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Old 03-23-10, 04:29 AM   #1
Magic1111
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Originally Posted by jimbuna View Post
I'll take a look at the coordinates this weekend if I can find the time
Oh yes, that sounds good...

Good luck for this and best regards,
Magic
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Old 03-23-10, 12:01 PM   #2
Jimbuna
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Quote:
Originally Posted by Magic1111 View Post
Oh yes, that sounds good...

Good luck for this and best regards,
Magic
No promises mind...I've a busy weekend schedule.
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Old 03-24-10, 04:41 AM   #3
Magic1111
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Quote:
Originally Posted by jimbuna View Post
No promises mind...I've a busy weekend schedule.
Okay, no problem ! Please look at the coordinates if you have time !

It is only important that you look, and when not to!

Best regards,
Magic
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Old 04-09-10, 10:02 PM   #4
Reece
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Without reading through all this thread again is there a fix for to move or remove some of the men standing in thin air? This was taken at Brest.


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Old 04-09-10, 11:33 PM   #5
Tuddley3
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Wow, you have discovered Jesus
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Old 04-11-10, 05:54 AM   #6
HanSolo78
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Nice! I do not really remember to create the SH3 jesus walking on water

@Reece

Would be too time consuming as almost all single man and workers are implemented in the harbour files in the terrain folder and that would take hours to identify which man walks in the air.
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Old 04-11-10, 07:46 AM   #7
GlobalExplorer
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Absolute amazing mod, HanSolo

And the best, it works in SH4 UBM too!

I didn't see any problems so far. Textures are fairly low res, so it still mostly looks like SHIII. And the sounds don't work either, but that was expected.

HanSolo78, how many different concrete textures do you use, and which are these? Do you have higher resolution versions?




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Old 04-12-10, 01:30 AM   #8
Reece
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Quote:
Originally Posted by HanSolo78 View Post
Would be too time consuming as almost all single man and workers are implemented in the harbour files in the terrain folder and that would take hours to identify which man walks in the air.
OK then it's not a fault on my system, that's mainly what I wanted to know, very good mod!
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