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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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All I can say is...
Mod makers...PLEASE DONT MAKE THE NIGHTS SO DARK!!! The only complaint I had with GWX is the nights were so dark I couldnt see the UZO on my own bridge due to my Dell Montior being very much darker than most monitors. Its a lot easier to jack down your gamma or contrast (or play with sunglasses ![]() |
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#2 |
Engineer
![]() Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
Uploads: 0
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I think the night-time brightness is influenced by the position of the moon. When it's up, you have a very bright night. A little too bright perhaps (even on my old CRT monitor), but then again it helps when playing the game at times - all too often do I end up shutting the doors and curtains on a bright sunny day (in real life). My wife doesn't always approve!
It seems that the problem is with the moon phase. Even when it's just a small crescent, the brightness is significant. On moonless nights (well, when the moon is below the horizon, rather than a new moon), it's quite dark. Then the bright UI is a pain, as the map, TAI, and recognition manual are dazzlingly bright when attacking. |
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#3 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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talking about nights being clear, have u seen how clear the water looks below the surface?
__________________
I only need one torpedo. ![]() |
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