![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Commodore
![]() |
![]()
Well then, if folks like it, I'll include it in MFCM 1.3
__________________
- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
![]() |
![]() |
![]() |
#2 |
Electrician's Mate
![]() Join Date: Nov 2008
Posts: 139
Downloads: 0
Uploads: 0
|
![]()
yes please!
![]() ![]() |
![]() |
![]() |
![]() |
#3 |
Lieutenant
![]() Join Date: Feb 2006
Location: Germany
Posts: 265
Downloads: 60
Uploads: 0
|
![]()
Wow,that looks wonderful !
![]() |
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Mar 2010
Posts: 8
Downloads: 98
Uploads: 0
|
![]()
woooww nice hope you soon reinstellst the download so that my men have to do something soon and not just lazy beds in the rum are
have you ever thought more about scripts crew member so that the boat is full |
![]() |
![]() |
![]() |
#5 |
Bosun
![]() Join Date: Jul 2004
Location: Ubi bene ibi patria
Posts: 65
Downloads: 257
Uploads: 0
|
![]()
Hi Heretic,
good job, indeed. ![]() But the state of the art will be to alter the hats of the Deckguncrew into origin iron WWII-Helmets. ![]() Also I think two active crewmembers using the deckgun is more real. The reason is: Every man more on deck needs more time to go under deck inside the boat, you know. Are you able to replace these two crewmembers standing useless port and stbd. in the engine room running on diesel engines? Best regards Karl Last edited by KarlSteiner; 04-12-10 at 07:57 AM. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|