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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Planesman
![]() Join Date: Mar 2008
Location: Gdańsk,Poland
Posts: 197
Downloads: 202
Uploads: 0
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Sinking mechanics are broken i saw only once when merch sunk by flooding. I turn on health bars to take a closer look in to this and this looks like flood bar decrase only for couple second then stop. GWX SM should be ported to Sh5 (except passager/cargo
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#17 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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#18 |
Helmsman
![]() Join Date: Mar 2010
Location: New York
Posts: 105
Downloads: 19
Uploads: 0
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Last night I ran into a 9 ship convoy with 3 DD screen. Managed to get a snap shot on a Cimmaron tanker that blew her nose off. Other 3 torpedo's took out the other tankers and merchants.
Dove deep and waited with silent running for the screen to move off with the remaining ships. Surfaced probably 4 hours later (in game time) to take in my external torpedo's and reload when I see the tanker burning off in the distance. She's stopped, burning from aft to what's left of her bow and just sitting there in the heavy seas. Took about 40 rounds from the deck gun to finally get her to go under ![]() Have screenshots but not here on the work PC lol |
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#19 |
Engineer
![]() Join Date: Dec 2001
Posts: 214
Downloads: 7
Uploads: 0
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#20 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Nuclear tipped torpedos ftw
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#21 |
Torpedoman
![]() Join Date: Feb 2004
Location: Here, sometimes there
Posts: 113
Downloads: 0
Uploads: 0
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Is there One Torpedo To Rule Them All forged from the fires of der Adlerhof that can be unlocked when you get your captain to Level 60?
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It all started with a goat, a golf club and a pack of Marlboro Red's... |
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#22 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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#23 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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#24 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#25 |
Loader
![]() Join Date: Mar 2010
Posts: 83
Downloads: 68
Uploads: 0
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But you can't kill the infernal demon-crew, they will keep wandering on the deck even if on fire or under water. You have to sprinkle some Norwegian Holy water on your torp first.
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#26 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Not to brag, but I may have a more balanced solution to this than making torpedoes more powerfull. Give the third MOD link in my sig a try, even if you don't like it I'd much appreciate to hear why not.
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Contritium praecedit superbia. |
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#27 |
Loader
![]() Join Date: Mar 2010
Posts: 83
Downloads: 68
Uploads: 0
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Thanks Arc, will definitely try it
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