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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seaman
![]() Join Date: Feb 2010
Posts: 42
Downloads: 28
Uploads: 0
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Really? elanaiba (SH5 dev) says it doesn't.
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#4 |
Seaman
![]() Join Date: Feb 2010
Posts: 42
Downloads: 28
Uploads: 0
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Version 1.2 released!
Changes: - tweaked some passive skills - new passive skill - Rest Crew (Bosun) - see below. List of skills: Code:
CHIEF ENGINEER Repair Items DISABLED Increase Repair DISABLED Reduce Flooding Times DISABLED EXECUTIVE OFFICER Battle Stations DISABLED Silent Running Duration: Turn On/Off Cooldown: 30 Seconds Type: Active Note: Needs Submerged State MOTOR OFFICER Overcharge Diesel DISABLED Overcharge E-Engine DISABLED Engine Tuning DISABLED Faster Battery DISABLED Sound Coating Level 1: -2% Noise Signature Level 2: -4% Noise Signature Level 3: -6% Noise Signature Level 4: -8% Noise Signature Level 5: -10% Noise Signature Type: Passive NAVIGATOR Diving Drills DISABLED Note: this ability increased speed instead of diving/surfacing rate Crush Depth DISABLED Maneuvering DISABLED TORPEDOMAN Preheat Torpedo: DISABLED Note: Works or all torp types! currently bugged with manual tdc. Overcharge Torpedo: DISABLED Warhead Specialist DISABLED Torpedo Loading Drills Level 1: -4% Torpedo Reload Time Level 2: -8% Torpedo Reload Time Level 3: -12% Torpedo Reload Time Level 4: -16% Torpedo Reload Time Level 5: -20% Torpedo Reload Time Type: Passive Torpedo Maintenance DISABLED BOSUN Rest crew !!!!! New !!!!! Level 1: -30% O2 consume, +200% Torpedo reload time, -10% Morale Degeneration Rate, -80% Repair Speed, +50% Guns reload time Duration: 3 Hours Cooldown: 1 Min Type: Active Note: this is a first of my new active skills. You can let most of your crew to rest. Imagine they have a sunbath or fishing if surfaced and sleeping when submerged. In submerged state it helps to preserve oxygen, because you consume less O2 when sleeping. IMHO, it`s not very unrealistic and doesn`t give insane bonuses for free. It can be useful in some rare situations - for example, when you need to spend long time underwater. Propaganda DISABLED Confident Officer Level 1: -4% Morale Degeneration Rate Level 2: -8% Morale Degeneration Rate Level 3: -12% Morale Degeneration Rate Level 4: -16% Morale Degeneration Rate Level 5: -20% Morale Degeneration Rate Type: Passive Rationalize Oxygen DISABLED COOK Special Meal Level 1: +1 Morale Point Level 2: +2 Morale Point Level 3: +3 Morale Point Cooldown: 12 Hours, 8 Hours, 4 Hours Type: Active Morale Level 1: +1 Max Morale Point Level 2: +2 Max Morale Points Level 3: +3 Max Morale Points Level 4: +4 Max Morale Points Level 5: +5 Max Morale Points Type: Passive SOUNDMAN Reveal Hidden Enemies DISABLED Total Revealing DISABLED Direction Finder Hydrophone Level 1: +2% Hydrophone Range Level 2: +4% Hydrophone Range Level 3: +6% Hydrophone Range Level 4: +8% Hydrophone Range Level 5: +10% Hydrophone Range Type: Passive Darkness DISABLED RADIOMAN Safe Communication DISABLED Direction Finder Radio DISABLED Direction Finder Radar DISABLED GUNNER Precision Drills Level 1: +5% Gun Accuracy +2% Gun Damage Level 2: +10% Gun Accuracy +4% Gun Damage Level 3: +15% Gun Accuracy +6% Gun Damage Level 4: +20% Gun Accuracy +8% Gun Damage Level 5: +25% Gun Accuracy +10% Gun Damage Type: Passive Reload Drills Level 1: -5% Gun Reload Time Level 2: -10% Gun Reload Time Level 3: -15% Gun Reload Time Level 4: -20% Gun Reload Time Level 5: -25% Gun Reload Time Type: Passive |
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#5 |
Helmsman
![]() Join Date: Apr 2005
Posts: 105
Downloads: 27
Uploads: 0
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Repair Items
DISABLED Increase Repair DISABLED Reduce Flooding Times DISABLED Hmm .... I find these pretty realistic. Why disable them? An experienced LI (and Crew) can certainly repair things faster. |
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#6 | |
Seaman
![]() Join Date: Feb 2010
Posts: 42
Downloads: 28
Uploads: 0
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![]() Quote:
Here`s what they so in stock version: Repair Items Allows to repair destroyed equipment. It`s totally unrealistic. Increase Repair Increases repair speed for 10 minutes. Is it real? I`m going to make a passive skill that improves repair times. Reduce Flooding Times Reduces flooding for 10 minutes. I thought that pumping capacity depends on equipment and (less) on general crew abilities, but not on the engineer`s temporary boost. ![]() In my opinion, active skills have to be something like crew focus - slightly increase one ability and decrease others. |
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#7 | |
Helmsman
![]() Join Date: Apr 2005
Posts: 105
Downloads: 27
Uploads: 0
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OK, I'm convinced ![]() |
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#8 | |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
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![]() Quote:
Some suggestions/ideas .... Repair Items - Not totally unrealistic, however, returning the item to full operation capability would be. Perhaps you can compromise on this. If a player's boat has an item that's totally destroyed then it's safe to assume his boat took a pretty good whack. You could take all the effects of the boat and apply a negative modifier to it with a 2 week cooldown. In other words, if the port diesel is broke you can fix it but the caveat is that everything else in the boat will have diminished effects including 1/2 surface speed, and weaker batteries, sound gear, torpedo accuracy, etc. Basically the whole boat is in shambles and needs to be nursed home. Reduced Flooding Times - Sure, why not ... Yeah, the pump can only pump so fast but there's a difference when you leave the pump unmonitored by itself and when you leave someone there to ensure it's doing the job properly. Heck, someones dicarded cigartette butt's or small metal shaving's may reduce pump flow. If someone attends to the pumping it can do it's job. Perhaps you could lower the pump's base rate and when you use the "Reduce Flooding Time" ability it actually pumps at the manufactured rating values? Morale Ideas .... 1. Each officer can boost morale by 1-point ... Call it "Reassurance". Nothing like the skipper walking around to personaly reassure the other officers that life is good and we'll be home soon. 2. Anti-Propaganda .... To counter act the Bosun's bug that permantly add's delay time to the abilities. For the most part, the term "morale" in this game is wrong ... It should be called "fatigue". It's probably going to take some time to balance everything out .... Appreciate your work Avee!! ![]() Rob |
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