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#1 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
If you are playing stock it is not necessary to "chase" convoys, there will be another one along soon, or you will find one by patrolling an area. Convoys in stock usually travel about 11 knots or so, depending what ships are in the convoy, so you can move away until you are out of contact and surface and get ahead of it. But you run the risk of using too much fuel and having the convoy change direction and you can't find it again. Detection depends on the night/day, weather, distance from the convoy etc. On important thing to note in the stock game, if you are within contact range of a convoy, task force or just a couple of DDs. If you use Time Compression it is a Destroyer magnet. So once you make contact and start to move into position to get your shot, do not use time compression or the DDs with instantly detect you and head in your direction. (Most of the time) Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#2 | |
Nub
![]() Join Date: Mar 2010
Posts: 4
Downloads: 5
Uploads: 0
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![]() Quote:
ahh that sounds familiar from sh3 actually. thanks. Gonna install RSRD with this. Watching Torpedo run at this very moment - ha brilliant! Interesting mission ehh. The pow transport is used by the enemy to run in front of the enemy ship. So the sub cant get a clean sight. Any sneaky missions like that in sh4? ![]() edit: is there minefield nets in sh4? Last edited by Capn Kirk; 03-23-10 at 11:32 AM. |
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#3 |
Nub
![]() Join Date: Mar 2010
Posts: 4
Downloads: 5
Uploads: 0
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did my first patrol. managed to change the settings ok
![]() couldnt really tell if RSRD was on. Although when i sailed past Midway there was a lot of ships in port or thereabouts maybe 20 ish at least.p Anyway mission was head to Honshu. I sail to Midway - refuel and head onwards. I come across 2 jap fishing boats and think hrmm practice MTS time. Unfortunately i fired 3 torpedos and they all missed lol. Bit too nimble they were so i took them out with the deck gun. I eventually get to the rendezvous point and HQ/COMSUB tell me to start attacking any jap shipping i find. I sink a couple of lone merchant ships and im thinking where is the juicy convoys when i get a radio bearing from HQ of a convoy just south of me (tho outside contact range) so i set myself into position. basically right in front of the convoy. Convoy turns out to be 2 destroyers escorting a troop transport. tbh i cheat a little here because i go silent and down periscope and use the external view to help my position and when to attack. ![]() I let the destroyer go past me and wait a bit then up periscope and start taking readings on the troop transport (the window of opportunity is small before it goes past) i need to be quick. Unfortunately for me - the water is very rough indeed jeez! It was incredibly difficult to keep a bearing on the troop transport coz i couldnt see it due to the waves! Anyway eventually i manage to configure a solution that sinks it with 3 or 4 torps (only took 3 reloads ![]() So i got it - crash dive because the destroyers sirens were blaring and their searchlights were out looking for me. Oh yeah i forgot to mention it was the dead of night! I actually saved after i took out the troop transport and tried to take out one of the destroyers but i gave up because they were very very fast and were able to dodge my torpedos. Best i got was 1 hit from 4 torps. i think my main problem is i was basically fighting the ships from around 500 - 600 ish metres too close! Back to Pearl i go ![]() |
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