing a loss making game is typical corporate pr bunk.
Yes exactly, that's my point. If there was no money in this genre, then they would have stopped with SH3. Clearly that is not the case, so why should SH5, despite it's current problems, be any different is that respect?
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Old 03-26-10, 08:47 AM   #8
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Yes exactly, that's my point. If there was no money in this genre, then they would have stopped with SH3. Clearly that is not the case, so why should SH5, despite it's current problems, be any different is that respect?
Ya good point They;ve released 3 sub sims since 2005. Hardly signs of a dead market :-)

The only reason they might drop the franchise is if they werent satisfied with the profit margin , based on what they were spending on dev and marketing. So whereas Ubi might think a 20% margin on a spend of $3million ($600,000) is pittance compared to what some games return, to a smaller dev house that would be a decent outcome. All devs and artists well paid and profit to boot.
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Old 03-26-10, 09:02 AM   #9
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I think the reality is that Ubisoft's arrogance finally caught up with them with this release.

This Publisher has a history with this franchise of throwing unfinished, buggy games onto the market, which then need significant patching in order to get them to where they should have been at release.

With Silent Hunter 5, Ubisoft took their arrogance to a new level. Not only is this game the usual buggy mess, it also requires that you connect to totally unreliable Ubisoft servers in order to play it. Add to that the fact that the game is targeted at a new demographic that doesn't seem very interested in buying it, and you have the perfect storm....something that ironically Ubisoft has been unable to create in any of the Silent Hunter games

For some to claim that the current fiasco it is the fault of those of us who have been critical of Ubisoft, is nonsense.

If this game is the final offering in the Silent Hunter series....so be it. Give us a patch to allow us to play it offline, and we'll heavily mod it just like we modded SHIII and SHIV.

I'm so over this 'be nice to Ubisoft because they are the only Publisher producing subsims' argument. It looks to me like SH5 is very modable...we just need to be able to play it offline in order to really enjoy it.
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Old 03-26-10, 08:43 AM   #10
Gunnodayak
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Originally Posted by Coldcall View Post
Ubisoft would not continue making the games if there was no money in them. SH5 even with poor sales will probbaly make a reasonable profit. Do remember that dev costs in Romania are very cheap compared to the same costs in Western Europe or US/Canada.

A 1 or 2 million dollar budget in Romania will buy you alot of devs and artists.

So the idea that Ubi are doing us all some favour by producing a loss making game is typical corporate pr bunk.
Stay chill, they didn't invested that much in SH5, they invested a few hundreds of thousands euros from my sources. With 2 millions you would make a simulator for NASA in 6 months.
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Old 03-26-10, 08:54 AM   #11
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Stay chill, they didn't invested that much in SH5, they invested a few hundreds of thousands euros from my sources. With 2 millions you would make a simulator for NASA in 6 months.
If you are correct with that figure then that blows my mind, because 200,000 sales at $50 per sale is $10million. Ubisoft would have a great margin in that case and the fact they complain is unbeleivable. It also indicates the blatant profiteering they have engaged in by releasing these games early. There was clearly no need as the profit marguin was huge. They could have simply taken 2 more months to QA the game. At the rates you menntioned that would have cost them an extra few tens of thousands, nothing compared to the ROI.

PS: Do you know the devs? If so, seriosuly ask them if they have ever considered going off on their own. If they sound interested, please let me know.
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